Happy Holidays!
6 years ago
General
Swingin' through real quick to drop off a quick Nika/Qhala scene, and wish everyone a Merry Christmas!
My break from work started up just recently, so I took a few days to rest up and catch up on some games I've been meaning to check out. Have been feeling pretty scattered for the last month, so I needed time to blow off some steam and get my head focused again before I dive deep into the blender universe. Also needed to binge sleep a little bit. Finally getting the hang of that.
Going to also try to get in the habit of making SFM scenes a bit more often next year. Maybe branch out a bit to use other characters. I'm still going to keep to the "no licensed characters" rule, but there are so many well made, original character models in this community that it just feels like I'm just restricting myself way too much. Broadening the scope of what characters I let myself work with should make it a lot easier to loosen up. Consider that a New Year's resolution of sorts.
Priority #1 for the next week or two will be the Qhala remodel, and studying character modeling and porting. Will post some scraps and screenshots as I go to track progress. Also need to clean up my galleries a bit, and edit some text and titles. Get everything nice and sorted out so I can focus on keeping up momentum. After that, just going to just try to make shit faster and not defeat myself before I start up a project.
Thanks to everyone who stuck around for this somewhat meandering, unproductive year <3 Last Christmas I was feeling really strung out and stressed around this point in time, and I was having a really hard time acknowledging it or talking openly about it. Still having some gray days recently, and life is tough at times, but in general I'm a lot less depressed and a lot more hopeful for the future. There's still some psychological garbage I need to sort out, and some IRL loose ends I need to tie up, but I'm actually excited about learning new things again, and that's a change that I'm super happy about. Cheers to that!
- AAD
My break from work started up just recently, so I took a few days to rest up and catch up on some games I've been meaning to check out. Have been feeling pretty scattered for the last month, so I needed time to blow off some steam and get my head focused again before I dive deep into the blender universe. Also needed to binge sleep a little bit. Finally getting the hang of that.
Going to also try to get in the habit of making SFM scenes a bit more often next year. Maybe branch out a bit to use other characters. I'm still going to keep to the "no licensed characters" rule, but there are so many well made, original character models in this community that it just feels like I'm just restricting myself way too much. Broadening the scope of what characters I let myself work with should make it a lot easier to loosen up. Consider that a New Year's resolution of sorts.
Priority #1 for the next week or two will be the Qhala remodel, and studying character modeling and porting. Will post some scraps and screenshots as I go to track progress. Also need to clean up my galleries a bit, and edit some text and titles. Get everything nice and sorted out so I can focus on keeping up momentum. After that, just going to just try to make shit faster and not defeat myself before I start up a project.
Thanks to everyone who stuck around for this somewhat meandering, unproductive year <3 Last Christmas I was feeling really strung out and stressed around this point in time, and I was having a really hard time acknowledging it or talking openly about it. Still having some gray days recently, and life is tough at times, but in general I'm a lot less depressed and a lot more hopeful for the future. There's still some psychological garbage I need to sort out, and some IRL loose ends I need to tie up, but I'm actually excited about learning new things again, and that's a change that I'm super happy about. Cheers to that!
- AAD
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