Resources of Valhalor
7 years ago
Beans
Beans can be harvested from vines and can be consumed to increase your Nutrition level. If your Nutrition level gets too low you will die from starvation. Luckily this takes a very long time to happen and Beans are plentiful around areas of civilization as long as you can afford to buy them. When Beans are harvested they will be in the form of Fresh Beans which can be eaten or planted in Fertile Soil to grow more bean vines. Eventually Fresh Beans become Mouldy Beans which are inedible and wont grow into future vines however Mouldy Beans are useful for fertilizing soil. Fertile Soil can be used to grow all manners of plants. Fresh Beans can be dehydrated into Dried Beans by baking them in an oven or above or next to a fire. These Beans wont grow into future vines but they will remain edible indefinitely as long as they are kept dry. If Dried Beans get wet they become Mouldy Beans and become inedible. Mouldy Beans cannot be dehydrated to make Dried Beans.
Chitin
Chitin comes from arthropods such as crustaceans, insects and arachnids. The best Chitin comes from the Giant Ocean Crab which can be found in the Lidan Archipelago which is out to sea some distance north of Saltwater City's Great River Delta in Grenwuld. Chitin can be used to craft pieces of armor. Small creatures will produce Chitin Scales which can be made into Chitin Scale Armor, whereas large creatures will produce Chitin Plate which can be made into Chitin Plate Armor and creatures of minuscule size will not produce any Chitin at all. Chitin Scale Armor is more flexible than Chitin Plate Armor and allows for more freedom-of-movement, whereas Chitin Plate Armor is more rigid than Chitin Scale Armor and provides more protection.
Crete
Crete is a crafting material used to make solid parts such as with tools, weaponry and armor. It comes from a wide variety of sources including from incinerating soil, from digging claggy mud, from harvesting animal bones, horns and teeth, from harvesting coral, from harvesting mollusc shells, from quarying or mining stone, from collecting stones, from sieving coal ash, from collecting stalactites, from grinding eggshells and from evaporating milk. Crete has 3 states, Crete Powder, Crete Mud and Hard Crete. Crete Powder can be made into Crete Mud by adding freshwater, Crete Mud can be made into Hard Crete by baking it in an oven or above or next to a fire and Hard Crete can be made into Crete Powder by pulverizing it with a hammer. Unlike other hard materials Hard Crete cannot be carved into shape and instead Crete Mud should be poured into a mold and baked into the right shape.
Crystal
Dye
Dye comes from grass and octopi and it's used to change the colour of substances and materials. Each of the 11 elements in Albion has an associated colour. Dye can be used to disguise the true element of something for example disguising toxin which is typically black in colour as milk which is typically white.
Eggs
Eggs come from female or hermaphrodite animals other than mammals, sharks and snakes. Fish and foul can lay Eggs without being fertile and reptile and bird Eggs produce eggshells which can be used to make Crete Powder but obscure the state of the egg. When Eggs are newly laid they will be in the form of Fresh Eggs and be edible. If the egg is kept warm either a baby animal will develop inside if the egg is fertile, this is called a Developing Egg and it's only edible to carnivorous creatures, or the egg will become rotten if it's not fertile becoming a Rotten Egg which is inedible to all. Keeping a Fresh Egg cool will extend its edible state but make the egg infertile preventing it from becoming a Developing Egg and hatching into a baby animal. Even if a Fresh Egg is kept cool it will eventually become a Rotten Egg and become inedible however it will take longer to do so. Developing Eggs that are not kept warm will become Failed Eggs and will not hatch into a baby animal but will still be edible to carnivorous creatures alone. Failed Eggs if not kept cool will become Rotten Failed Eggs and be inedible to all. Even if a Failed Egg is kept cool it will eventually become a Rotten Failed Egg and become inedible however it will take longer to do so. Rotten Eggs and Rotten Failed Eggs are useful for fertilizing soil. Fertile soil can be used to grow all manners of plants. Edible eggs can be consumed to increase your Nutrition and Hydration levels. If your Nutrition level gets too low you will die from starvation and if your Hydration level gets too low you will die from thirst. Luckily starvation takes a very long time to happen, freshwater can be easily sourced to quench your thirst and Eggs are plentiful around areas of civilization as long as you can afford to buy them.
