Farasona 2
7 years ago
Pearoast because the last one is in danger of FA's journal prune. I support the prune.
*
I've had a fursona for several years now, and I think it might be time to explain exactly what it is; as far as I'm aware, no-one but me knows the full story or the way it all works. For the purposes of the journal "Fara" refers to the fursona representation, though Fara is my name, and I feel now by this point when I draw a Fara I draw myself.
Species first. Daeva. A being from the religion of Zoroastrianism. "Daeva in Avestan language meaning "a being of shining light," is a term for a particular sort of supernatural entity with disagreeable characteristics. The daevas are a distinct category of "quite genuine" gods, who had, however, been rejected." which sums me up perfectly. As for the manifestation thereof, it's everything, and nothing. The term I use is "non-default shape-shifter" which means it doesn't have a this form, or a that form, but can be anything at all, so long as it can, or could, shape-shift. So a fox is fine, because it's a living thing with thoughts and control, Fara can be that. But Fara cannot be a box full of knives, because it's not able to control its shape, it is non-sentient and quite inanimate. Fara can also make living things from itself, for example shape-shifting a mouse from its arm, then cutting it loose so it can be a mouse of its own. The loss of a part of Fara is then made up for from elsewhere. This brings me on to the next aspect.
Fara cannot mass-shift. It weighs roughly the same regardless of form, it has a set amount of biological material, water, minerals, and general matter to work with. So no transforming into a dragon the size of Switzerland, or transforming into a worm and going for a swim in a tequila bottle. Mass can be altered by cutting parts off traumatically, or by eating. Fara generally maintains mass consistent with a small human form.
The shape-shifting itself is part biological and part molecular. It's not spells or potions. The idea behind it is that DNA is only slightly different from an eel to an elephant, and even tiny changes in DNA can create wildly different creatures. Fara can consciously manipulate the material of the body, on a molecular level, and this includes the DNA strands of the cells. This DNA shift mutation would take years on its own, but because the other molecules of the cells can be manipulated, they're deconstructed, and reassembled according to new requirements, much like a caterpillar turns into a butterfly. This process is like rebooting a computer, and takes roughly the same amount of time, perhaps a little longer for some than others. It is done through blood, rather than nerves.
Fara can also create dead parts, such as metal components, crystals, wood, and other such things. These parts can be removed from the main body but not turned back into living material, because the dead parts cannot shape-shift. For example, Fara can be a shape-shifter with a robotic arm, but since robotic arms cannot themselves shape-shift, as it is machine, it cannot be further transformed into anything else, and must be torn off when it is removed. Any injuries can be healed in as little time as it takes for the shape-shift to happen. If Fara is shot, it can shape-shift into a version of itself that has not been shot, and thus heal almost instantaneously. Some injuries are fatal, as in zombies "removing the head or destroying the brain" will mean that no control over the molecular construction is possible, no fix or shift can be done, and Fara will die.
Fara ages. While it's possible to shape-shift into a younger version of the form, and be youthful, there's a "realtime" clock that is always running. I'd guess that the life expectancy of Fara is about 55, maybe 60. Currently the realtime clock has about 46 or 47 years on it.
What makes a Fara, and where it comes from. This is the most bizarre point of it all. It is its own creation. It formed out of a desire to live out ideas. "We're made of star stuff. We are a way for the cosmos to know itself." - Carl Sagan. Fara is a higher level of this. More control over the stuff it's made of, coming from cosmic matter, the materials that're all around, brought together by a massively powerful creative force. The desire for the ideas to be brought into the world threaded it together, and it became a kind of life.
That's the serious stuff dispensed with. Fara also comes with a bunch of silly stuff. One of the rules of shape-shifting is they can only do it if there's absolutely no good reason to. Healing wounds to continue living doesn't count as a good reason, apparently. Fara has access to hammerspace. You know when cartoon characters pull a giant hammer from somewhere, or when game characters can stash a rocket launcher somewhere concealed in normal clothes, Fara can do that, but only in a very specific place, and only when mostly female in form. Faramix is Fara's DJ alter-ego, who claims DJing/mixing makina is "easier than breathing" and generally comes in the quokka form, also usually nude.
I think I've covered everything. Any questions?
