Real-Time Animation of Half-Animal Characters
6 years ago
General
>Cubic Motion’s team had created an animated cutscene using one of the game studio’s trademark properties: a stylized female half-human, half-animal character . . . . The pre-rendered cutscene, it transpired, was not pre-rendered at all. It was acted out live by a performer in Manchester, on the other side of the world, who was being transformed in real-time into the game studio’s character . . . .
>Full article:
https://www.digitaltrends.com/cool-.....ng-technology/
>>Also see
https://cubicmotion.com/
>Full article:
https://www.digitaltrends.com/cool-.....ng-technology/
>>Also see
https://cubicmotion.com/
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