Ether
Ether comes from Soul Syphons which are animals that glow including types mushrooms and coral though these are not often referred to as animals. It's easier to find these animals at night or in permanently dark places such as caves or at the bottom of the ocean. Ether is the essence of the soul and it's used to power magic. When a person or animal dies they release a small amount of Ether into the immediate surrounding area which Soul Syphons feed on therefore even though the sight of many glowing things in one spot seems like a great find it also indicates that said area is dangerous as lots of things must have died in this specific area and whatever killed them is probably still nearby.
Fabric
Fat
Fat comes from nuts and certain animals including pigs, whales and seals and it's used to create Oil and Soap via separation. Oil is used for Fire element gear and magic and Soap is used to nullify Fire element.
Freshwater
Fruit
Glue
Glue is a material used in crafting to fix pieces of solid material together. It comes from either tree sap or scales, the latter of which can be acquired by collecting a shedskin which are shed annually by snakes or by descaling Scaleskin Hide which is acquired by skinning a fish or reptile. Once a Scaleskin Hide is descaled it becomes Leather. Items don't necessarily need glue to hold them together. A skilled craftsman can use nails, screws and brackets to hold an item together without the need for glue but in the case of less skilled craftsmen omitting glue is likely to result in the item breaking apart before too long even if the correct design is used in the process.
Grain
Hide
Hide can come from any animal other than arthropods. It's used as a crafting item to make Leather, Fluffskin or Scaleskin clothing. Fluffskin clothing is made from the Hide of mammals and birds, whereas Scaleskin is made from the Hide of reptiles and fish. As well as being fashionable, Fluffskin and Scaleskin serve a practical purpose. Fluffskin provides protection from the cold which is useful in Tundra, Glacora and the mountainous regions of Eastland. Scaleskin by comparison provides protection from the heat which is useful in Vulca, Sahora and the desert regions of Westland. Fluffskin and Scaleskin can be made into Leather by scraping them. Scraping Fluffskin also produces Wool which is used to make fabric, thread, string and rope. Scraping Scaleskin produces Scales which can be used to make Glue which is used to stick items together when crafting. The Fluffskin with the most protection from the cold comes from the Tundran Bear and the Scaleskin with the most protection from the heat comes from the Vulcan Dragon. Both these creatures are very dangerous but in a fight against Liquid Air or Liquid Rock Golems you'll be glad of the elemental protection. The Leather with the most general protection comes from the Monstera Hippo. It's the best flexible armor that can be harvested however acquiring it in the first place is no easy task as the source animal is known as the most dangerous wild animal in all of Valhalor. Whatever animal you choose to kill must first be skinned and then the Hide must be tanned to preserve it otherwise in time it will become a Putrid Hide and no longer be useful as a crafting item. However this type of Hide is useful for fertilizing Soil. Fertile Soil can be used to grow all manners of plants.
Horn
Horn comes from deer but can also be sometimes found around places where deer live as deer shed their horns annually. It's used to craft small trinkets such as charms and jewellery as well as make basic tools such as Primative Knives and Arrows. Huntsmen use Horn tools to hunt, carve and skin wild animals as well as work with Fabrics and Hide as Horn tools are inexpensive and easy to replace when they wear out.
Ice
Liquid Air
Liquid Rock
Meat
Meat can come from any animal though pigs are much more bountiful than other creatures. It's consumed to increase your Nutrition level. If your Nutrition level gets too low you will die from starvation. Luckily this takes a very long time to happen and Meat is plentiful around areas of civilization as long as you can afford to buy it. When Meat is harvested from a recently slain animal it will be in the form of Fresh Meat. This type of Meat can be consumed immediately but given time it will later become Old Meat. This type of Meat must be cooked before being eaten or your character will become ill. Old Meat can be cooked on a campfire which you can build anywhere in the wild as long as you can collect sticks to burn. Alternatively Old Meat can be cooked in an oven or above a cooking fire in a house or kitchen but unless you own the house or kitchen you are trying to use you may be stopped by the person who owns it. Unless preserved with Saltwater, Old Meat will eventually become Rotten Meat. This type of Meat is inedible even if cooked and is worthless as a food item however it's useful for fertilizing Soil. Fertile Soil can be used to grow all manners of plants.
