ComQ
6 years ago
Commission Persistent Queue Update
This will be the permanent journal for commission slots and prices as they stand 1-AUG-2019
Not linking personal icons, as whats important here is that the queue is made available and its slots known.
In order of slot availability and turnover speed :
Badges / Busts - [30$]
B&W Sketch - [20$] - additional sketch characters + [13$] each
Color Fullbody [34$] - Additional color fullbody characters + [15$] each
I have figured out softshade/color+line works enough to take them on properly again. They will be classed as T2 comms, so keep an eye open for those slots!
Color/Shade fullbody [75$] - Additional color/shade fullbody + [55$] each
Characters with overly complex lines (ex : complex clothing, shape, fur patterns, excessive piercings or tattoos) and/or overly complex colorschemes (ex : 8 or more colors per character) +[15$ - 75$] depending on complexity
(This is really just a personal preference thing, overly complex characters slow down turnaround drastically, especially with the specificity required with patterns or markings, and is at my discretion, tattoos and ultra-complicated fur patterns / detail heavy designs are not a strength of mine)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=~=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Most recent update : 1/1/21
Slots :
T1 : B&W Sketch / Color Badge / Color Bust
1 .
2 .
3 .
4 .
5 .
6 .
7 .
8 .
9 .
10 .
11 .
12 . Personal Works
T2 : Color Shade Fullbody / Multi-Character Color
1 . Orphy
2 . Taluthus
3 .
4 .
T3 : Color Shade / Complex BG / Sequence or Comic
1. BluesXx
T0 : Dormant, Noncontact or IRL expenses
-
-
-
Key -
$ Paid / ? Unpaid
S Sketch Complete
L Lines complete
C Colored
@ Done
Queue is updated Weekly, Sundays at 3pm US Central time
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=~=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
FAQ:
"I want a picture of a pred OC with a gut full of prey, is that one or two characters?"
A. Characters are charged on a visibility basis. If a character is included in an inset or xray, it would be two characters. If the prey isnt visible, its one character.
"Why did you complete a badge/sketch/bust that was submitted after me before my color/shade commission?"
A. Completing higher speed slots is a way not only to prevent smaller simple projects from waiting weeks on a sketch, but also a great way Ive found to personally keep up the momentum for larger projects. It helps prevent burnout and exhaustion basically.
"When is it okay to ask for an update or progress shot?"
A. Just don't ask every single day, thats really the only thing I ask. Turnaround time begins when your commission is started, not when you file it.
"I Need my picture done by a certain time, is that possible?"
A. Absolutely. Just make sure to have all the info, references, and description ready to properly streamline the process as much as possible. Give me at least a week for Tier-2 comms, and a day's notice minimum for Tier-1 comms.
---
Please have the following ready for your commission note :
Refs or Reference material (Preferably reference sheets, will also accept other works with characters. If B&W, please include RGB's for colors)
Pose and viewer angle, Ex) "3/4 Right, cocky smirk, looking at viewer"
This will be the permanent journal for commission slots and prices as they stand 1-AUG-2019
Not linking personal icons, as whats important here is that the queue is made available and its slots known.
In order of slot availability and turnover speed :
Badges / Busts - [30$]
B&W Sketch - [20$] - additional sketch characters + [13$] each
Color Fullbody [34$] - Additional color fullbody characters + [15$] each
I have figured out softshade/color+line works enough to take them on properly again. They will be classed as T2 comms, so keep an eye open for those slots!
Color/Shade fullbody [75$] - Additional color/shade fullbody + [55$] each
Characters with overly complex lines (ex : complex clothing, shape, fur patterns, excessive piercings or tattoos) and/or overly complex colorschemes (ex : 8 or more colors per character) +[15$ - 75$] depending on complexity
(This is really just a personal preference thing, overly complex characters slow down turnaround drastically, especially with the specificity required with patterns or markings, and is at my discretion, tattoos and ultra-complicated fur patterns / detail heavy designs are not a strength of mine)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=~=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Most recent update : 1/1/21
Slots :
T1 : B&W Sketch / Color Badge / Color Bust
1 .
2 .
3 .
4 .
5 .
6 .
7 .
8 .
9 .
10 .
11 .
12 . Personal Works
T2 : Color Shade Fullbody / Multi-Character Color
1 . Orphy
2 . Taluthus
3 .
4 .
T3 : Color Shade / Complex BG / Sequence or Comic
1. BluesXx
T0 : Dormant, Noncontact or IRL expenses
-
-
-
Key -
$ Paid / ? Unpaid
S Sketch Complete
L Lines complete
C Colored
@ Done
Queue is updated Weekly, Sundays at 3pm US Central time
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=~=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
FAQ:
"I want a picture of a pred OC with a gut full of prey, is that one or two characters?"
A. Characters are charged on a visibility basis. If a character is included in an inset or xray, it would be two characters. If the prey isnt visible, its one character.
"Why did you complete a badge/sketch/bust that was submitted after me before my color/shade commission?"
A. Completing higher speed slots is a way not only to prevent smaller simple projects from waiting weeks on a sketch, but also a great way Ive found to personally keep up the momentum for larger projects. It helps prevent burnout and exhaustion basically.
"When is it okay to ask for an update or progress shot?"
A. Just don't ask every single day, thats really the only thing I ask. Turnaround time begins when your commission is started, not when you file it.
"I Need my picture done by a certain time, is that possible?"
A. Absolutely. Just make sure to have all the info, references, and description ready to properly streamline the process as much as possible. Give me at least a week for Tier-2 comms, and a day's notice minimum for Tier-1 comms.
---
Please have the following ready for your commission note :
Refs or Reference material (Preferably reference sheets, will also accept other works with characters. If B&W, please include RGB's for colors)
Pose and viewer angle, Ex) "3/4 Right, cocky smirk, looking at viewer"
FA+

