Cinderfeng Bio (updated 5/10/2016
10 years ago
Name Cinder/Cinderfeng
Height:5'10
Weight:140
Species:Nature guardian
Cinder is a nature guardian, able to shape shift to a limited degree, usually only taking a few forms, a human, kemonomimi, and a feral canine form.
Personality: Cinder, is a kind and caring individual. He often can seem aloof because of his carefree nature though. He enjoys planting trees with magic, and walking through the forests. Enjoying the simple things in life he finds it easy to protect life having experienced the bad and good of it.
He will go more then the extra mile for people he cares about, and is quite loyal to people.
However he can also seem critical, which has driven people away from him.
He can be somewhat chilidish, teasing his friends and engaging in horseplay as well.
He's extremely difficult to anger, but when angered he tends to avoid people, not wanting to lash out and so much as hurt someones feelings.
He enjoys soft music, with singing as well as metal-ish and alternative songs. He loves to read, especially fantasy and science fiction. He has an extremely wide sense of humor, often laughing inappropriately at public events.
He can also be very critical of people who have hurt him, often thinking everything they do is bad in a way, even their breathing. He knows this is wrong, but can't help it.
His duty is to protect all life in the planet as best he can. His abilities include the following.
Super speed, and speed techniques. He can move at a constant speed of mach 30 with no visible effort, and is able to use advanced movement techniques, giving the appearance of teleportation. He is also able to leave multiple afterimages, and manipulate them to cause minor illusions. I.e. an afterimage reacting in pain momentarily to a fatal blow, only to fade away moments later.
Enhanced strength. Cinder has far more strength then most beings on earth, able to lift a maximum of around 20 tons.
Expertly proficient use of daggers/small arms: Cinder utilizes a dagger when he feels the need to deliver quick, fatal blows, or parry extremely dangerous attacks. He seems able to seamlessly work it into his unique fighting style, usually using it for defense, but able to seamlessly blend into offense. He refuses to perfect his proficiency in this weapon, as it is an extremely deadly weapon, and symbolic to Cinder, normally a pacifist.
Master unarmed fighter: Cinder chooses to fight unarmed, using only his claws as weapons in most fights, his style involves using acrobatics, and kinetic energy mainly, but he is skilled in basic strikes as well. He is usually extremely mobile, dancing around his enemies. He does his best to leave his enemies alive, if at all possible.
Master spear fighter: when forced cinder will summon his spear eldrvaryafëon, which he is extremely skilled in using defensively, as well as masterful in striking precisely with the blade. The blades length and Nigh-impervious durability enhance his agile fighting style. Allowing him to deflect multiple blows with deft movements, as well as strike at durable creatures with the magically sharp spear, or use the blunt end as a long staff. The blade is able to slice through nigh-all materials, usually without too forceful an application. This weapon is Cinder's trump card, he will only use it in an emergency, and will fight seriously. with it.
Gifted intellect: Cinder is very intelligent, able to think on his feet, and form creative strategies on the spot. He does not usually participate in activities like philosophy, or maths, but is gifted in those fields. Cinder's largest gift is the ability to absorb seemingly minute details passively, as well as other information. In example if given a verbal explanation, he will memorize the contents of it, and retain said information for months.
Adaptable strategist/fighter: Cinder is quickly able to understand most techniques, and situations, thanks to his attention to detail. This, coupled with his amazing speed, allows him to react near instantly to many hazardous, or unexpected situations.
Formidable coordination: Cinders balance never seems to falter, and allows him to use many unpredictable movements, which is essential in his combat style.
Master Acrobat: Cinder is able to do pull-ups, hand stands, flips and much more with no effort.
Immense perception: Cinder is capable of sensing most things within around 100 feet of him. Mostly through his connection with natural energy, and his use of wind magic. The wind magic can act similarly to a radar, giving a rough idea, and shape of objects within a certain distance.
Immortality: Cinder does not seem to age, However he can be killed.
.
