Wonderful Text-based A.I. online game (with Vore)
5 years ago
First, a big thanks to
Kelvin_Shadewing for his journal alerting me to this game.
https://play.aidungeon.io/
( I advise anyone to go to the 'About / Help' page (or the '?' in the upper right once you start a game) the first time in, to see what the few buttons in the game do.)
If you love to RP, but don't always have someone to RP with, I can't recommend this game more.
I say game, but it is so much more.
It runs on an A.I. engine that really does an amazing job with the depth and details to the responses it gives to your actions and dialog.
Just be warned that A.I. requires coherent input by you for it to respond appropriately, so proper spelling and good grammar helps a lot.
What I love most is the freedom it provides and how readily it picks up on what you're looking for.
Keep in mind that there is a story-line that the game is trying to draw you down, so you can just play the story out and try to reach the end goal.
However, it is also so much more. You can easily divert from the story and go off on your own adventure, and the A.I. adapts to your actions.
In most cases. I do my best to simply provide my own actions and dialog, to allow the A.I. to respond accordingly.
However, it is possible to force things to happen.
For example, in one instance I was traveling with another human. As far as the main game was concerned, he was just a human. All I did was then then make a post like:
> You ask. "So Jim, what's it like being a werewolf?"
And immediately the A.I. adjust accordingly. Sometimes the human might deny that he's a werewolf, and other times he admits to it.
Another example was climbing to the top of a tower, where a cloaked figure was seated behind a desk. Playing things out normally, the figure is a human. But if you make a simple post such as:
> You see the cloaked figure seated behind the desk and as you approach, you realize that it's a lizard man.
and bam... just like that, the A.I. turns the figure into a lizard man that you now interact with.
Again, the most fun is just allowing the A.I. to respond accordingly, but it's fun to force some prompts to move the story in the direction you desire.
And if you like vore or transformation, you can definitely have a lot of fun with this.
While some monsters will gladly devour you and some wizards will eagerly blast you with lightning, I love encountering those who are reluctant to do so, and you have to try to convince them.
Note that I have only played so far as the prey or victim, so I don't know how well the A.I. responds if you are more of the dominant, predatory type.
Dragons and Griffins are easy for a vore scene, but you can also get horses, cows and elephants to eat you, if you try hard enough.
Plus you can basically 'create' your own monsters. I went out seeking a basilisk which the game originally described as a plant, yet with simple prompts of trying to find a reptilian basilisk whose gaze can petrify you to stone, the A.I. created such a basilisk, which ended up turning me to stone.
I've alto gotten the game to create a radioactive sludge monster in the 'apocalyptic' setting; a zombie bear in the 'zombie' setting; and a psychotic robot in the 'cyberpunk' setting.
Though I still prefer the 'fantasy' setting the most myself.
Of course, it's certainly not perfect and will often give a confusing reply or keep throwing elements of the original story-line back in to put you back on that track.
Fortunately, there are 3 very useful buttons.
1. Undo last action: If things seem to be going off-track too far, you can undo previous posts and try again.
2. Retry the A.I. response: The first response by the A.I. might be nonsensical to your actions or dialog, and the Retry button will cause the A.I. to offer up a different response.
3. Edit the last post: The A.I. will sometimes get confused with 'you' and 'me', or 'he' and 'she', etc... So the Edit option allows you to correct a response from the A.I., so that it will make more sense or react accordingly the next time. If you use the Undo and Edit buttons, you can even go back and edit your own post. This is particularly useful when you make a misspelling or typo that causes an odd response from the A.I.
Also, if you use the Undo button at the start of the game, you can replace the opening description of who and where you are.
Anyway, I've been rambling long enough, instead of allowing you to go have fun in the game, instead of reading any more from me.
EDIT:
Oh. One last comment. Under the main Menu is an "Explore" option. This gives other settings to try out. I had some fun with the T-Shark game (a combination of T-Rex and Shark). :)
EDIT 2:
Almost forgot to mention, if you're not sure what to type next, or if the A.I. stops in mid-sentence, just hit Enter without putting any text into the dialog box and the A.I. will try to continue with more of the story.

https://play.aidungeon.io/
( I advise anyone to go to the 'About / Help' page (or the '?' in the upper right once you start a game) the first time in, to see what the few buttons in the game do.)
If you love to RP, but don't always have someone to RP with, I can't recommend this game more.
I say game, but it is so much more.
It runs on an A.I. engine that really does an amazing job with the depth and details to the responses it gives to your actions and dialog.
Just be warned that A.I. requires coherent input by you for it to respond appropriately, so proper spelling and good grammar helps a lot.
What I love most is the freedom it provides and how readily it picks up on what you're looking for.
Keep in mind that there is a story-line that the game is trying to draw you down, so you can just play the story out and try to reach the end goal.
However, it is also so much more. You can easily divert from the story and go off on your own adventure, and the A.I. adapts to your actions.
In most cases. I do my best to simply provide my own actions and dialog, to allow the A.I. to respond accordingly.
However, it is possible to force things to happen.
