[WbLR]-The Bio gel Suit.. a base for the Vahrr BIO-Gell Tech
11 years ago
Woof! A while back, I needed an imput to an RPG project... While this idea was not aprooved (they had a similar one already), it was a chance to write down something I used before while DM-ing adn will use again..
Over 2 decades ago, I wrote fragments of an RPG world… This was the base for the tech of my species and at the time I did not set apart if it was a truly biological or a synthetic technology. It was used as a vest and gloves, and also as the core / wiring inside PDAs, drones, hover vehicles, spaceships, intelligent buildings and under-cities.
Not that much an original idea since I have seen it on some sources (films, animes, RPGs). Having nothing to start from I considered wiser to just describe the stats (weight, price, protection and capabilities) as a more generic stat for easy conversion, and am certain they will be changed from this. The stats source was GURPs 4E where the idea was closer to what I once wrote…
Without further ado… a shard of my imagination: The Bio Gel Suit
The Bio Gel Suit
Created by Black Coyote Labs, this synthetic pseudo-alive material has active fibers that reacts similar to that of muscles and nerve endings. Those traits as a pseudo-alive material allows it to self repair similar to regeneration while trully still non-organic in nature. Tough yet flexible, it was dubbed Bio Gel.
A more hardened variant exists that is used as replacements for wiring on some vessels (fully integrating the vehicle as a single circuit). A more fluid one is used along with synth muscle fibers on walker drones, walker loaders and large exo-suits as well as walker and crawler transports. Yet the pride of BC labs and most known product is the Bio Suit.
The Bio Suit resembles a well fitted jumpsuit and acts as a mechanical counter-pressure vacc suit. As armor it is similar to the protection offered by standard flexible armor suits. It offers good protection against energy and piercing attacks, yet only a limited protection against crushing, corrosive and toxic attacks. A variant with a semi-rigid vest offers (50%) increased protection to the torso. (weight and price: 6-8 lbs (or 60% of standard armor suits) with plated weighting double; Price is 10x that of a standard armor suit, with plating adding 10%).
Even heavily damaged, as long as there is access to atmosphere and sunlight (or moisture and heat on artificial environments) and it is not torn apart, the Bio Suit is capable of self "regenerating" to a full repaired status in one week (or 84 Hrs).
Standard Bio Suits have a hood-like helmet that seals seamlessly and carry small air and power packs at the belt - while the hard-plate vest variant have them integrated into the vest. These supplement the Bio Gel during the night and extend the air supply for sealed suits for over a month. The basic Bios Suits (plated or not) also sport a bio monitor and treat their integrated Bio circuitry as a standard personal computer. It have vacuum support and holds against up to 10 ATMs and against hostile environment (radiation and temperature (-460°F to 250°F / -275°C to 120°C), but not corrosive).
Common add ons are a PDA integrated to the arm, for access to the bio monitor readings as well as monitoring the Bio Suit's status and supply, a visor for enhanced reality display, a communicator and a respirator frame for more comfort to one's muzzle.
Extra add ons include dual PDAs or specialized PDAs for techs; holo-capable gloves (via enhanced reality visors); improved life support with med-injectors and an inner layer made of a healing agent gel; Sensor and interface pads integrating other equipment to the suit and at last the expensive sensor and surface suit, or chameleon layer.
Custom armor also exists, uncommon to rare, more loose to acomodate the Bio Gel, with solar pannels and heating for propper Bio Gel maintenace and with interface pads for comunicating with the Bio circuitry. Exo armors are more common as they support heavy armor over their frame and are better made to resist impact.
One limitation to the suit is the need to no obstacle under the suit, that means no clothing or armor of any kind. It's power, air recycling and self regenerating capabilities are also limited to it having acess to one's bodily wastes, atmosphere and sunlight (or moisture and (body) heat on artificial environments), meaning no armor over it except for custom armor fit for under-gel use and support.
