Game Recruitment Post
Posted 2 years agoDownload the game here: https://methodia.itch.io/the-running-of-the-wolves
So, 2 months since the last release, and where are we at?
Honestly, not much further. I've done a few tasks, but Unreal hasn't been opened for a while. I have done:
Fluid improvements
Added squirt functionality for females to differentiate between orgasm and creampies
Added the ability to give up when captured, skipping the struggle and removing your clothing without further damage
Upgraded UE from 5.1 to 5.2
Fixed bug where player could masturbate while captured
The main goal of this phase is interactivity and more procedural animation. This is proving tricky with the current characters, but I was slowly plugging away at it, however I hit a minor issue where I had no money, so had to do other things for a while. On top of that, the new dog has been a nightmare of constant trips downstairs for the toilet. Even now, at 4 months old, it's still several times per hour, meaning it's next to impossible to actually concentrate on anything for very long.
Recruitment?
Do you have skills and feel like assisting with the game, and potentially future games as well (I have so many ideas)?
I've been considering for a while that this is a hefty project for one person, and there's places where I have no skills whatsoever. I'm looking to talk to people who fancy doing the following:
social media/project management/advertising/fundraising
Modeller/animator
Basically, I suck at all the social media and promotion side of things, and I have a habit of being sidetracked. I think this game could benefit from someone to handle the admin and socmed side of things. On the other hand, I can model and animate, but it takes a lot of time away from the development itself, so getting someone to help with that side would really speed things up. Potentially someone who can do sound design as well as another developer might be considered as well.
Besides that, I think it would be good to have other team members to discuss ideas, plans, what to keep, what to drop and so on, as well as integrate their ideas into what we have.
Now, as a start, right now there's no question of wages or payment immediately, but there are some ideas for reimbursement and I'd be open to discussing them with anyone who is interested. My hope is that with a bit of a team effort, there might be a way to actually start a small studio...
If you're interested, either hop onto my Discord: https://discord.gg/33CWz9PP4x, send me a Note, or fire off an email to: methodiar[at]gmail.com
So, 2 months since the last release, and where are we at?
Honestly, not much further. I've done a few tasks, but Unreal hasn't been opened for a while. I have done:
Fluid improvements
Added squirt functionality for females to differentiate between orgasm and creampies
Added the ability to give up when captured, skipping the struggle and removing your clothing without further damage
Upgraded UE from 5.1 to 5.2
Fixed bug where player could masturbate while captured
The main goal of this phase is interactivity and more procedural animation. This is proving tricky with the current characters, but I was slowly plugging away at it, however I hit a minor issue where I had no money, so had to do other things for a while. On top of that, the new dog has been a nightmare of constant trips downstairs for the toilet. Even now, at 4 months old, it's still several times per hour, meaning it's next to impossible to actually concentrate on anything for very long.
Recruitment?
Do you have skills and feel like assisting with the game, and potentially future games as well (I have so many ideas)?
I've been considering for a while that this is a hefty project for one person, and there's places where I have no skills whatsoever. I'm looking to talk to people who fancy doing the following:
social media/project management/advertising/fundraising
Modeller/animator
Basically, I suck at all the social media and promotion side of things, and I have a habit of being sidetracked. I think this game could benefit from someone to handle the admin and socmed side of things. On the other hand, I can model and animate, but it takes a lot of time away from the development itself, so getting someone to help with that side would really speed things up. Potentially someone who can do sound design as well as another developer might be considered as well.
Besides that, I think it would be good to have other team members to discuss ideas, plans, what to keep, what to drop and so on, as well as integrate their ideas into what we have.
Now, as a start, right now there's no question of wages or payment immediately, but there are some ideas for reimbursement and I'd be open to discussing them with anyone who is interested. My hope is that with a bit of a team effort, there might be a way to actually start a small studio...
If you're interested, either hop onto my Discord: https://discord.gg/33CWz9PP4x, send me a Note, or fire off an email to: methodiar[at]gmail.com
Game Development help probably needed?
