Motor City Furry Con + Night of the Mad Kobold
8 years ago
I don't normally write just these kinds of journals, but I just felt like I had to say this.
This was a sort of unexpected thing, but I decided to go to Motor City Fur Con, making this my first furry convention. I live in Southeast Michigan close to where the con is held and I heard about it about a week ago, so I thought I’d check it out. I’ve been to anime conventions and there were a few fursuiters here and there, but this was completely different. I only went Saturday because I had stuff to do Friday and Sunday, but just that day was packed. There were so many fursuiters walking around and so many vibrant and colorful characters. You don't really get a sense of how many there are until you've actually been to one of these things. Holy crap, there were a lot!
If I decide to go to another one of these events, I'm not saying I would do a full fursuit, but I might want to have something at least. Even if it's a tail and some paw feet or gloves, something.
Aside from that, I saw a couple of familiar artists in the Artist Alley and the Dealer’s Den and some new ones (who I’ll probably be commissioning at some point), went to a few panels that were cool or funny to watch (Whose Lion was hilarious), and got a lot of pictures of some cool characters (though some of my first ones were complete crap).
I even got a new commission for a new character, so #11 will be on my roster really soon.
My highlight of the day though was the tabletop gaming event Night of the Mad Kobold. It was a one-shot D&D campaign where we all played kobolds trying to blow up a gnome and human town. We had to set off bombs in certain parts of the town and try to make it out alive. There were five players there including me, and not only did we do that, we completely wrecked everyone that tried to fight us!
It was insane! We had a barbarian that was chopping guards apart left and right, a thief that just snuck around taking folks’ stuff (and occasionally setting people on fire), a sorcerer that drank a potion that made them buff enough to fight without magic, and a bard that switched between shooting flaming crossbow bolts, playing epic heavy metal music (or what counts for it in a medieval setting), and powering up our butcher barbarian.
Then, there I was, a monk who was sneaking around accomplishing our objective with hardly anyone seeing me. I barely had to fight, but when I did, I wound up killing or incapacitating the enemies in one turn. At one time, I snuck up on a guard that was standing at a place I had to get into and sneaking around him wouldn’t help, so I had to fight. I went at him unarmed, then used a ki point to throw two extra attacks. The result: basically imagine one of the x-ray moves from Mortal Kombat X, only this time, the guy doesn’t get up afterwards. I was like Genji from Overwatch, if he were a lizard instead of a cyborg.
“I don’t need healing.”
There even turned out to be a group of adventurers (normally, they’d be the PCs here) that happened to be in town that tried to go after us as we tried to escape, but the same thing happened as what happened to the guards. Through a mix of skills and quick thinking on our part and sheer bad luck on their part, we wound up killing them all. Seriously, everyone who tried to stop us got clobbered! A guy got stabbed through the eye, a guy burst into flames, a guy got a beehive thrown at him and was swarmed by bees (and he was highly allergic, too), several guys got cut in half or got their heads chopped off, one guy got a Johnny Cage-style punch to the nuts, then got his head chopped off.
It got to the point where the guards became too afraid to come after us.
“W-We need to go after those kobolds!”
“Did you see them? They killed the captain of the guard, his second-in-command, and a group of adventurers! You wanna go after them? Go ahead!”
We were like the Suicide Squad of kobolds! We were going through this so smoothly! It was going so well that one human kid from a nearby orphanage decided to run away and join us, and we just let him in! This was just so crazy and I loved every second of it! This needs to be a thing in an actual D&D game or another roleplay. Alongside the main heroes, there should be some players separate from them playing a villainous group that basically becomes the antithesis to the main group. They could be like recurring bosses that the heroes fight when their stories intersect, but mostly it’s like they have their own goals their trying to accomplish.
“We have to go after those kobolds!” “Not now! We have to get this cargo back to the people in town!”
“Why are we running from those humans?!” “Because we have more important things to do.”
I’d love to be part of a campaign where we could do that.
TL,DR: Went to MCFC, it was awesome. My 11th character is on the way. Played a kobold in a D&D campaign, became a ninja lizard and destroyed a town with my team.