The suit might be a little unconfortable as it first adjusts to one's form or for feeling as wet gel or jello. It is may also need adjustments to bio-monitoring and life support parameters to non-cannid users.
================================Over 2 decades ago, I wrote fragments of an RPG world… This was the base for the tech of my species and at the time I did not set apart if it was a truly biological or a synthetic technology. It was used as a vest and gloves, and also as the core / wiring inside PDAs, drones, hover vehicles, spaceships, intelligent buildings and under-cities.
Not that much an original idea since I have seen it on some sources (films, animes, RPGs). Having nothing to start from I considered wiser to just describe the stats (weight, price, protection and capabilities) as a more generic stat for easy conversion, and am certain they will be changed from this. The stats source was GURPs 4E where the idea was closer to what I once wrote…
Without further ado… a shard of my imagination: The Bio Gel Suit
================================The Bio Gel Suit
Created by Black Coyote Labs, this synthetic pseudo-alive material has active fibers that reacts similar to that of muscles and nerve endings. Those traits as a pseudo-alive material allows it to self repair similar to regeneration while trully still non-organic in nature. Tough yet flexible, it was dubbed Bio Gel.
A more hardened variant exists that is used as replacements for wiring on some vessels (fully integrating the vehicle as a single circuit). A more fluid one is used along with synth muscle fibers on walker drones, walker loaders and large exo-suits as well as walker and crawler transports. Yet the pride of BC labs and most known product is the Bio Suit.
The Bio Suit resembles a well fitted jumpsuit and acts as a mechanical counter-pressure vacc suit. As armor it is similar to the protection offered by standard flexible armor suits. It offers good protection against energy and piercing attacks, yet only a limited protection against crushing, corrosive and toxic attacks. A variant with a semi-rigid vest offers (50%) increased protection to the torso. (weight and price: 6-8 lbs (or 60% of standard armor suits) with plated weighting double; Price is 10x that of a standard armor suit, with plating adding 10%).
Even heavily damaged, as long as there is access to atmosphere and sunlight (or moisture and heat on artificial environments) and it is not torn apart, the Bio Suit is capable of self "regenerating" to a full repaired status in one week (or 84 Hrs).
Standard Bio Suits have a hood-like helmet that seals seamlessly and carry small air and power packs at the belt - while the hard-plate vest variant have them integrated into the vest. These supplement the Bio Gel during the night and extend the air supply for sealed suits for over a month. The basic Bios Suits (plated or not) also sport a bio monitor and treat their integrated Bio circuitry as a standard personal computer. It have vacuum support and holds against up to 10 ATMs and against hostile environment (radiation and temperature (-460°F to 250°F / -275°C to 120°C), but not corrosive).
Common add ons are a PDA integrated to the arm, for access to the bio monitor readings as well as monitoring the Bio Suit's status and supply, a visor for enhanced reality display, a communicator and a respirator frame for more comfort to one's muzzle.
Extra add ons include dual PDAs or specialized PDAs for techs; holo-capable gloves (via enhanced reality visors); improved life support with med-injectors and an inner layer made of a healing agent gel; Sensor and interface pads integrating other equipment to the suit and at last the expensive sensor and surface suit, or chameleon layer.
Custom armor also exists, uncommon to rare, more loose to acomodate the Bio Gel, with solar pannels and heating for propper Bio Gel maintenace and with interface pads for comunicating with the Bio circuitry. Exo armors are more common as they support heavy armor over their frame and are better made to resist impact.
One limitation to the suit is the need to no obstacle under the suit, that means no clothing or armor of any kind. It's power, air recycling and self regenerating capabilities are also limited to it having acess to one's bodily wastes, atmosphere and sunlight (or moisture and (body) heat on artificial environments), meaning no armor over it except for custom armor fit for under-gel use and support.
The suit might be a little unconfortable as it first adjusts to one's form or for feeling as wet gel or jello. It is may also need adjustments to bio-monitoring and life support parameters to non-cannid users.
================================By Zebak LongFang
FA+