Posted 3 years agoWork is continuing apace with Running of the Wolves, and I'm in the last part of Phase 1, where it should give the first major impression of gameplay to players. The problem I'm hitting though, is that every subphase, I've had to push items back or into additional lists due to time constraints.
At the moment I'm working on the hub level, and so far it's taken days to build and block it out, and with just over a week to go on this phase, it's clear this one is going to run over. I've been mulling it over, and after talking to a friend about the game, it's become clear that if I can stick to 3 weeks per subphase, that's still 28 weeks of development, where I'm working 16hr days.
The gist of this is that if I had help, this would make things flow way faster. The problem is that help usually means expenditure, and right now I'm scrabbling to find work before I go bankrupt. I've been unemployed since May, and jobhunting has not been going well.
So, just on the offchance, I'm looking for someone who might be willing to assist with development in the game.
Even just someone who can take the blocked out levels and detail them, and add scenery and stuff would be invaluable and would probably save 5 or 6 days of work on that which I could devote to actual gameplay levels, or working through the Small Jobs list or killing more bugs. Hell, if that person is any good at character modelling, I'm well aware that I'm not the best at that, and that would allow me to move on to the character creator a load easier.
If you fancy helping out with RotW and can do 3d modelling, or texturing, characters, rigging, animation, or just anything that could help, then please get in touch. Right now I can't guarantee any form of payment other than gratitude and being called out as part of the development "team" in the credits, but I am perfectly happy to discuss sharing any money the game makes through sales.
At the moment I'm working on the hub level, and so far it's taken days to build and block it out, and with just over a week to go on this phase, it's clear this one is going to run over. I've been mulling it over, and after talking to a friend about the game, it's become clear that if I can stick to 3 weeks per subphase, that's still 28 weeks of development, where I'm working 16hr days.
The gist of this is that if I had help, this would make things flow way faster. The problem is that help usually means expenditure, and right now I'm scrabbling to find work before I go bankrupt. I've been unemployed since May, and jobhunting has not been going well.
So, just on the offchance, I'm looking for someone who might be willing to assist with development in the game.
Even just someone who can take the blocked out levels and detail them, and add scenery and stuff would be invaluable and would probably save 5 or 6 days of work on that which I could devote to actual gameplay levels, or working through the Small Jobs list or killing more bugs. Hell, if that person is any good at character modelling, I'm well aware that I'm not the best at that, and that would allow me to move on to the character creator a load easier.
If you fancy helping out with RotW and can do 3d modelling, or texturing, characters, rigging, animation, or just anything that could help, then please get in touch. Right now I can't guarantee any form of payment other than gratitude and being called out as part of the development "team" in the credits, but I am perfectly happy to discuss sharing any money the game makes through sales.
Update and progress of projects
Posted 3 years agoHey, it's only been 4 or 5 months since the last journal, so fuck it, it's time.
The Wilderness
There is another episode coming. Slowly. At the moment the second scene is rendering, but it's currently sitting around 10 minutes per frame. This scene is a pretty heavy one, so not all of them will be like this, but this bit is pretty rough. There's no ETA on the episode yet, but soon. Maybe another month?
Running of the Wolves
Since the fixed demo went up, I've been working on some more stuff. Everything has been broken into phases, and I'm working on a few more non-gamebreaking bugfixes and bringing the demo up to a certain pre-phase1 level. The current plan is to move from distribution via Google Drive and moving it completely over to itch.io, as well as trying to show it off in a few more places to try and get a bit more interest in it. The main advantage of Itch, is that it supports updates and patches to the game without the player having to download a new version every time, provided they use the Itch app.
The plan is also to open up the Village level, and redo the wolf/plant animations prior to going up on itch.
Otherwise, I've been researching and testing how to implement other features further down the line, like the roguelike element and level mapping tree. The important thing at this stage is to find out if the core gameplay is actually any fun, so it can be tweaked to fix that if it isn't, and too much time gets sunk into a version that won't work or is boring.
Events
Halloween is coming soon. I'm working on some ideas for an animation for that. Nothing is fixed yet though.
