Tf2 journal: End of the Line Update
11 years ago
General
I cant believe this! I'm so pissed about that whole End of the Line bullshit!
They had so much going for it and the map gets cut because it's, and I quote, "Too complex for casual players" I played the beta it was amazingly done and a hell of a lot more easy to figure out then most of the traditional maps!
That was basically a completely community created map and valve just fucking scraped it like that!
Unbelievable.
They had so much going for it and the map gets cut because it's, and I quote, "Too complex for casual players" I played the beta it was amazingly done and a hell of a lot more easy to figure out then most of the traditional maps!
That was basically a completely community created map and valve just fucking scraped it like that!
Unbelievable.
FA+

Forgive my lack of familiarization with this subject though, but what is this "End of the Line" specifically?
Well this particular update was supposed to feature a new community created map to play on, the beta had been released and reviewed by the public and was all fixed and set to be released publicly as an official map, but Valve (the company in charge of the game and it's updates) rejected it last second with a very poor excuse, so essentially that's what's got me peeved.
That and a few of the community created items that were set to be released were also not released leaving us with only a couple of new cosmetics and a reskin of an existing class weapon.
To be honest it's sort of a rude blow to all those in the tf2 community who worked hard to make this update, it was going to be one of the first updates to the game that was almost entirely fan made, and when the time came for it to become a reality all our hype for this great new map was kind of shat on by valve.