Release 0.34 2020-08-19 (Public) and 0.35 (Patreon Early ...
5 years ago
This release sees the farm shop opening, and a new bovine shopkeeper.
New stuff:
* Farm shop open.
* Cow girl shopkeeper.
* Bovine species.
* A chest you can pick in the bandit camp if you've the skill.
User interface stuff:
* You can now eat from a carried food supply like the bag of pastries.
* During character creation the body shape settings have proper names and
shouldn't lock out after changing sex.
Other bits:
* Fixes for the Kobold cook's job so he doesn't get stuck.
* Fixes for food supply items so no more error messages about duplicate ID's
Metrics:
* 74 different locations (and another 126 in the advent dream).
* 24 NPC characters.
* 1442 Java classes (238k+ lines, 5.4Mbytes of source code).
* 47 Story files (12k+ lines, 305kbytes).
Known bugs:
* Kobold guards have been caught eating their own "weapons" - it's emergent behaviour (sort of)
* Starting character sizes may be a little off after changes and need some further tuning
As usual, download from the usual place, and start a new game. Previous saves will not have the new content, and will likely fail to load.
If you would like to support the development you can do so on Patreon where there are a number of different rewards, including walk-thoughs, early access, developer documentation, and more... .
Release v0.35(Patreon Early Access) includes:
* Milk and another pastry available from the farm shop.
* Breast feeding in the farm shop.
* Horn and tail transformations.
* Bovines as a playable species.
* Wait 5 mins button.
* Imperial (freedom) units now show fractional parts instead of decimals.
Alternatively, if Patreon isn't your thing I have a tip jar on ko-fi.
New stuff:
* Farm shop open.
* Cow girl shopkeeper.
* Bovine species.
* A chest you can pick in the bandit camp if you've the skill.
User interface stuff:
* You can now eat from a carried food supply like the bag of pastries.
* During character creation the body shape settings have proper names and
shouldn't lock out after changing sex.
Other bits:
* Fixes for the Kobold cook's job so he doesn't get stuck.
* Fixes for food supply items so no more error messages about duplicate ID's
Metrics:
* 74 different locations (and another 126 in the advent dream).
* 24 NPC characters.
* 1442 Java classes (238k+ lines, 5.4Mbytes of source code).
* 47 Story files (12k+ lines, 305kbytes).
Known bugs:
* Kobold guards have been caught eating their own "weapons" - it's emergent behaviour (sort of)
* Starting character sizes may be a little off after changes and need some further tuning
As usual, download from the usual place, and start a new game. Previous saves will not have the new content, and will likely fail to load.
If you would like to support the development you can do so on Patreon where there are a number of different rewards, including walk-thoughs, early access, developer documentation, and more... .
Release v0.35(Patreon Early Access) includes:
* Milk and another pastry available from the farm shop.
* Breast feeding in the farm shop.
* Horn and tail transformations.
* Bovines as a playable species.
* Wait 5 mins button.
* Imperial (freedom) units now show fractional parts instead of decimals.
Alternatively, if Patreon isn't your thing I have a tip jar on ko-fi.

mericus
!mericus
This is just one location??? Because good god I have several hundred thousand in my game!