Life
So, the main reason things are going really slow is because I'm really seriously unemployed now. It turns out the whole thing about tech careers in my area begging for staff is actually incorrect, after 5 months of jobseeking and not a single interview. This means things are really getting desperate and I've been having to devote a lot of time into things that will earn something. This is the main reasoning behind the £15+ patreon tiers giving rewards and custom animations for certain tiers. But it's also the reason why the last month has been spent on a roof, removing the old one and rebuilding it so it doesn't leak.
This has pretty much tied me up, and being honest, by the time I get home after a day roofing, I'm usually just showering, eating and sleeping with not much energy to do much else. We're into the last stretch though, and it needs completed before the end of the month and the bad weather starts coming in. On the plus side, that means way more time to work on these projects. On the other hand, it means that the small income I'm getting from that is going to dry up completely, and I'm running out of things I can sell.
Summary
All projects are still underway, but slowly. If you'd like more frequent updates, and to see project previews and early versions, then please consider joining my Patreon at https://www.patreon.com/methodiaRascal I'd love to work on animations and games full time. Itch.io is a first step towards that, but currently every project I'm working on is due to the generosity of everyone on Patreon, and without them, I'd probably have gotten way more depressed than I currently am, and given up on everything!
The Patreon tiers are not a one-way thing either, or at least I've tried to make it worthwhile to join. Different tiers unlock things like character cameos in games/animations, 15 second animations, character pinup sets and way more.
Finally
Thanks to all the new watchers as well. I'm watching the watcher count go up, and every one is appreciated, even if I don't go to your pages and say it directly. I've long discovered that in life, people prefer it if I just get on and do stuff instead of trying to interact with them. It is all appreciated, I'm just really fucked up!
The Wilderness
There is another episode coming. Slowly. At the moment the second scene is rendering, but it's currently sitting around 10 minutes per frame. This scene is a pretty heavy one, so not all of them will be like this, but this bit is pretty rough. There's no ETA on the episode yet, but soon. Maybe another month?
Running of the Wolves
Since the fixed demo went up, I've been working on some more stuff. Everything has been broken into phases, and I'm working on a few more non-gamebreaking bugfixes and bringing the demo up to a certain pre-phase1 level. The current plan is to move from distribution via Google Drive and moving it completely over to itch.io, as well as trying to show it off in a few more places to try and get a bit more interest in it. The main advantage of Itch, is that it supports updates and patches to the game without the player having to download a new version every time, provided they use the Itch app.
The plan is also to open up the Village level, and redo the wolf/plant animations prior to going up on itch.
Otherwise, I've been researching and testing how to implement other features further down the line, like the roguelike element and level mapping tree. The important thing at this stage is to find out if the core gameplay is actually any fun, so it can be tweaked to fix that if it isn't, and too much time gets sunk into a version that won't work or is boring.
Events
Halloween is coming soon. I'm working on some ideas for an animation for that. Nothing is fixed yet though.
Life
So, the main reason things are going really slow is because I'm really seriously unemployed now. It turns out the whole thing about tech careers in my area begging for staff is actually incorrect, after 5 months of jobseeking and not a single interview. This means things are really getting desperate and I've been having to devote a lot of time into things that will earn something. This is the main reasoning behind the £15+ patreon tiers giving rewards and custom animations for certain tiers. But it's also the reason why the last month has been spent on a roof, removing the old one and rebuilding it so it doesn't leak.
This has pretty much tied me up, and being honest, by the time I get home after a day roofing, I'm usually just showering, eating and sleeping with not much energy to do much else. We're into the last stretch though, and it needs completed before the end of the month and the bad weather starts coming in. On the plus side, that means way more time to work on these projects. On the other hand, it means that the small income I'm getting from that is going to dry up completely, and I'm running out of things I can sell.
Summary
All projects are still underway, but slowly. If you'd like more frequent updates, and to see project previews and early versions, then please consider joining my Patreon at https://www.patreon.com/methodiaRascal I'd love to work on animations and games full time. Itch.io is a first step towards that, but currently every project I'm working on is due to the generosity of everyone on Patreon, and without them, I'd probably have gotten way more depressed than I currently am, and given up on everything!