Guardians flame: Cinder has the unique ability known as the guardian flame. The guardian flame does not put out heat, instead having the unique ability to heal most any wound. It can be used to block other magical and energy abilities, even able to ignite an enemies magical powers, or life force but not to a fatal degree, or usually even harmful degree, as it cannot kill most beings. Instead whittling away at their resources.
It can however be used to harm undead, dark, or purely evil beings. When healing others, the mana cost is significantly higher then when cinder's heals himself.
Guardians flame works to absorb damage, or heal the wound near- instantly, with little shown consequence other then the time needed to regenerate, this makes him a very resilient fighter, as he's able to take much punishment. However this ability does feed from his own magical power, while the cost is small, he tries to avoid being stuck this works to fool some opponents into thinking he is infallible. Another fault is the flames generate a considerate amount of light, more so then normal flames. This also gives cinder a fairly signature ability, as the visual flames for healing outlast the wounds by several seconds, meaning in a serious fight, Cinder can appear somewhat-ablaze.
Miraculous healing: Guardians flame allows Cinder miracle-like healing powers. This is, however unique to the use of said ability. Cinder is somewhat proficient in healing on his own, but only as much as an apprenticed healer with talent would be. (about 35 out of a 100 point scale, for example)
Bond of the wind: Cinder's main magic for use in combat, is that of the wind. Cinder shows exemplary, and often ingenious use of the wind, for defensive, offensive, and supportive application. He is able to somewhat enhance the speed of others. He is able to summon large blades of wind, a gale of wind to inflict blunt damage, or a cloak of high-pressure wind, which can be applied in several shapes. It can forma defensive wall, able to deflect most forms of elemental magic, because of the high pressure. Cinder is somewhat famous for cloaking it over his fore-arms and claws, turning his hands into deadly weapons, and effective shields when needed. He can also cause seemingly infinite lacerations by getting extremely close to his target for a tiny amount of time. However durable opponents have come out nearly unscathed from these attacks, as it is not a concentrated attack. (meta humans with invulnerability for example) There are countless other uses, however these are the most common. It should also be noted cinder can communicate with the wind itself, giving him a sort of enlarged field of vision, however it is extremely rough, and sometimes undecipherable even to him, working at best like a radar.
Shape-shifting: Cinder is able to shape shift into a canine form, and enlarge it's size to nearly 8 feet tall, while on all fours. it's speed, and power are vastly inferior to his main form, but still above human.
Immense magical power: Cinder has an insanely large amount mana, however he uses it very precisely in most circumstances.
.
Notable feats.
Guardian: Cinder is strong enough that he is the guardian of life on his planet, a title that could easily put him against god like beings, meaning he is implied to be at, or near a godlike level.
Equipment:
Eldrvaryafëon, The blades length(7 feet long, from base to tip of blade) and Nigh-impervious durability enhance his agile fighting style. Allowing him to deflect multiple blows with deft movements, as well as strike at durable creatures with the magically sharp spear, or use the blunt end as a long staff. The blade is able to slice through nigh-all, usually without too forceful an application, in the case of commonplace metals. This weapon is Cinder's trump card, he will only use it if he has to fight seriously.
Magical spells known by Cinder:
Green magic, uses the casters magic to enhance growth of plants.
Light magic, the use of light as a weapon or shield.
Fire magic: Fire that uses the casters magic as fuel instead of oxygen, however it still requires oxygen to stay lit.
Water magic: ability to manipulate, and sometimes generate water.
Master of Wind magic: manipulation, and generation of wind. Cinder excels at this form of magic, and uses it mainly in combat, especially when trying not to use his guardians flame. When fully entrenched in battle his wind glows with the guardian flames image of plasma, which looks quite shocking.
Guardians flame-(see abilities)
Clothes magic: Cinder can create clothing, and small, simple, items from thin air, such as lock picks, or throwing knives.
Equipment: http://www.furaffinity.net/view/19931337/ and -http://www.furaffinity.net/view/17469227/
Height:5'10
Weight:140
Species:Nature guardian
Cinder is a nature guardian, able to shape shift to a limited degree, usually only taking a few forms, a human, kemonomimi, and a feral canine form.
