Ruffle emulator for flash content?
4 years ago
I'm more active on Twitter these days with WIPs, sketches and updates
my animation folder is reserved for my finalized works
That's actually really fucking cool. Bless the internet
It seems to break on a lot of my loading screens, but I'm actually like, really fucking happy to know this is a thing in development.
I probably used AS3 on those which isn't yet supported. Can't remember.
It seems to break on a lot of my loading screens, but I'm actually like, really fucking happy to know this is a thing in development.
I probably used AS3 on those which isn't yet supported. Can't remember.
If all the kinks get worked out this could very well be a wonderful solution to so much content facing deprecation.
However I still do not see reason to waste time on implementing that, only reason for FA to care is because that has literally been the only way to upload any level of animated content outside GIF and APNG which you can only do really small loops thanks to filesize limit. At least they did disable flash uploads, I was actually scared they would continue to support flash as the main format in future as well 😅
There's really not many places to go by animators, most use either their own domain or just third party filehosts, which really commonly 404 over the years, one of the reasons why I am helping over on e621 so much and trying to maintain animation quality there as much as possible, because big players like FA or Twitter simply do not care.
Still personally use straight up flash. Because it's still the official software, the compatibility and performance are 100%. Just need to be careful as to not run content made after 2021 or ambiguous files, because lack of security updates.
https://www.adobe.com/support/flash.....downloads.html
People definitely love your flash animation content even now and I'm personally also really nostalgic with them. Several users over on e621 has been in panic mode of flash dissapearing (somehow?) so they have been recording their screens with flash playing, so I have been trying to do high quality video conversions. Some tradeoffs with features, but ultimately much easier and simpler for the viewer and identical quality at given resolution.
https://e621.net/posts/2553731
I 100% agree with twitter's handling of video formats to be horrendously sub-par. To my understanding though, video uploads on FA are being considered. I'll remain hopeful for the day. It'll be the start of a new era, though I imagine there would be concerns over potential exploitation.
As far as the emulator, I assume it's in place to preserve what's already here, and to save users the hassle of having all of their Flash uploads suddenly die off, forcing them to re-export their old, possibly lost projects if and when FA's video support rolls out. But yeah, I didn't even notice Flash uploads were disabled. Were it my choice (and it's probably a good thing that it wasn't) I feel like supporting Flash until other video formats started rolling out would make the most sense. But at the same time, the removal of Flash feels like the beginning of said roll out. Time will tell.
You know, it's funny. I was thinking about you just earlier, and looked into FFMPEG in case I ever wanted to utilize it into my workflow for anything. More control over video formats ideal, and I'd very much rather not have to rely on Adobe products to get the job done.
But god damn... the size of the documentation makes my head spin. The fact that you've got as much of a grasp on the software as you do just impresses me.
Respect.
File safety I'm not sure is there any more or less security risks over image files. If transcoding happens, then there is more things involved, that's why e621 got video samples only couple months ago even when the video support has been up for at least 4 years. But FA does already transcode images into thumbnails and if they are over 1280px. Interactive HTML5 uploads I can understand more, ZIP and SVG files which has executables, really dangerous. Would literally use itch.io or newgrounds at that point or just own domain like crittermatic and tasuric are doing.
I dunno, but it's well overdue already. I could rant for hours.
ffmpeg is definitely really hard to get into, but it is the most robust tool for encoding. If I need video editing, I always simply export as lossless AVI or PNG sequence from Vegas to handle with ffmpeg (I especially hate the bug where color information is incorrect when exporting h264 from vegas). With documentation, you basically only need to focus on encoding formats documentation only and getting stuck, google (and most likely superuser as first result) usually helps always because it's also really universally used.
https://trac.ffmpeg.org/wiki/Encode/VP9
As for source code: https://e621.net/comments/5498695
Also the reason why I am so interested in these things is because of the furry animations I saw back around 2010, so you are the few dominoes who set up that domino effect in motion. I only handle pre-exsisting material, you are the one who actually created something, so when it comes down to respect, no u.