The Patreon tiers are not a one-way thing either, or at least I've tried to make it worthwhile to join. Different tiers unlock things like character cameos in games/animations, 15 second animations, character pinup sets and way more.
Finally
Thanks to all the new watchers as well. I'm watching the watcher count go up, and every one is appreciated, even if I don't go to your pages and say it directly. I've long discovered that in life, people prefer it if I just get on and do stuff instead of trying to interact with them. It is all appreciated, I'm just really fucked up!
YCH Canine turntables
Posted 3 years agoExamples:
Nude NSFW: https://www.furaffinity.net/view/47379473
Nude Erect: https://www.furaffinity.net/view/47379548
Nude SFW: https://www.furaffinity.net/view/47379611
Do you want to show off your Male canine characters? What better way than a fully animated turntable to show off every inch of them!
What do you get?
You'll get your turntable in several formats to let you display it wherever you want.
* mp4 (Good for posting in most places with a modern uploader)
* GIF (For use in places that don't support mp4 - several sizes will be supplied)
* webm (For places that won't take an mp4 but isn't restricted to tiny little images with huge filesizes)
* Additional formats, if needed (ask!)
Can I Customise it?
Fuck yeah!
You'll be able to choose:
* Basic background
* Lighting colours or natural lights
* Basic body shape changes
* Animation (Default is walking, but can do many actions)
* Breed of canid
Anything else, just ask.
What does it cost?
£25! If you want your animation nice and simple, it's just £25.
Other things that cost the same are:
* 13.9 Grande Teas from Starbucks
* 1 Parasite of Mortrex (with £1 to spare!)
* half a Chinchilla from Pets at Home
* one brick from the average San Francisco property
All of those things are transitional and don't last for long (except the parasite. It's the gift that keeps implanting). A turntable animation of your character is forever.
forever.
Really? £25?
Ok, if you're keeping things simple, it's £25. If you're after complex body modifications, complicated scenery, complex animation or fluid simulations, it's going to be extra, cos those things take a bunch of time. If you're after any of those things, feel free to have a chat with me to discuss what you're after, the scope of the work and how long it's liable to take, as well as the cost. In fact, any questions about anything at all, just chat. I'm lonely and crave human interaction.
Don't these things take ages?
Oh yeah, they do. But still, from payment, you should have these sitting in your inbox within 7 days. If it's going to be longer, or you've asked for major modifications, it may take longer. It will also depend on popularity. I can only render so much per week. These will be done on a first-come-first-served basis, so capacity might make it longer. In theory, most of them should be same or next day. If there's any delays, you will be appraised.
I'm down for this shit! How do I get myself one of these things?
Notes! Note me, we can do this shit!
Nude NSFW: https://www.furaffinity.net/view/47379473
Nude Erect: https://www.furaffinity.net/view/47379548
Nude SFW: https://www.furaffinity.net/view/47379611
Do you want to show off your Male canine characters? What better way than a fully animated turntable to show off every inch of them!
What do you get?
You'll get your turntable in several formats to let you display it wherever you want.
* mp4 (Good for posting in most places with a modern uploader)
* GIF (For use in places that don't support mp4 - several sizes will be supplied)
* webm (For places that won't take an mp4 but isn't restricted to tiny little images with huge filesizes)
* Additional formats, if needed (ask!)
Can I Customise it?
Fuck yeah!
You'll be able to choose:
* Basic background
* Lighting colours or natural lights
* Basic body shape changes
* Animation (Default is walking, but can do many actions)
* Breed of canid
Anything else, just ask.
What does it cost?
£25! If you want your animation nice and simple, it's just £25.
Other things that cost the same are:
* 13.9 Grande Teas from Starbucks
* 1 Parasite of Mortrex (with £1 to spare!)
