July 2021 Update :3
4 years ago
Herru everyone ^w^! It's me again, Jeffery :3
Herru everyone,
So to start with updates; I'm still trying to get into college and it's been a bit hard lately. I still wanna go to be a pilot and maybe aeronautic engineering, but we'll see where I go :3.
Second is I started doing prep at my work somewhat, I have to start going in an hour earlier everyday now and I'm starting with cutting things like grapes, celery and such. I also have learned how to better use a knife and how to cut certain things a certain way. So that's all good on that front ^w^.
Next up, I'm gonna be moving in about a week or so to our new house and then we should all be good not to have to move in a year. My boss has a house given to her by her aunt and she's willing to sell it to us so yeyyy.
Now onto art; I haven't been drawing much as of late because I've been busy trying to get into school, playing on VRC with friends, playing on my ps4 a bit and even watching stuff (like beastars season 2 ^W^) and now I have to start packing my room up (oh boi do I hate moving >>). I'm still trying to do some art here and there, but I'm also now trying to learn Blender as well. Now I would be more than happy about this if it weren't for one issue; for some reason whenever I try to look at the render preview, the textures all either disappear (with the light like 2 inches away) or they turn into a green code-like mess of things (my one friends said something about the textures artifacting but Idk : P). Basically, I've hit a serious wall and am upset at the fact that I now am stumped from making any forward progress and have no idea what to do to fix it and why it's happening to begin with. So I pose the question to all of you then; does anyone know why my object looks like a glitchy coded green mess!?
I think that's all for now, if I think of anything else, I will make another journal to add onto this all. Until then, I hope you all have a wonderful day and I will see you all in the next submission/journal :3
So to start with updates; I'm still trying to get into college and it's been a bit hard lately. I still wanna go to be a pilot and maybe aeronautic engineering, but we'll see where I go :3.
Second is I started doing prep at my work somewhat, I have to start going in an hour earlier everyday now and I'm starting with cutting things like grapes, celery and such. I also have learned how to better use a knife and how to cut certain things a certain way. So that's all good on that front ^w^.
Next up, I'm gonna be moving in about a week or so to our new house and then we should all be good not to have to move in a year. My boss has a house given to her by her aunt and she's willing to sell it to us so yeyyy.
Now onto art; I haven't been drawing much as of late because I've been busy trying to get into school, playing on VRC with friends, playing on my ps4 a bit and even watching stuff (like beastars season 2 ^W^) and now I have to start packing my room up (oh boi do I hate moving >>). I'm still trying to do some art here and there, but I'm also now trying to learn Blender as well. Now I would be more than happy about this if it weren't for one issue; for some reason whenever I try to look at the render preview, the textures all either disappear (with the light like 2 inches away) or they turn into a green code-like mess of things (my one friends said something about the textures artifacting but Idk : P). Basically, I've hit a serious wall and am upset at the fact that I now am stumped from making any forward progress and have no idea what to do to fix it and why it's happening to begin with. So I pose the question to all of you then; does anyone know why my object looks like a glitchy coded green mess!?
I think that's all for now, if I think of anything else, I will make another journal to add onto this all. Until then, I hope you all have a wonderful day and I will see you all in the next submission/journal :3
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