This was a sort of unexpected thing, but I decided to go to Motor City Fur Con, making this my first furry convention. I live in Southeast Michigan close to where the con is held and I heard about it about a week ago, so I thought I’d check it out. I’ve been to anime conventions and there were a few fursuiters here and there, but this was completely different. I only went Saturday because I had stuff to do Friday and Sunday, but just that day was packed. There were so many fursuiters walking around and so many vibrant and colorful characters. You don't really get a sense of how many there are until you've actually been to one of these things. Holy crap, there were a lot!
If I decide to go to another one of these events, I'm not saying I would do a full fursuit, but I might want to have something at least. Even if it's a tail and some paw feet or gloves, something.
Aside from that, I saw a couple of familiar artists in the Artist Alley and the Dealer’s Den and some new ones (who I’ll probably be commissioning at some point), went to a few panels that were cool or funny to watch (Whose Lion was hilarious), and got a lot of pictures of some cool characters (though some of my first ones were complete crap).
I even got a new commission for a new character, so #11 will be on my roster really soon.
My highlight of the day though was the tabletop gaming event Night of the Mad Kobold. It was a one-shot D&D campaign where we all played kobolds trying to blow up a gnome and human town. We had to set off bombs in certain parts of the town and try to make it out alive. There were five players there including me, and not only did we do that, we completely wrecked everyone that tried to fight us!
It was insane! We had a barbarian that was chopping guards apart left and right, a thief that just snuck around taking folks’ stuff (and occasionally setting people on fire), a sorcerer that drank a potion that made them buff enough to fight without magic, and a bard that switched between shooting flaming crossbow bolts, playing epic heavy metal music (or what counts for it in a medieval setting), and powering up our butcher barbarian.
Then, there I was, a monk who was sneaking around accomplishing our objective with hardly anyone seeing me. I barely had to fight, but when I did, I wound up killing or incapacitating the enemies in one turn. At one time, I snuck up on a guard that was standing at a place I had to get into and sneaking around him wouldn’t help, so I had to fight. I went at him unarmed, then used a ki point to throw two extra attacks. The result: basically imagine one of the x-ray moves from Mortal Kombat X, only this time, the guy doesn’t get up afterwards. I was like Genji from Overwatch, if he were a lizard instead of a cyborg.
“I don’t need healing.”
There even turned out to be a group of adventurers (normally, they’d be the PCs here) that happened to be in town that tried to go after us as we tried to escape, but the same thing happened as what happened to the guards. Through a mix of skills and quick thinking on our part and sheer bad luck on their part, we wound up killing them all. Seriously, everyone who tried to stop us got clobbered! A guy got stabbed through the eye, a guy burst into flames, a guy got a beehive thrown at him and was swarmed by bees (and he was highly allergic, too), several guys got cut in half or got their heads chopped off, one guy got a Johnny Cage-style punch to the nuts, then got his head chopped off.
It got to the point where the guards became too afraid to come after us.
“W-We need to go after those kobolds!”
“Did you see them? They killed the captain of the guard, his second-in-command, and a group of adventurers! You wanna go after them? Go ahead!”
We were like the Suicide Squad of kobolds! We were going through this so smoothly! It was going so well that one human kid from a nearby orphanage decided to run away and join us, and we just let him in! This was just so crazy and I loved every second of it! This needs to be a thing in an actual D&D game or another roleplay. Alongside the main heroes, there should be some players separate from them playing a villainous group that basically becomes the antithesis to the main group. They could be like recurring bosses that the heroes fight when their stories intersect, but mostly it’s like they have their own goals their trying to accomplish.
“We have to go after those kobolds!” “Not now! We have to get this cargo back to the people in town!”
“Why are we running from those humans?!” “Because we have more important things to do.”
I’d love to be part of a campaign where we could do that.
TL,DR: Went to MCFC, it was awesome. My 11th character is on the way. Played a kobold in a D&D campaign, became a ninja lizard and destroyed a town with my team.