Furvilla: I'm there and shit I love doing painties
9 years ago
General
I just enjoy it so much! XD We'll see in coming weeks if I decided to more for people but here's the question... Should I upload more I've done?!
ALSO join me if your interested, add me as friend, message/chat with me in a way I don't allow here! Since I don't give out skype or discord or FB, this would be the best way to just be a buddy.
http://furvilla.com/register/2588
ALSO join me if your interested, add me as friend, message/chat with me in a way I don't allow here! Since I don't give out skype or discord or FB, this would be the best way to just be a buddy.
http://furvilla.com/register/2588
FA+

Here's the bases:
https://drive.google.com/folderview?id=0B05ICidEerL3QTR4Ri1yMy1fY2M&usp=sharing
I've saved them all to my computer lol So if I'm feeling it, I just pick a character of mine and making one for them XD
If it helps, my husband is doing his with a mouse.
I've got most of the classes up and running (except Crafter/Tailor, since those have the hardest materials to get), so I can help you with pretty much whatever info, etc, you need. :D
But I shall add you!
(Left is current, rest are sub)
Warrior/Explorer
Construction/Husbandry (started as AH, but wasn't paying off for me, so got into Construction early and threw houses on the market early on for people)
Explorer/Crafter/Tailor (craft/tailor are 100% warrior dependent for materials >.>)
Explorer/Alchemist (since alchemist takes a toooooon of materials)
Doctor
Herbalist
Blacksmith
Explorer
My AH ran as explorer for awhile until I had everything settled then decided to go just have it, regardless of pay out to have some fun.
And AH was not working for me. XD damn red hippo was giving me too much trouble to be worth it. Lot of domestication fails and a really high injury rate dealing with it. (Also, no idea what the pets are even for)
Also, good balancing on their part for the Blacksmith and Warrior
Yeah, most of the in game changes are just subtly slipped in. (why did they make the medicinal gauze 90 minutes instead of 60, though Q-Q)
We get:
medicinal gauze - broken limb (expensive one)
height sedation - vertigo
feathering lotion - feather rot (how non-avians get this, no idea, but screw logic, I guess)
allergy paste - marble allergy
bottled rainstorm - cloud sickness
Hypothermia -the big one (Mini Sun Capsule)
Ice rot (solar concoction)
Yeti Illness (Yeti blood infusion)
Fur overgrowth (fur growth relaxer)
Frostbite (warming salve)
There are the morph potions (we get the special Dutch AD (angel dragon) potion) and breeding potion for AH, miracle gro (entirely not worth using. 10% boost to one plant for 1000fc? nope), item/house durability potions, and so on. Sucks that even recipes are zone locked. Tried getting the house durability potion recipe, and it's locked to Foxbury villagers. :(
ALSO What the hell is going to happen if a house accidentally breaks bc someone might not be able to get on?! Like, I have painties on all mine, and they haven't said anything about whether we completely lose our villager(which in my opinion would be outrageous) or they can't do their careers, they've said nothing.
For long term absences, however...... *shrug*
Also, it is against the TOS but I mean you could do the same thing with a friend who might not have a ton of villagers or play very oftenXD
But construction also does pots and stables, and there will probably be more to come, since a game like this dies out if it doesn't get updates. We'll see.