Personality: Cinder, is a kind and caring individual. He often can seem aloof because of his carefree nature though. He enjoys planting trees with magic, and walking through the forests. Enjoying the simple things in life he finds it easy to protect life having experienced the bad and good of it.
He will go more then the extra mile for people he cares about, and is quite loyal to people.
However he can also seem critical, which has driven people away from him.
He can be somewhat chilidish, teasing his friends and engaging in horseplay as well.
He's extremely difficult to anger, but when angered he tends to avoid people, not wanting to lash out and so much as hurt someones feelings.
He enjoys soft music, with singing as well as metal-ish and alternative songs. He loves to read, especially fantasy and science fiction. He has an extremely wide sense of humor, often laughing inappropriately at public events.
He can also be very critical of people who have hurt him, often thinking everything they do is bad in a way, even their breathing. He knows this is wrong, but can't help it.
His duty is to protect all life in the planet as best he can. His abilities include the following.
Super speed, and speed techniques. He can move at a constant speed of mach 30 with no visible effort, and is able to use advanced movement techniques, giving the appearance of teleportation. He is also able to leave multiple afterimages, and manipulate them to cause minor illusions. I.e. an afterimage reacting in pain momentarily to a fatal blow, only to fade away moments later.
Enhanced strength. Cinder has far more strength then most beings on earth, able to lift a maximum of around 20 tons.
Expertly proficient use of daggers/small arms: Cinder utilizes a dagger when he feels the need to deliver quick, fatal blows, or parry extremely dangerous attacks. He seems able to seamlessly work it into his unique fighting style, usually using it for defense, but able to seamlessly blend into offense. He refuses to perfect his proficiency in this weapon, as it is an extremely deadly weapon, and symbolic to Cinder, normally a pacifist.
Master unarmed fighter: Cinder chooses to fight unarmed, using only his claws as weapons in most fights, his style involves using acrobatics, and kinetic energy mainly, but he is skilled in basic strikes as well. He is usually extremely mobile, dancing around his enemies. He does his best to leave his enemies alive, if at all possible.
Master spear fighter: when forced cinder will summon his spear eldrvaryafëon, which he is extremely skilled in using defensively, as well as masterful in striking precisely with the blade. The blades length and Nigh-impervious durability enhance his agile fighting style. Allowing him to deflect multiple blows with deft movements, as well as strike at durable creatures with the magically sharp spear, or use the blunt end as a long staff. The blade is able to slice through nigh-all materials, usually without too forceful an application. This weapon is Cinder's trump card, he will only use it in an emergency, and will fight seriously. with it.
Gifted intellect: Cinder is very intelligent, able to think on his feet, and form creative strategies on the spot. He does not usually participate in activities like philosophy, or maths, but is gifted in those fields. Cinder's largest gift is the ability to absorb seemingly minute details passively, as well as other information. In example if given a verbal explanation, he will memorize the contents of it, and retain said information for months.
Adaptable strategist/fighter: Cinder is quickly able to understand most techniques, and situations, thanks to his attention to detail. This, coupled with his amazing speed, allows him to react near instantly to many hazardous, or unexpected situations.
Formidable coordination: Cinders balance never seems to falter, and allows him to use many unpredictable movements, which is essential in his combat style.
Master Acrobat: Cinder is able to do pull-ups, hand stands, flips and much more with no effort.
Immense perception: Cinder is capable of sensing most things within around 100 feet of him. Mostly through his connection with natural energy, and his use of wind magic. The wind magic can act similarly to a radar, giving a rough idea, and shape of objects within a certain distance.
Immortality: Cinder does not seem to age, However he can be killed.
.
Guardians flame: Cinder has the unique ability known as the guardian flame. The guardian flame does not put out heat, instead having the unique ability to heal most any wound. It can be used to block other magical and energy abilities, even able to ignite an enemies magical powers, or life force but not to a fatal degree, or usually even harmful degree, as it cannot kill most beings. Instead whittling away at their resources.
