I AM ALIVE (and arting)
8 years ago
Hey guys, it's been a while.
Recently I've been creating a full model of Trekkara (the dragoness), and when it's done I suppose I'll be posting some still renders before I go on to a full animation.
My plan is for the final animation to be more then a few minutes long and to have a bit more substance then just an immediate swallow render like my first animation.
Also I promise not to use the same fluid simulation either, I'll be more or less hand animating any fluid involved (wish me luck)!
This could take a while and is a lot of work but I have an unfortunate amount of free time right now.
In other news; I have been thinking of moving to a new account and changing my artist name, because I HATE my current name.
But let's finish off with a question.
If I started a Patreon how many of you guys would consider supporting me?
My deal on Patreon would be similar to the deal a lot of other artists have in that low res versions of my released works would be given out for free like normal. But supporters would have access to 1080p versions of my animations and 4k for still renders.
There's also a good possibility that I'd run polls for patrons to decide which of my animation ideas I do next or even take suggestions for ideas.
Getting support on Patreon would allow me to buy better equipment to produce final renders and speed up my workflow by reducing wait time when previewing scenes and raise the final quality of my work by removing the need to sacrifice quality for the sake of render times.
Anyhow; let me know what you guys think!
Recently I've been creating a full model of Trekkara (the dragoness), and when it's done I suppose I'll be posting some still renders before I go on to a full animation.
My plan is for the final animation to be more then a few minutes long and to have a bit more substance then just an immediate swallow render like my first animation.
Also I promise not to use the same fluid simulation either, I'll be more or less hand animating any fluid involved (wish me luck)!
This could take a while and is a lot of work but I have an unfortunate amount of free time right now.
In other news; I have been thinking of moving to a new account and changing my artist name, because I HATE my current name.
But let's finish off with a question.
If I started a Patreon how many of you guys would consider supporting me?
My deal on Patreon would be similar to the deal a lot of other artists have in that low res versions of my released works would be given out for free like normal. But supporters would have access to 1080p versions of my animations and 4k for still renders.
There's also a good possibility that I'd run polls for patrons to decide which of my animation ideas I do next or even take suggestions for ideas.
Getting support on Patreon would allow me to buy better equipment to produce final renders and speed up my workflow by reducing wait time when previewing scenes and raise the final quality of my work by removing the need to sacrifice quality for the sake of render times.
Anyhow; let me know what you guys think!
I'd go with Patreon, yeah.
But during that time I've learned a LOT more about creating realistic materials and internal anatomy in general.
So now I'm ready to take another stab at a full animation!
And your animations were always good. Do you mean to tell me that they will be EVEN BETTER?
Also, yes, the animations will be a lot better.
Thanks for the support!
"Wow, that's someone who can rival CakeInferno."
Actually seeing CakeInferno's first animation when he released it is what got me to start working again and improving my materials and anatomy, partially out of jealousy and partially out of inspiration.
If not for his work It's possible I might not have started again!
He is definitely an artist I can admire and absolutely one of my favorites so your friend is giving high praise in my book.
Tell em' Thanks!