Biomutant
4 years ago
--> My T.O.S. <--
So today I tried out Biomutant~
Long story short I had to refund it and wanted to share some thoughts about it and maybe you have already
played it as well and made similar experiences, or different ones, who knows.
I was actually a bit shocked by the literal day 1 steam reviews, was at 48% positive reviews at the time I bought it, like 1.500
different reviews at that point. Haven't written my own, for neutral reviews still do not exist for some reason and it doesn't
reeeeaaally deserve a negative score.
People have been complaining about the narrator that constantly talks and indeed, there
are no ten seconds in which he does not speak, but he didn't bother me too much. I understand they are going for this world
in which newly mutated species have developed a new and somewhat still primitive language so the narrator guides you a bit and
that's fine, even the sometimes really childish dialogue is ok, you're playing a lot as the kid-version of your character in the beginning,
so that's alright I think.
The combat is... clunky? A bit 2-dimensional with not a lot of feedback to your attacks, you button-mash either shooting or swinging
your weapon and unlock a few combos along the way and that's kind of it.
But there are three things that really got in the way for me
- The amount of dialogue that gets in the way of just being able to play, even after you get out of the tutorial section, is just too much
and it's too slowly paced by design, since first you need to listen to the animal grunts, then the narrator translates, then grunts, then
translation, and so on, constantly, and that gets really repetitive, up to the point you think it's never gonna end, like, it'll be like this all
the way till the end of the game.
- The graphics are too underwhelming compared to anything I've seen in gameplay trailers, not just the cinematic trailers. While the
art style and overall direction, the aesthetics so to say, are beautiful, it feels like I'm playing at 480p for some reason. I'm just playing on
my small laptop, yet the game looks pixelated at the highest settings possible. It's like a beta-state that's waiting to get finished, which
for $60, it really should be.
- It does actually cost $60, which I cannot tell if it's worth or not given I've only played 2 hours, but the game gives me this fear that I
don't wanna play any longer to find out when everything hints at more disappointments later on. For $30 I would have kept it, most
certainly. Maybe there'll be a sale at some point in the future.
As a foot note, this game was done by indie developers so I'd like to cut them some slack, but it's still a full priced game that has to
compete with other AAA titles and I don't see it being in that range as of now.
Lemme know what you think~
Long story short I had to refund it and wanted to share some thoughts about it and maybe you have already
played it as well and made similar experiences, or different ones, who knows.
I was actually a bit shocked by the literal day 1 steam reviews, was at 48% positive reviews at the time I bought it, like 1.500
different reviews at that point. Haven't written my own, for neutral reviews still do not exist for some reason and it doesn't
reeeeaaally deserve a negative score.
People have been complaining about the narrator that constantly talks and indeed, there
are no ten seconds in which he does not speak, but he didn't bother me too much. I understand they are going for this world
in which newly mutated species have developed a new and somewhat still primitive language so the narrator guides you a bit and
that's fine, even the sometimes really childish dialogue is ok, you're playing a lot as the kid-version of your character in the beginning,
so that's alright I think.
The combat is... clunky? A bit 2-dimensional with not a lot of feedback to your attacks, you button-mash either shooting or swinging
your weapon and unlock a few combos along the way and that's kind of it.
But there are three things that really got in the way for me
- The amount of dialogue that gets in the way of just being able to play, even after you get out of the tutorial section, is just too much
and it's too slowly paced by design, since first you need to listen to the animal grunts, then the narrator translates, then grunts, then
translation, and so on, constantly, and that gets really repetitive, up to the point you think it's never gonna end, like, it'll be like this all
the way till the end of the game.
- The graphics are too underwhelming compared to anything I've seen in gameplay trailers, not just the cinematic trailers. While the
art style and overall direction, the aesthetics so to say, are beautiful, it feels like I'm playing at 480p for some reason. I'm just playing on
my small laptop, yet the game looks pixelated at the highest settings possible. It's like a beta-state that's waiting to get finished, which
for $60, it really should be.
- It does actually cost $60, which I cannot tell if it's worth or not given I've only played 2 hours, but the game gives me this fear that I
don't wanna play any longer to find out when everything hints at more disappointments later on. For $30 I would have kept it, most
certainly. Maybe there'll be a sale at some point in the future.
As a foot note, this game was done by indie developers so I'd like to cut them some slack, but it's still a full priced game that has to
compete with other AAA titles and I don't see it being in that range as of now.
Lemme know what you think~
Please PM me if you have any questions about this.
The problems you listed are exactly what I thought they will be. Don't think I will buy even with a sale.
it's just not a $60 game in my opinion.
But a full price game can't be a 5/10 in my opinion, needs to be more.
I suppose in short it's hardly a perfect game, but if they're able to do updates and bug fixes to it, and keep the reviews from this in mind, both this game and any new one they make will be quite good. In my opinion of course XD
Really if it was $30-40 it would probably be completely fine with me.
Still good for what it is, but it ain't winning any Game of the Year Awards.
Personally, I think we should be applauding smaller devs for their ambition. Better for them to try to do something outstanding and fall short of that goal than to just not try at all.
and yet..still not sure.....he also turned of the narrator because he is talking all the time
And its not like you can get it free in certain game abo's or get keys of it for 30€ already
I totally agree, except on the child and narrator parts.
It felt like a chore to trudge through the beginning, and then right when I was getting into a groove of the combat and feel of the game, it forced me into those child flashbacks, and it ripped any and all immersion right there, instead of blazing my own path, the game is telling me who I am and who I have to become.
I took the dark path just cuz I felt the light would be boring, but little did I know, the dark path basically cuts out 50% of the game (side quests and even the main objective), and the dark power I was going for wasnt even strong, scrap weapons were more powerful than any PSI ability.
I was having fun when I wandered off with the googlider and started doing my own thing, but I slowly began to realize I was kindof required to do the main storyline, which brought me back to the lack luster, repetitive quests.
The combat just feels like a mobile game, tap tap tap and you win woohoo
(I wanna say more but this is long enough x3)
Its a good $20 game at best, but $60 AAA status? Absolutely Not.
While the pax demo looked and played better (to 2018 me, at least) I have still been liking the run though it so far.
I like the narrator who walks a line on the 4th wall so i really enjoy him not shutting up usually, but there is a place in the settings to tone down his random cut ins during game play.
I don't blame you for waiting for it to go on sale, but with how much I laughed just at the character creator I figured it was worth it XD.
Side note For the record, the pax demo let you make your critter fully, choosing pretty much everything about their looks from size, tail length, overall fluffiness, color and all that without tying it to stats so im not really sure why they made it like that.
The narrator is annoying, but at least you can set his to shut the fuck up in situations where his presence is not necessary x3 I do feel that the narrator translating EVERYTHING is a bit meh, since they could have had that just for important dialogue, not every NPC you meet. Tho sometimes I feel the narrator is too intrusive and hand-holding x3 Many times I've said out aloud something like "I know that! I'm not an idiot" or the kind x3
I'm still gonna give the game a chance further, but I must admit that I have been a bit disappointed so far, so I can see why people would give up on the game.
they did far better than i expect in the actual release but fell short on the one thing that truly mattered which was the combat