It can however be used to harm undead, dark, or purely evil beings. When healing others, the mana cost is significantly higher then when cinder's heals himself.
Guardians flame works to absorb damage, or heal the wound near- instantly, with little shown consequence other then the time needed to regenerate, this makes him a very resilient fighter, as he's able to take much punishment. However this ability does feed from his own magical power, while the cost is small, he tries to avoid being stuck this works to fool some opponents into thinking he is infallible. Another fault is the flames generate a considerate amount of light, more so then normal flames. This also gives cinder a fairly signature ability, as the visual flames for healing outlast the wounds by several seconds, meaning in a serious fight, Cinder can appear somewhat-ablaze.
Miraculous healing: Guardians flame allows Cinder miracle-like healing powers. This is, however unique to the use of said ability. Cinder is somewhat proficient in healing on his own, but only as much as an apprenticed healer with talent would be. (about 35 out of a 100 point scale, for example)
Bond of the wind: Cinder's main magic for use in combat, is that of the wind. Cinder shows exemplary, and often ingenious use of the wind, for defensive, offensive, and supportive application. He is able to somewhat enhance the speed of others. He is able to summon large blades of wind, a gale of wind to inflict blunt damage, or a cloak of high-pressure wind, which can be applied in several shapes. It can forma defensive wall, able to deflect most forms of elemental magic, because of the high pressure. Cinder is somewhat famous for cloaking it over his fore-arms and claws, turning his hands into deadly weapons, and effective shields when needed. He can also cause seemingly infinite lacerations by getting extremely close to his target for a tiny amount of time. However durable opponents have come out nearly unscathed from these attacks, as it is not a concentrated attack. (meta humans with invulnerability for example) There are countless other uses, however these are the most common. It should also be noted cinder can communicate with the wind itself, giving him a sort of enlarged field of vision, however it is extremely rough, and sometimes undecipherable even to him, working at best like a radar.
Shape-shifting: Cinder is able to shape shift into a canine form, and enlarge it's size to nearly 8 feet tall, while on all fours. it's speed, and power are vastly inferior to his main form, but still above human.
Immense magical power: Cinder has an insanely large amount mana, however he uses it very precisely in most circumstances.
.
Notable feats.
Guardian: Cinder is strong enough that he is the guardian of life on his planet, a title that could easily put him against god like beings, meaning he is implied to be at, or near a godlike level.
Equipment:
Eldrvaryafëon, The blades length(7 feet long, from base to tip of blade) and Nigh-impervious durability enhance his agile fighting style. Allowing him to deflect multiple blows with deft movements, as well as strike at durable creatures with the magically sharp spear, or use the blunt end as a long staff. The blade is able to slice through nigh-all, usually without too forceful an application, in the case of commonplace metals. This weapon is Cinder's trump card, he will only use it if he has to fight seriously.
Magical spells known by Cinder:
Green magic, uses the casters magic to enhance growth of plants.
Light magic, the use of light as a weapon or shield.
Fire magic: Fire that uses the casters magic as fuel instead of oxygen, however it still requires oxygen to stay lit.
Water magic: ability to manipulate, and sometimes generate water.
Master of Wind magic: manipulation, and generation of wind. Cinder excels at this form of magic, and uses it mainly in combat, especially when trying not to use his guardians flame. When fully entrenched in battle his wind glows with the guardian flames image of plasma, which looks quite shocking.
Guardians flame-(see abilities)
Clothes magic: Cinder can create clothing, and small, simple, items from thin air, such as lock picks, or throwing knives.
Equipment: http://www.furaffinity.net/view/19931337/ and -http://www.furaffinity.net/view/17469227/

ShawnSkunk
~shawnskunk
I'm freinds with a nature guardian? ^^

Cinderfeng
~cinderfeng
OP
yupyup xD

ShawnSkunk
~shawnskunk
I don't think I've ever seen or heard of one before

Cinderfeng
~cinderfeng
OP
we're a secret group with few members, shhh

ShawnSkunk
~shawnskunk
Okay