[Game] Updated Output File and More
7 years ago
Hey all,
It's been a little while since you've heard from me, so this journal is kind of a status update on the game. I might actually start making a sort of 'changelog' for it in the future.
I haven't really added any new features at the moment, just made a few tweaks and some quality of life adjustments to the game. My main concerns were twofold. Firstly, I was trying to look into a way to control the size of the console window the game plays in and configure it to be the same size every time the game is run. Second, I wanted to make it so all you guys had to do was double click an EXE file and have the game run. Good news, I solved both issues with the same solution! Now, you'll see a 'voracious.exe' file (Voracious is going to be the running name for the game, until I come up with a better one) that is ready to run as soon as you download it!
Link is still here: https://www.dropbox.com/sh/el2t1w9f.....06IhvNNGa?dl=0
For those interested on what I'm working on in terms of features, I'm going to be adding equippable items. This means armor, rings, weapons, all that kind of stuff, and I'm going to try to do it in a way that takes body type into account. For example, if you play as a human, you won't be able to equip a tail band. That kind of thing. After I've got items going I'm also going to focus on combat and making it more dynamic and interesting. I'll also be looking into level generation so you guys get a new level every time you play (I already have experience in getting this to work from a previous project).
Thanks a lot for those who have been watching this project of mine. As always, I'm open to comments on the game and how I can make it better.
Thanks again,
Ophidophile.
It's been a little while since you've heard from me, so this journal is kind of a status update on the game. I might actually start making a sort of 'changelog' for it in the future.
I haven't really added any new features at the moment, just made a few tweaks and some quality of life adjustments to the game. My main concerns were twofold. Firstly, I was trying to look into a way to control the size of the console window the game plays in and configure it to be the same size every time the game is run. Second, I wanted to make it so all you guys had to do was double click an EXE file and have the game run. Good news, I solved both issues with the same solution! Now, you'll see a 'voracious.exe' file (Voracious is going to be the running name for the game, until I come up with a better one) that is ready to run as soon as you download it!
Link is still here: https://www.dropbox.com/sh/el2t1w9f.....06IhvNNGa?dl=0
For those interested on what I'm working on in terms of features, I'm going to be adding equippable items. This means armor, rings, weapons, all that kind of stuff, and I'm going to try to do it in a way that takes body type into account. For example, if you play as a human, you won't be able to equip a tail band. That kind of thing. After I've got items going I'm also going to focus on combat and making it more dynamic and interesting. I'll also be looking into level generation so you guys get a new level every time you play (I already have experience in getting this to work from a previous project).
Thanks a lot for those who have been watching this project of mine. As always, I'm open to comments on the game and how I can make it better.
Thanks again,
Ophidophile.
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