Update, or lack there of, on BarnyardTFs
Posted a year agoSo I'm not the best at putting my thoughts into words and there are a few things Im sure I've missed, so ill try my best.
Important Update on BarnyardTFs:
I'll be honest with you, I've bearly managed to make a dent in the content I had planned for the next update. Working on barnyardTFs has increasingly become more and more difficult from an enjoyment and motivational perspective
Even the previous dog update was a struggle to do and I essentially had to force myself to work on it. And it's led to me feeling like shit overall. It's a cycle of feeling guilty for not working, trying to work on it, getting very little or nothing done, and then putting it off for another time. And it often ends up with me accomplishing very little for the day.
Overall I don't enjoy working on the game and have grown to dislike the project. I'm unhappy with the art quality, there are plenty of mistakes and the tedious mess of a destructive workflow I've got makes it difficult to go back and correct any of the sprites or art without redoing lots of work.
I don't enjoy working with vectors for animation, it gives a smooth result, but I enjoy much more the freedom that frame-by-frame animation gives.
The first-person view of the game while cool, is gimmicky and has made adding certain elements more challenging due to issues with depth and perspective. With the player hand being a TF element it also makes it a great amount of work if I want to make a new hand position, say for toy insertion or cupping a breast, since I now have to make separate tf animations for each of those new hand angles. It makes adding new gameplay elements difficult.
A lot of the issues I had with the workflow and format of the game, were why I tried to move the game over to 3D, and I spent quite a bit of time doing that just for it to fall flat :(
And since I feel obligated to continue working on this project it made me feel like I'm trapped working on something I don't want to work on and I've avoided doing work on any other projects because I "have" to finish this one first. But ultimately since I've not been working on this game anyway, it means I've been now working on nothing and wasting time.
I don't want to continue the project, but at the same time, I feel like I need to since I know people are expecting it, especially since this was a paid project. Even though the initial cost represented what was currently available at the time, I still feel like there is an expectation that the future stuff I outlined was part of that cost. Maybe I'm making too much of a big deal over $2, but to me, it feels shitty.
I'm not sure what to do :/
Important Update on BarnyardTFs:
I'll be honest with you, I've bearly managed to make a dent in the content I had planned for the next update. Working on barnyardTFs has increasingly become more and more difficult from an enjoyment and motivational perspective
Even the previous dog update was a struggle to do and I essentially had to force myself to work on it. And it's led to me feeling like shit overall. It's a cycle of feeling guilty for not working, trying to work on it, getting very little or nothing done, and then putting it off for another time. And it often ends up with me accomplishing very little for the day.
Overall I don't enjoy working on the game and have grown to dislike the project. I'm unhappy with the art quality, there are plenty of mistakes and the tedious mess of a destructive workflow I've got makes it difficult to go back and correct any of the sprites or art without redoing lots of work.
I don't enjoy working with vectors for animation, it gives a smooth result, but I enjoy much more the freedom that frame-by-frame animation gives.
The first-person view of the game while cool, is gimmicky and has made adding certain elements more challenging due to issues with depth and perspective. With the player hand being a TF element it also makes it a great amount of work if I want to make a new hand position, say for toy insertion or cupping a breast, since I now have to make separate tf animations for each of those new hand angles. It makes adding new gameplay elements difficult.
A lot of the issues I had with the workflow and format of the game, were why I tried to move the game over to 3D, and I spent quite a bit of time doing that just for it to fall flat :(
And since I feel obligated to continue working on this project it made me feel like I'm trapped working on something I don't want to work on and I've avoided doing work on any other projects because I "have" to finish this one first. But ultimately since I've not been working on this game anyway, it means I've been now working on nothing and wasting time.
I don't want to continue the project, but at the same time, I feel like I need to since I know people are expecting it, especially since this was a paid project. Even though the initial cost represented what was currently available at the time, I still feel like there is an expectation that the future stuff I outlined was part of that cost. Maybe I'm making too much of a big deal over $2, but to me, it feels shitty.
I'm not sure what to do :/
Vote on the next species for BarnyardTFs
Posted a year agoUpdate: Voting has endded with Dog being the winner!
Firstly, thank you to everyone for their initial support of my first commercial transformation minigame.
As usual, I like to involve the community in the development of my games.
So we are currently voting on Twitter for the next animal species to be added as a TF option to the game.
The options are:
Horse TF (udders, equine peen, overall growth)
Dog TF (multi-teats?, canine peen)
Goat TF (udders, and I cant think what else atm)
Pig TF (weight gain, multi-breasts?)
There will be male and female variants for the TFs. And don't worry if the option you're hoping to win doesn't this time, they will have another shot at winning in the future.
Vote here: https://twitter.com/8Bit_Familiar/s.....00105628103149
Firstly, thank you to everyone for their initial support of my first commercial transformation minigame.
As usual, I like to involve the community in the development of my games.
So we are currently voting on Twitter for the next animal species to be added as a TF option to the game.
The options are:
Horse TF (udders, equine peen, overall growth)
Dog TF (multi-teats?, canine peen)
Goat TF (udders, and I cant think what else atm)
Pig TF (weight gain, multi-breasts?)
There will be male and female variants for the TFs. And don't worry if the option you're hoping to win doesn't this time, they will have another shot at winning in the future.
Vote here: https://twitter.com/8Bit_Familiar/s.....00105628103149
Vote on the next interactive game!!! V2
Posted a year agoUpdate Update: Thanks to everyone who took part in voting. By the looks of it we are making an Interactive POV Cow TF o.o
Update: We are currently voting on the finalists on Twitter: https://twitter.com/8Bit_Familiar/s.....91886356668428
To celebrate hitting 999 followers on Twitter I've decided to let everyone vote on what they want the next game to be.
Vote here: https://forms.gle/XAj1HmU8S2uBKJ5Y9
Voting ends Monday 26th
Update: We are currently voting on the finalists on Twitter: https://twitter.com/8Bit_Familiar/s.....91886356668428
To celebrate hitting 999 followers on Twitter I've decided to let everyone vote on what they want the next game to be.
Vote here: https://forms.gle/XAj1HmU8S2uBKJ5Y9
Voting ends Monday 26th
DONKEY TF GAME'S NEW UPDATE 1.2 IS OUT!!!
Posted a year agoDONKEY TF GAME'S NEW UPDATE 1.2 IS OUT!!!
Check it out at: https://8bit-familiar.itch.io/inter.....ey-tf-minigame
Full patch notes: https://8bit-familiar.itch.io/inter.....game-update-12
Major changes include the new TF settings menu, 1 new pleasurable interaction, improvements to the come particles as well as a few other changes.
Check it out at: https://8bit-familiar.itch.io/inter.....ey-tf-minigame
Full patch notes: https://8bit-familiar.itch.io/inter.....game-update-12
Major changes include the new TF settings menu, 1 new pleasurable interaction, improvements to the come particles as well as a few other changes.
Vote on species for TF game
Posted a year agoThank you to everyone who voted.
Voting finished and Donkey TF won.
Sorry to anyone placing bets on the other options maybe another time :(
Voting finished and Donkey TF won.
Sorry to anyone placing bets on the other options maybe another time :(
Vote on the next interactive game!!!
Posted a year agoHi everyone, I'm running a quick vote on what I should make next: https://forms.gle/PrudkUmod8Rg1zXQ6 It will be in a similar style to my previous game. I'll announce the results at the end of the week.