Wuff Update! Moving to Blender
4 years ago
Hey everyone! Hope you are all doing well!
THANK YOU WATCHERS!! I don't have the time to personally send each and every one of you a thanks, but I appreciate it! X3
Sorry it has been taking so long for updates or new work. Things have been quite rocky on my end. Laptop had to be repaired a bit, but now it's doing good! I'll be picking up the pace though!
I got some bad news related to animations. My Maya license has expired. For the most part, I was able to export certain files to FBX format so I can open them in other programs. Upon review, I found that many of them did not export in full, specifically the Rig.
I will be learning Blender for now on. It makes sense to take this direction. Autodesk has put up some strict rules for obtaining a learning license. Plus, the subscription prices are a tad high. Since Blender is free and is practically a powerhouse for 3D and animation, might as well hop on that route.
I planned on at least finishing 3 more animations, but I can no longer access my maya files, so I'm hoping that the exported files will be functional enough to work with, but it is something I cannot promise ><
I will take this next week to figure out what I can salvage or work with.
I'm confident Blender wont be too hard to learn. Just got to mess with it and see how the tools work. Each 3D program is similar but different, so for the most part just got to get used to the new layout and put techniques to practice.
Would be cool to see how Blender renders will compare to Mayas.
That being said, I did take on some last minute projects to share. The last animations I had a chance to make. So I hope you guys enjoy!
We will see how this Blender journey goes! XD
Also, a lot of you have been asking me over the months...(maybe years ><) about my status on commissions. Sorry for those who have been waiting. I've only been able to get at barely a handful of you fellas. Hard to find the time to be honest, but if things do not go as planned with my animation works, then I will take that opportunity to open up commissions.
Thanks for reading though! Have a nice day :3
THANK YOU WATCHERS!! I don't have the time to personally send each and every one of you a thanks, but I appreciate it! X3
Sorry it has been taking so long for updates or new work. Things have been quite rocky on my end. Laptop had to be repaired a bit, but now it's doing good! I'll be picking up the pace though!
I got some bad news related to animations. My Maya license has expired. For the most part, I was able to export certain files to FBX format so I can open them in other programs. Upon review, I found that many of them did not export in full, specifically the Rig.
I will be learning Blender for now on. It makes sense to take this direction. Autodesk has put up some strict rules for obtaining a learning license. Plus, the subscription prices are a tad high. Since Blender is free and is practically a powerhouse for 3D and animation, might as well hop on that route.
I planned on at least finishing 3 more animations, but I can no longer access my maya files, so I'm hoping that the exported files will be functional enough to work with, but it is something I cannot promise ><
I will take this next week to figure out what I can salvage or work with.
I'm confident Blender wont be too hard to learn. Just got to mess with it and see how the tools work. Each 3D program is similar but different, so for the most part just got to get used to the new layout and put techniques to practice.
Would be cool to see how Blender renders will compare to Mayas.
That being said, I did take on some last minute projects to share. The last animations I had a chance to make. So I hope you guys enjoy!
We will see how this Blender journey goes! XD
Also, a lot of you have been asking me over the months...(maybe years ><) about my status on commissions. Sorry for those who have been waiting. I've only been able to get at barely a handful of you fellas. Hard to find the time to be honest, but if things do not go as planned with my animation works, then I will take that opportunity to open up commissions.
Thanks for reading though! Have a nice day :3
Should be a fun challenge though! I've been meaning to give Blender a try, and now is the chance ^^
If ya ever need some help or advice, feel free to ask, I'd be very happy to help ya out with anything <3
I'd appreciate that ^^ Just got to get a hang of the basics, then I can dive into more advanced things x3
I congratulate you for choosing blender, besides being free it's very popular in the 3d industry.
I can give you the links to some youtube channels that can help you to start.
https://www.youtube.com/user/AndrewPPrice
https://www.youtube.com/user/mediagabbitt
https://www.youtube.com/channel/UCd.....-mYNpeU5ZKbGLw
I hope it helps you, good luck with blender!, it is a very useful program!.
Looking forward to the fun x3
Learning from each other is the best way to improve in 3D programs!
It's always difficult at first, but practice will get me there ^^
You might also look into EEVEE, Blender's realtime rendering engine. I've been using Blender a long time so if you need help, I'd also be willing to give you advice and such. I hope you figure it all out regardless though. X)
Most tutorials I've come across do not use the Industry standard, so it makes it a bit hard to follow. But not like I'm getting back at Maya any time soon, so learning the new controls will be worth it :3
I'm barely just scratching the surface off Eevee and Cycles. Will be fun to learn!
But thanks for offering to help! Just got to get myself familiar. :3
Good luck on learning though. It's definitely one of the best 3D platforms.
Also, I hope that you will be able to learn quickly to use Blender for good, but I'm sure that you will do it, bud ^^
I can't wait to see your 3 animations ^^
Hope everything else is going okay on your end and that we can catch up again soon ^^
Hope its the same on your end buddy :3 And definitely! x3
and you're welcome hun~
Lets catch up again soon sometime :)
Come see me on telegram again some time soon~
Miss ya ^^