Okay, so for some more information
8 years ago
The premise of the game is this:
For some reason you are exploring a cave on the outskirts of town...because cave exploring sounds like a fun thing to do.
Once inside you discover a bunker, and in the bunker you discover a door to a hidden lab. However, once inside, to your dismay, the place goes into lockdown.
Soon after you are greeted with a partially mutated scientist, barely hanging onto his sanity, telling you of an emergency exit in the basement, 3/4 floors down. He then gives you an injection of nanites to prevent permanent damage (like say rough sex with something far too big for you...or making sure combat isn't lethal) as well as getting a DNA snapshot to use in genetic resequencers to help undo any potential...mishaps along the way.
The endings I plan are to be worked across three metrics. Corruption (mental changes, trauma, hypnotism, reprogramming), Mutation (self explanatory) and dominance/submissiveness. You will be given the option to submit to creatures to preserve life, but if you do, or lose and get taken advantage of, you grow more submissive. Likewise, fucking monsters or NPCs makes you more dominant.
So yeah, gonna start plotting out the map and laying out the groundwork. Dogboys, satyrs, centaurs, Minotaurs, pigmen, tentacle creatures are on the short list of planned creatures, as well as gender changes. I would love to hear input and suggestions as well.
For some reason you are exploring a cave on the outskirts of town...because cave exploring sounds like a fun thing to do.
Once inside you discover a bunker, and in the bunker you discover a door to a hidden lab. However, once inside, to your dismay, the place goes into lockdown.
Soon after you are greeted with a partially mutated scientist, barely hanging onto his sanity, telling you of an emergency exit in the basement, 3/4 floors down. He then gives you an injection of nanites to prevent permanent damage (like say rough sex with something far too big for you...or making sure combat isn't lethal) as well as getting a DNA snapshot to use in genetic resequencers to help undo any potential...mishaps along the way.
The endings I plan are to be worked across three metrics. Corruption (mental changes, trauma, hypnotism, reprogramming), Mutation (self explanatory) and dominance/submissiveness. You will be given the option to submit to creatures to preserve life, but if you do, or lose and get taken advantage of, you grow more submissive. Likewise, fucking monsters or NPCs makes you more dominant.
So yeah, gonna start plotting out the map and laying out the groundwork. Dogboys, satyrs, centaurs, Minotaurs, pigmen, tentacle creatures are on the short list of planned creatures, as well as gender changes. I would love to hear input and suggestions as well.
leim
∞leim
Sounds like it could be neat. Not a lot of input to be given at this point, but... I guess make sure to give the welcoming scientist a reason to still be there? He knows where the exit it, and the entrance was open until you got there... I suppose he could just be trying to make sure the stuff wouldn't get out into the world, or trying to suppress/revert the damage or something. Maybe he can't do it on himself because he doesn't have a sample of his original dna (optional quest to find some in the lab somewhere?). Could be neat to run into some of the former staff, too. Some mixed transformation on them, like chimera types? I dunno. Still early planning, right? Can't get too ahead of ourselves, heh. I'll definitely be keeping an eye out for this, though~ Good luck!
GigaGuess
~gigaguess
OP
Let's just say I have a plan for him but at the time you meet him he is willing to be left behind. ;)
fatwolf
~fatwolf
Sounds like fun, if you need help. Dm me
GigaGuess
~gigaguess
OP
I am always open for tips and suggestions.
ryderx
~ryderx
this sounds like it'll be awesome. you have awesome/hot ideas.
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