* half a Chinchilla from Pets at Home
* one brick from the average San Francisco property
All of those things are transitional and don't last for long (except the parasite. It's the gift that keeps implanting). A turntable animation of your character is forever.
forever.
Really? £25?
Ok, if you're keeping things simple, it's £25. If you're after complex body modifications, complicated scenery, complex animation or fluid simulations, it's going to be extra, cos those things take a bunch of time. If you're after any of those things, feel free to have a chat with me to discuss what you're after, the scope of the work and how long it's liable to take, as well as the cost. In fact, any questions about anything at all, just chat. I'm lonely and crave human interaction.
Don't these things take ages?
Oh yeah, they do. But still, from payment, you should have these sitting in your inbox within 7 days. If it's going to be longer, or you've asked for major modifications, it may take longer. It will also depend on popularity. I can only render so much per week. These will be done on a first-come-first-served basis, so capacity might make it longer. In theory, most of them should be same or next day. If there's any delays, you will be appraised.
I'm down for this shit! How do I get myself one of these things?
Notes! Note me, we can do this shit!
YCH Animations
Posted 3 years agoI am now open for YCH slots for the first time in a long while. It might be because I no longer have a job. When you buy one of the animations, you can choose from a range of animations, and have your character instead of that guy above. You will receive:
*mp4
*webm
*gif (where final animation is small enough to be used as a gif)
It can be customised for any male canine, so species is not a problem! The available options are:
Standalone Animations
=====================
Turntable (idle) - £30
turntable (walk) - £30
turntable (run) - £30
Combinable Animations - (£35 + £10 per extra animation)
=====================
Stand idle and sit down - £35
Remove boxers - £40
masturbate loop (sit) - £40
orgasm (sit) - £50
masturbate loop (stand) - £40
orgasm (stand) - £50
Environment
==============
Bedroom
Sofa
Shower
Outdoors
You'll also be able to see it at each stage, so the final product is what you are wanting.
Examples of segments
https://www.furaffinity.net/view/47118785/
https://www.furaffinity.net/view/47119887/
Example of full animation
https://e621.net/posts/3325309
Prices start at £30. If you are interested, then drop me a note or a comment here and I will respond.
*mp4
*webm
*gif (where final animation is small enough to be used as a gif)
It can be customised for any male canine, so species is not a problem! The available options are:
Standalone Animations
=====================
Turntable (idle) - £30
turntable (walk) - £30
turntable (run) - £30
Combinable Animations - (£35 + £10 per extra animation)
=====================
Stand idle and sit down - £35
Remove boxers - £40
masturbate loop (sit) - £40
orgasm (sit) - £50
masturbate loop (stand) - £40
orgasm (stand) - £50
Environment
==============
Bedroom
Sofa
Shower
Outdoors
You'll also be able to see it at each stage, so the final product is what you are wanting.
Examples of segments
https://www.furaffinity.net/view/47118785/
https://www.furaffinity.net/view/47119887/
Example of full animation
https://e621.net/posts/3325309
Prices start at £30. If you are interested, then drop me a note or a comment here and I will respond.
Next episode incoming & situations
Posted 3 years agoHey, it's been a long time since the last journal.
The final parts of Episode 15 are rendering at the moment. As long as there's no issues with them, the animation should be releasing tomorrow. Failing that, thursday. We've got some interesting scenes in it, and things are starting to ramp up for the B team as well.
There's also an extra surprise coming with the episode. It's something I've been working on during the infinite renders. Seriously, some of these scenes this time took over a week. One scene is about 2500 frames long and was managing 2min50 per frame at several points of it. The main news though is that the guys over at Patreon spotted some issues, which are being fixed. That's the second part of the journal as well.
I've been running a Patreon for a while now. I've also been working my job for a while now, and I'll be honest, the working conditions aren't exactly...legal. One of the reasons this has taken so long is a ramp in my workload at work. This is while being about £3.50/hr under minimum wage. It's eaten into the rest of my life and meant I'm managing maybe 2hrs an evening on animation, if I'm not exhausted or just completely depressed. It feels like the job is reaching a boiling point. They've said and done things that have really pissed me off. I've stuck with it because I thought they were my friends, and it's a startup which we've been trying to get off the ground. However some of the things they do make the job hard to achieve, and I get the shit for failure to complete.