Metal
Milk
Milk is a drink acquired by milking female mammals that have recently given birth. It's consumed to increase your Nutrition and Hydration levels. If your Nutrition level gets too low you will die from starvation. If your Hydration level gets too low you will die from thirst. Luckily starvation takes a very long time to happen, freshwater can be easily sourced to quench your thirst and Milk is plentiful around areas of civilization as long as you can afford to buy it. When Milk is harvested it will be in the form of Fresh Milk but unless it's kept cold it will soon become Spoiled Milk and become inedible however Spoiled Milk is useful for fertilizing Soil. Fertile Soil can be used to grow all manners of plants.
Oil
Rock
Rope
Salt
Saltwater
Soil
Soap
String
Thread
Toxin
Toxins come from venomous and poisonous wildlife including jellyfish, scorpions, tree frogs, sea anemone, nightshade, cone snails, sea slugs, puffer fish, toadstools, cobras and rattlesnakes and they're used to kill either by being consumed or by penetrating a wound. Unlike normal attacks, Toxins deteriorate a victim's health gradually over time at a slow pace and also last for much longer than the initial attack. Toxin effects can be halted mid-course by using an Antidote which comes from creatures which are poisonous except for clown fish and weasels which have no poison but are immune to it's effects.
Wood
Wool
Wool is a crafting material used to make thread, fabric, string and rope and it can come from numerous sources including flaxseed, spiders, silkworms, silkmoths, chevir milk, by using an ester catalyst on oil, by scraping Fluffskin and from grooming mammals and birds from cold regions of Eastland when they molt in the summer. Many people prefer Fabric to Hide as the methods of collecting it doesn't necessarily involve killing another animal. Fabric can provide ample protection from the elements but its protection against physical blows is next to none. On the plus side however it can be combined with armor to meet a middle ground between the two though Hide will still be better in this case. Thread is used to make clothing out of fabric and tanned Hides. String is used to make bows and nets though wire and fine chains can also be used. Rope is used to make flailing weaponry and binds though thick chains and cables can also be used.
Beans can be harvested from vines and can be consumed to increase your Nutrition level. If your Nutrition level gets too low you will die from starvation. Luckily this takes a very long time to happen and Beans are plentiful around areas of civilization as long as you can afford to buy them. When Beans are harvested they will be in the form of Fresh Beans which can be eaten or planted in Fertile Soil to grow more bean vines. Eventually Fresh Beans become Mouldy Beans which are inedible and wont grow into future vines however Mouldy Beans are useful for fertilizing soil. Fertile Soil can be used to grow all manners of plants. Fresh Beans can be dehydrated into Dried Beans by baking them in an oven or above or next to a fire. These Beans wont grow into future vines but they will remain edible indefinitely as long as they are kept dry. If Dried Beans get wet they become Mouldy Beans and become inedible. Mouldy Beans cannot be dehydrated to make Dried Beans.
Chitin
Chitin comes from arthropods such as crustaceans, insects and arachnids. The best Chitin comes from the Giant Ocean Crab which can be found in the Lidan Archipelago which is out to sea some distance north of Saltwater City's Great River Delta in Grenwuld. Chitin can be used to craft pieces of armor. Small creatures will produce Chitin Scales which can be made into Chitin Scale Armor, whereas large creatures will produce Chitin Plate which can be made into Chitin Plate Armor and creatures of minuscule size will not produce any Chitin at all. Chitin Scale Armor is more flexible than Chitin Plate Armor and allows for more freedom-of-movement, whereas Chitin Plate Armor is more rigid than Chitin Scale Armor and provides more protection.
Crete
Crete is a crafting material used to make solid parts such as with tools, weaponry and armor. It comes from a wide variety of sources including from incinerating soil, from digging claggy mud, from harvesting animal bones, horns and teeth, from harvesting coral, from harvesting mollusc shells, from quarying or mining stone, from collecting stones, from sieving coal ash, from collecting stalactites, from grinding eggshells and from evaporating milk. Crete has 3 states, Crete Powder, Crete Mud and Hard Crete. Crete Powder can be made into Crete Mud by adding freshwater, Crete Mud can be made into Hard Crete by baking it in an oven or above or next to a fire and Hard Crete can be made into Crete Powder by pulverizing it with a hammer. Unlike other hard materials Hard Crete cannot be carved into shape and instead Crete Mud should be poured into a mold and baked into the right shape.
