Concept idea
9 years ago
A thought I've been having. Written down here so I can link people to it, get comments, etc.
So you have a small group, they want to roleplay online, but they're self-consious. Don't really want their friends knowing who they are, or what's going on. Imagine it, everyone makes (at least) one character who isn't them, and can't be linked back to them. There is a social ban on talking about your character for IRL meetings. You basically have two friend-groups for the price of one. It lets people act out other lives, interact, do their Roleplay thing, without the embarrassment of knowing which of their friends they're interacting with.
There'd likely be GM characters, just to get people rolling, and when assistance is needed. For people new to text-based roleplaying, the GM could help them out, show them the ropes, then turn them loose into the world.
Forum based would be the easiest to learn, but a MUD would be more versitile, if a bit harder to learn initially.
So you have a small group, they want to roleplay online, but they're self-consious. Don't really want their friends knowing who they are, or what's going on. Imagine it, everyone makes (at least) one character who isn't them, and can't be linked back to them. There is a social ban on talking about your character for IRL meetings. You basically have two friend-groups for the price of one. It lets people act out other lives, interact, do their Roleplay thing, without the embarrassment of knowing which of their friends they're interacting with.
There'd likely be GM characters, just to get people rolling, and when assistance is needed. For people new to text-based roleplaying, the GM could help them out, show them the ropes, then turn them loose into the world.
Forum based would be the easiest to learn, but a MUD would be more versitile, if a bit harder to learn initially.