*
I've had a fursona for several years now, and I think it might be time to explain exactly what it is; as far as I'm aware, no-one but me knows the full story or the way it all works. For the purposes of the journal "Fara" refers to the fursona representation, though Fara is my name, and I feel now by this point when I draw a Fara I draw myself.
Species first. Daeva. A being from the religion of Zoroastrianism. "Daeva in Avestan language meaning "a being of shining light," is a term for a particular sort of supernatural entity with disagreeable characteristics. The daevas are a distinct category of "quite genuine" gods, who had, however, been rejected." which sums me up perfectly. As for the manifestation thereof, it's everything, and nothing. The term I use is "non-default shape-shifter" which means it doesn't have a this form, or a that form, but can be anything at all, so long as it can, or could, shape-shift. So a fox is fine, because it's a living thing with thoughts and control, Fara can be that. But Fara cannot be a box full of knives, because it's not able to control its shape, it is non-sentient and quite inanimate. Fara can also make living things from itself, for example shape-shifting a mouse from its arm, then cutting it loose so it can be a mouse of its own. The loss of a part of Fara is then made up for from elsewhere. This brings me on to the next aspect.
Fara cannot mass-shift. It weighs roughly the same regardless of form, it has a set amount of biological material, water, minerals, and general matter to work with. So no transforming into a dragon the size of Switzerland, or transforming into a worm and going for a swim in a tequila bottle. Mass can be altered by cutting parts off traumatically, or by eating. Fara generally maintains mass consistent with a small human form.
The shape-shifting itself is part biological and part molecular. It's not spells or potions. The idea behind it is that DNA is only slightly different from an eel to an elephant, and even tiny changes in DNA can create wildly different creatures. Fara can consciously manipulate the material of the body, on a molecular level, and this includes the DNA strands of the cells. This DNA shift mutation would take years on its own, but because the other molecules of the cells can be manipulated, they're deconstructed, and reassembled according to new requirements, much like a caterpillar turns into a butterfly. This process is like rebooting a computer, and takes roughly the same amount of time, perhaps a little longer for some than others. It is done through blood, rather than nerves.
Fara can also create dead parts, such as metal components, crystals, wood, and other such things. These parts can be removed from the main body but not turned back into living material, because the dead parts cannot shape-shift. For example, Fara can be a shape-shifter with a robotic arm, but since robotic arms cannot themselves shape-shift, as it is machine, it cannot be further transformed into anything else, and must be torn off when it is removed. Any injuries can be healed in as little time as it takes for the shape-shift to happen. If Fara is shot, it can shape-shift into a version of itself that has not been shot, and thus heal almost instantaneously. Some injuries are fatal, as in zombies "removing the head or destroying the brain" will mean that no control over the molecular construction is possible, no fix or shift can be done, and Fara will die.
Fara ages. While it's possible to shape-shift into a younger version of the form, and be youthful, there's a "realtime" clock that is always running. I'd guess that the life expectancy of Fara is about 55, maybe 60. Currently the realtime clock has about 46 or 47 years on it.
What makes a Fara, and where it comes from. This is the most bizarre point of it all. It is its own creation. It formed out of a desire to live out ideas. "We're made of star stuff. We are a way for the cosmos to know itself." - Carl Sagan. Fara is a higher level of this. More control over the stuff it's made of, coming from cosmic matter, the materials that're all around, brought together by a massively powerful creative force. The desire for the ideas to be brought into the world threaded it together, and it became a kind of life.
That's the serious stuff dispensed with. Fara also comes with a bunch of silly stuff. One of the rules of shape-shifting is they can only do it if there's absolutely no good reason to. Healing wounds to continue living doesn't count as a good reason, apparently. Fara has access to hammerspace. You know when cartoon characters pull a giant hammer from somewhere, or when game characters can stash a rocket launcher somewhere concealed in normal clothes, Fara can do that, but only in a very specific place, and only when mostly female in form. Faramix is Fara's DJ alter-ego, who claims DJing/mixing makina is "easier than breathing" and generally comes in the quokka form, also usually nude.
I think I've covered everything. Any questions?

DireWolf505
~direwolf505
That's rather interesting. Can't think of any questions.