Crystal
Dye
Dye comes from grass and octopi and it's used to change the colour of substances and materials. Each of the 11 elements in Albion has an associated colour. Dye can be used to disguise the true element of something for example disguising toxin which is typically black in colour as milk which is typically white.
Eggs
Eggs come from female or hermaphrodite animals other than mammals, sharks and snakes. Fish and foul can lay Eggs without being fertile and reptile and bird Eggs produce eggshells which can be used to make Crete Powder but obscure the state of the egg. When Eggs are newly laid they will be in the form of Fresh Eggs and be edible. If the egg is kept warm either a baby animal will develop inside if the egg is fertile, this is called a Developing Egg and it's only edible to carnivorous creatures, or the egg will become rotten if it's not fertile becoming a Rotten Egg which is inedible to all. Keeping a Fresh Egg cool will extend its edible state but make the egg infertile preventing it from becoming a Developing Egg and hatching into a baby animal. Even if a Fresh Egg is kept cool it will eventually become a Rotten Egg and become inedible however it will take longer to do so. Developing Eggs that are not kept warm will become Failed Eggs and will not hatch into a baby animal but will still be edible to carnivorous creatures alone. Failed Eggs if not kept cool will become Rotten Failed Eggs and be inedible to all. Even if a Failed Egg is kept cool it will eventually become a Rotten Failed Egg and become inedible however it will take longer to do so. Rotten Eggs and Rotten Failed Eggs are useful for fertilizing soil. Fertile soil can be used to grow all manners of plants. Edible eggs can be consumed to increase your Nutrition and Hydration levels. If your Nutrition level gets too low you will die from starvation and if your Hydration level gets too low you will die from thirst. Luckily starvation takes a very long time to happen, freshwater can be easily sourced to quench your thirst and Eggs are plentiful around areas of civilization as long as you can afford to buy them.
Ether
Ether comes from Soul Syphons which are animals that glow including types mushrooms and coral though these are not often referred to as animals. It's easier to find these animals at night or in permanently dark places such as caves or at the bottom of the ocean. Ether is the essence of the soul and it's used to power magic. When a person or animal dies they release a small amount of Ether into the immediate surrounding area which Soul Syphons feed on therefore even though the sight of many glowing things in one spot seems like a great find it also indicates that said area is dangerous as lots of things must have died in this specific area and whatever killed them is probably still nearby.
Fabric
Fat
Fat comes from nuts and certain animals including pigs, whales and seals and it's used to create Oil and Soap via separation. Oil is used for Fire element gear and magic and Soap is used to nullify Fire element.
Freshwater
Fruit
Glue
Glue is a material used in crafting to fix pieces of solid material together. It comes from either tree sap or scales, the latter of which can be acquired by collecting a shedskin which are shed annually by snakes or by descaling Scaleskin Hide which is acquired by skinning a fish or reptile. Once a Scaleskin Hide is descaled it becomes Leather. Items don't necessarily need glue to hold them together. A skilled craftsman can use nails, screws and brackets to hold an item together without the need for glue but in the case of less skilled craftsmen omitting glue is likely to result in the item breaking apart before too long even if the correct design is used in the process.
