Feb. update (Commission progress, resolutions)
6 years ago
I figured I'd start doing a monthly journal here to keep you guys informed on stuff. Typically I'd just dump this sort of stuff in the description of whatever pic I happened to be uploading, but maybe more people will read it if I do it like this. I won't pretend you all want to hear all the juicy details about my personal life and shit, so I'll keep these short and relevant.
So first off, I'm really amazed by how quickly my commissions filled up this time! Thanks to all of you. Sorry if I had to turn your commission down, but alas, I am but one bird. I can't say for sure when I'll be open again, unfortunately. Spring is going to be super busy for me. I might try to squeeze a couple in somewhere though so I can get myself another monitor. Otherwise, I'll probably open sometime in June or July. Sorry I can't do more.
As far as the current commissions go, I'm making good progress. Currently I'm well on my way to finishing number four out of eight. Thanks to recent workflow improvements I've made I've been keeping up a pretty good pace on these. My current goal is to be completely finished by the 15th. Thanks for your patience!
I've started ordering parts for my PC, which is super exciting. I've wanted to build my own PC for a literal decade. I'm doing a Ryzen 5 3600/RX 5700 build, so it should be plenty powerful for my needs. Once I get it all put together I want to experiment with working at a higher resolution, which should make stuff like coloring and shading a little bit easier for me. I've heard it's possible to go really high resolution and use aliased brushes and stuff, then downsample to a more reasonable resolution for publishing. Any artists that know what I'm talking about?
One thing I want opinions on is this: Currently I post my art at source resolution (typically 3.2k) which some people have already noted as being kinda huge. If I start working at higher resolutions like 16k or something it won't really be viable to post source resolution though. My current plan is to downsample to 3.2k to maintain the standard. Does that resolution work fine for people? Is there anyone that wants higher? Lower?
So first off, I'm really amazed by how quickly my commissions filled up this time! Thanks to all of you. Sorry if I had to turn your commission down, but alas, I am but one bird. I can't say for sure when I'll be open again, unfortunately. Spring is going to be super busy for me. I might try to squeeze a couple in somewhere though so I can get myself another monitor. Otherwise, I'll probably open sometime in June or July. Sorry I can't do more.
As far as the current commissions go, I'm making good progress. Currently I'm well on my way to finishing number four out of eight. Thanks to recent workflow improvements I've made I've been keeping up a pretty good pace on these. My current goal is to be completely finished by the 15th. Thanks for your patience!
I've started ordering parts for my PC, which is super exciting. I've wanted to build my own PC for a literal decade. I'm doing a Ryzen 5 3600/RX 5700 build, so it should be plenty powerful for my needs. Once I get it all put together I want to experiment with working at a higher resolution, which should make stuff like coloring and shading a little bit easier for me. I've heard it's possible to go really high resolution and use aliased brushes and stuff, then downsample to a more reasonable resolution for publishing. Any artists that know what I'm talking about?
One thing I want opinions on is this: Currently I post my art at source resolution (typically 3.2k) which some people have already noted as being kinda huge. If I start working at higher resolutions like 16k or something it won't really be viable to post source resolution though. My current plan is to downsample to 3.2k to maintain the standard. Does that resolution work fine for people? Is there anyone that wants higher? Lower?
FA+