For example, in one instance I was traveling with another human. As far as the main game was concerned, he was just a human. All I did was then then make a post like:
> You ask. "So Jim, what's it like being a werewolf?"
And immediately the A.I. adjust accordingly. Sometimes the human might deny that he's a werewolf, and other times he admits to it.
Another example was climbing to the top of a tower, where a cloaked figure was seated behind a desk. Playing things out normally, the figure is a human. But if you make a simple post such as:
> You see the cloaked figure seated behind the desk and as you approach, you realize that it's a lizard man.
and bam... just like that, the A.I. turns the figure into a lizard man that you now interact with.
Again, the most fun is just allowing the A.I. to respond accordingly, but it's fun to force some prompts to move the story in the direction you desire.
And if you like vore or transformation, you can definitely have a lot of fun with this.
While some monsters will gladly devour you and some wizards will eagerly blast you with lightning, I love encountering those who are reluctant to do so, and you have to try to convince them.
Note that I have only played so far as the prey or victim, so I don't know how well the A.I. responds if you are more of the dominant, predatory type.
Dragons and Griffins are easy for a vore scene, but you can also get horses, cows and elephants to eat you, if you try hard enough.
Plus you can basically 'create' your own monsters. I went out seeking a basilisk which the game originally described as a plant, yet with simple prompts of trying to find a reptilian basilisk whose gaze can petrify you to stone, the A.I. created such a basilisk, which ended up turning me to stone.
I've alto gotten the game to create a radioactive sludge monster in the 'apocalyptic' setting; a zombie bear in the 'zombie' setting; and a psychotic robot in the 'cyberpunk' setting.
Though I still prefer the 'fantasy' setting the most myself.
Of course, it's certainly not perfect and will often give a confusing reply or keep throwing elements of the original story-line back in to put you back on that track.
Fortunately, there are 3 very useful buttons.
1. Undo last action: If things seem to be going off-track too far, you can undo previous posts and try again.
2. Retry the A.I. response: The first response by the A.I. might be nonsensical to your actions or dialog, and the Retry button will cause the A.I. to offer up a different response.
3. Edit the last post: The A.I. will sometimes get confused with 'you' and 'me', or 'he' and 'she', etc... So the Edit option allows you to correct a response from the A.I., so that it will make more sense or react accordingly the next time. If you use the Undo and Edit buttons, you can even go back and edit your own post. This is particularly useful when you make a misspelling or typo that causes an odd response from the A.I.
Also, if you use the Undo button at the start of the game, you can replace the opening description of who and where you are.
Anyway, I've been rambling long enough, instead of allowing you to go have fun in the game, instead of reading any more from me.
EDIT:
Oh. One last comment. Under the main Menu is an "Explore" option. This gives other settings to try out. I had some fun with the T-Shark game (a combination of T-Rex and Shark). :)
EDIT 2:
Almost forgot to mention, if you're not sure what to type next, or if the A.I. stops in mid-sentence, just hit Enter without putting any text into the dialog box and the A.I. will try to continue with more of the story.
They've switched from using GPT-2 to Open AI (which might be a version of GPT-3?), and I've noticed that it's far more coherent lately, almost insightful, can create meaningful lyrics on the fly. (I also had a character asking me about thing in the song.)
I like using the story mode which eliminates the "do" action and lets you type in anything you want as unmodified narrative. You can type in a partial sentence for your action, other characters' actions, or just scenery, and the AI basically autocompletes things for you. It's also fun doing custom settings, and you can pretty much do ANYTHING, though it seems to handle humanoid characters the best.
The game is also familiar with many things in pop culture. It definitely knows Star Trek, Star Wars, MLP, and who knows what else. It's fun to create a story with an AI, or just see where a wild adventure takes you.
I often switch between the Do and Story modes, because I like the way the Do action gives a clear line break starting with '>', but the Story mode is great when you don't want to be restricted to starting off every post with 'You'.
For example, in one instance, I was hanging out with a friend who knew magic, when 6 of my character's childhood bullies showed up. I asked my friend to use his magic to get rid of them, and the A.I.'s response was for my friend to cast a spell that resulted in all 6 of the bullies melting into nothing but goo, in a surprisingly detailed manner.
So, I can only imagine that your character can do such things, as well as vore, themselves.
And actually, according to
"Now we're a weird vorish family that likes to take turns eating each other."
If something is about to eat you, you can easily get it to stop, or guide it toward how you wish to be eaten.
You can get yourself swallowed whole gently or chewed up viciously. You can be sucked up a snot-filled nose or stuffed up an ass. Once I was even boiled up into a stew, and it's easy to get a dragon to roast you alive. I do have to see if I can get it to spawn a sexy, smelly skunk for me yet. Heh.
I can definitely see a game like this offering up ideas that you may not have considered. In the end, it's just to have fun. :)
> You come to a stream in the forest and while stopping to get a drink, you see a griffin getting a drink as well, a short distance away.
(note that the A.I. tends to spell it as 'griffin' and not gryphon or griffon)
Then the A.I. will continue from there, with the griffin now being there for you to interact with.