Grain
Hide
Hide can come from any animal other than arthropods. It's used as a crafting item to make Leather, Fluffskin or Scaleskin clothing. Fluffskin clothing is made from the Hide of mammals and birds, whereas Scaleskin is made from the Hide of reptiles and fish. As well as being fashionable, Fluffskin and Scaleskin serve a practical purpose. Fluffskin provides protection from the cold which is useful in Tundra, Glacora and the mountainous regions of Eastland. Scaleskin by comparison provides protection from the heat which is useful in Vulca, Sahora and the desert regions of Westland. Fluffskin and Scaleskin can be made into Leather by scraping them. Scraping Fluffskin also produces Wool which is used to make fabric, thread, string and rope. Scraping Scaleskin produces Scales which can be used to make Glue which is used to stick items together when crafting. The Fluffskin with the most protection from the cold comes from the Tundran Bear and the Scaleskin with the most protection from the heat comes from the Vulcan Dragon. Both these creatures are very dangerous but in a fight against Liquid Air or Liquid Rock Golems you'll be glad of the elemental protection. The Leather with the most general protection comes from the Monstera Hippo. It's the best flexible armor that can be harvested however acquiring it in the first place is no easy task as the source animal is known as the most dangerous wild animal in all of Valhalor. Whatever animal you choose to kill must first be skinned and then the Hide must be tanned to preserve it otherwise in time it will become a Putrid Hide and no longer be useful as a crafting item. However this type of Hide is useful for fertilizing Soil. Fertile Soil can be used to grow all manners of plants.
Horn
Horn comes from deer but can also be sometimes found around places where deer live as deer shed their horns annually. It's used to craft small trinkets such as charms and jewellery as well as make basic tools such as Primative Knives and Arrows. Huntsmen use Horn tools to hunt, carve and skin wild animals as well as work with Fabrics and Hide as Horn tools are inexpensive and easy to replace when they wear out.
Ice
Liquid Air
Liquid Rock
Meat
Meat can come from any animal though pigs are much more bountiful than other creatures. It's consumed to increase your Nutrition level. If your Nutrition level gets too low you will die from starvation. Luckily this takes a very long time to happen and Meat is plentiful around areas of civilization as long as you can afford to buy it. When Meat is harvested from a recently slain animal it will be in the form of Fresh Meat. This type of Meat can be consumed immediately but given time it will later become Old Meat. This type of Meat must be cooked before being eaten or your character will become ill. Old Meat can be cooked on a campfire which you can build anywhere in the wild as long as you can collect sticks to burn. Alternatively Old Meat can be cooked in an oven or above a cooking fire in a house or kitchen but unless you own the house or kitchen you are trying to use you may be stopped by the person who owns it. Unless preserved with Saltwater, Old Meat will eventually become Rotten Meat. This type of Meat is inedible even if cooked and is worthless as a food item however it's useful for fertilizing Soil. Fertile Soil can be used to grow all manners of plants.
Metal
Milk
Milk is a drink acquired by milking female mammals that have recently given birth. It's consumed to increase your Nutrition and Hydration levels. If your Nutrition level gets too low you will die from starvation. If your Hydration level gets too low you will die from thirst. Luckily starvation takes a very long time to happen, freshwater can be easily sourced to quench your thirst and Milk is plentiful around areas of civilization as long as you can afford to buy it. When Milk is harvested it will be in the form of Fresh Milk but unless it's kept cold it will soon become Spoiled Milk and become inedible however Spoiled Milk is useful for fertilizing Soil. Fertile Soil can be used to grow all manners of plants.
Oil
Rock
Rope
Salt
Saltwater
Soil
Soap
String
Thread
Toxin
Toxins come from venomous and poisonous wildlife including jellyfish, scorpions, tree frogs, sea anemone, nightshade, cone snails, sea slugs, puffer fish, toadstools, cobras and rattlesnakes and they're used to kill either by being consumed or by penetrating a wound. Unlike normal attacks, Toxins deteriorate a victim's health gradually over time at a slow pace and also last for much longer than the initial attack. Toxin effects can be halted mid-course by using an Antidote which comes from creatures which are poisonous except for clown fish and weasels which have no poison but are immune to it's effects.
Wood
Wool
Wool is a crafting material used to make thread, fabric, string and rope and it can come from numerous sources including flaxseed, spiders, silkworms, silkmoths, chevir milk, by using an ester catalyst on oil, by scraping Fluffskin and from grooming mammals and birds from cold regions of Eastland when they molt in the summer. Many people prefer Fabric to Hide as the methods of collecting it doesn't necessarily involve killing another animal. Fabric can provide ample protection from the elements but its protection against physical blows is next to none. On the plus side however it can be combined with armor to meet a middle ground between the two though Hide will still be better in this case. Thread is used to make clothing out of fabric and tanned Hides. String is used to make bows and nets though wire and fine chains can also be used. Rope is used to make flailing weaponry and binds though thick chains and cables can also be used.
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