Maeara’s Journal: Day 2+, A Bone to Pick at Fort Snowhawk
9 years ago
General
Meeko has proven to be worth his weight in gold so far, and I’ve only just had the dog for a day! Within minutes of leaving his former home I found myself approaching the tumbledown ruins of an old fortress along the road to Morthal. Nothing much to think of; such remnants of past glories litter Skyrim from what I’ve heard.
What was of note was the fact that it appeared to be absolutely infested with the Undead, and the Necromancers responsible for raising them. I had seen Necromancers being paraded through Dragon Bridge on their way to be executed in Solitude when I was younger; I knew their black robes and had heard the stories of their wicked ways.
What I wasn’t ready for was Meeko’s immediate, even violent response to the presence of their skeletal minions. Maybe it’s just how a dog reacts to a pile of bones, but he was off like a bolt and breaking limbs off of the damned things before I could catch him by the scruff.
Next thing I knew, the skeletons who had been preparing to fire their aged and decrepit bows at me were trying to hit a rapidly moving and very agitated dog. I wasn’t about to let that happen, so I took up my ax and made a run on them as well.
The skeletons proved to be laughable; slow and easy to dismantle. It was when a spike of ice nearly took off my tail that I knew things had gotten further out of hand. Luckily Meeko was there to keep things in check, as he was on the Necromancer before I could do much else. That dog is something else, I’ll say that much!
No wonder his owner was so worried about him. Meeko has a heroic nature, it seems, but very little self-preservation instinct. Either way, before all was said and done I’d had to nock an arrow or two and put them squarely into a duo of Necromancers. All told, Meeko and I must have destroyed a dozen of those skeletons and killed four of the mages between us.
I’d thought that killing someone would be…Harder. Maybe it’s just the way life is in Skyrim, or maybe it’s because I knew the Necromancers were too dangerous to let live. Either way, the only thing I felt once Meeko and I had finished up was a sense of relief that we’d made it out unscathed. Who knows if we’ll be so lucky next time?
Either way, the looting was good, mostly magical potion ingredients, robes and daggers, but I also managed to salvage one of the bows from the Skeletons and found it to be of surprisingly exceptional quality despite the obvious age of it. A bit of work on the strings, and I can put the bundle of arrows I gathered from that mess to good use as well.
Not long to Morthal, now!
_______________
Well, the adventure SEEMS to be going well enough. Any votes for where to head or what to do on the way to Riften?
What was of note was the fact that it appeared to be absolutely infested with the Undead, and the Necromancers responsible for raising them. I had seen Necromancers being paraded through Dragon Bridge on their way to be executed in Solitude when I was younger; I knew their black robes and had heard the stories of their wicked ways.
What I wasn’t ready for was Meeko’s immediate, even violent response to the presence of their skeletal minions. Maybe it’s just how a dog reacts to a pile of bones, but he was off like a bolt and breaking limbs off of the damned things before I could catch him by the scruff.
Next thing I knew, the skeletons who had been preparing to fire their aged and decrepit bows at me were trying to hit a rapidly moving and very agitated dog. I wasn’t about to let that happen, so I took up my ax and made a run on them as well.
The skeletons proved to be laughable; slow and easy to dismantle. It was when a spike of ice nearly took off my tail that I knew things had gotten further out of hand. Luckily Meeko was there to keep things in check, as he was on the Necromancer before I could do much else. That dog is something else, I’ll say that much!
No wonder his owner was so worried about him. Meeko has a heroic nature, it seems, but very little self-preservation instinct. Either way, before all was said and done I’d had to nock an arrow or two and put them squarely into a duo of Necromancers. All told, Meeko and I must have destroyed a dozen of those skeletons and killed four of the mages between us.
I’d thought that killing someone would be…Harder. Maybe it’s just the way life is in Skyrim, or maybe it’s because I knew the Necromancers were too dangerous to let live. Either way, the only thing I felt once Meeko and I had finished up was a sense of relief that we’d made it out unscathed. Who knows if we’ll be so lucky next time?
Either way, the looting was good, mostly magical potion ingredients, robes and daggers, but I also managed to salvage one of the bows from the Skeletons and found it to be of surprisingly exceptional quality despite the obvious age of it. A bit of work on the strings, and I can put the bundle of arrows I gathered from that mess to good use as well.
Not long to Morthal, now!
_______________
Well, the adventure SEEMS to be going well enough. Any votes for where to head or what to do on the way to Riften?
FA+