To explain a bit, I'm supposedly a software developer. I get given a project to do, say for example a website. This is how the process goes:
1) They give me a design and a week to do it in
2) By wednesday, I have most pages a good amount of the way, even though I'm also getting multiple long helpdesk tickets to deal with solo
3) Thursday, they decide they don't like the design and it has to be changed to something new but not clearly defined
4) friday rolls in, and I get sent to install hardware for the day
5) Monday arrives, I get shit for not completing the site. Deadline is now friday
6) Tuesday. They decide the site needs additional pages and custom images.
7) wednesday happens. They decide to go out for the day, and I end up doing managerial meetings for things I have no knowledge of and only found out about 5mins prior for most of the day.
8) Thursday. Apparently there shouldn't be much left to do, I should be able to manage it by the end of the day. Requirements change again.
9) Friday. They are pissed because it's not done. The site just needs a few images and it is done. A redesign of a large page is demanded. Also, several other pages need a redesign...
And it goes on. Progress is made, but it can never be finished as the endpoint shifts constantly. The inability to finish is my fault, I get the shit for it, they say they're going to make me do one of the jobs I absolutely hate and they'll hire a "real developer".
Long story short, the time I tell them to go fuck themselves is drawing near. I'd like to try and get an alternative income before then, so I'm trying to push for more Patreon in the hopes I can maybe make this stuff work.
https://www.patreon.com/methodiaRascal
The main benefit at the moment is you'll get to see episodes usually a week before they get released, as well as snippets of scenes and Patron access to Discord where you can tell me how much I suck. I might actually make a specific abuse channel if people want it. The surprise also has a Patron adjacent thing which I'm still figuring out, and I'm thinking of pushing more Patron only content, though I'd prefer to make everything available so a bit of a dilemma there. I'd do timed releases, but I have a shit memory and would never remember to properly release things a few days afterwards.
TL:DR; Please consider supporting me on Patreon so I can try and push this to fulltime. Also I like to talk to people because I'm a sad and lonely human-adjacent semi-sentient lump, why not join the discord or something.
The final parts of Episode 15 are rendering at the moment. As long as there's no issues with them, the animation should be releasing tomorrow. Failing that, thursday. We've got some interesting scenes in it, and things are starting to ramp up for the B team as well.
There's also an extra surprise coming with the episode. It's something I've been working on during the infinite renders. Seriously, some of these scenes this time took over a week. One scene is about 2500 frames long and was managing 2min50 per frame at several points of it. The main news though is that the guys over at Patreon spotted some issues, which are being fixed. That's the second part of the journal as well.
I've been running a Patreon for a while now. I've also been working my job for a while now, and I'll be honest, the working conditions aren't exactly...legal. One of the reasons this has taken so long is a ramp in my workload at work. This is while being about £3.50/hr under minimum wage. It's eaten into the rest of my life and meant I'm managing maybe 2hrs an evening on animation, if I'm not exhausted or just completely depressed. It feels like the job is reaching a boiling point. They've said and done things that have really pissed me off. I've stuck with it because I thought they were my friends, and it's a startup which we've been trying to get off the ground. However some of the things they do make the job hard to achieve, and I get the shit for failure to complete.
To explain a bit, I'm supposedly a software developer. I get given a project to do, say for example a website. This is how the process goes:
1) They give me a design and a week to do it in
2) By wednesday, I have most pages a good amount of the way, even though I'm also getting multiple long helpdesk tickets to deal with solo
3) Thursday, they decide they don't like the design and it has to be changed to something new but not clearly defined
4) friday rolls in, and I get sent to install hardware for the day
5) Monday arrives, I get shit for not completing the site. Deadline is now friday
6) Tuesday. They decide the site needs additional pages and custom images.
7) wednesday happens. They decide to go out for the day, and I end up doing managerial meetings for things I have no knowledge of and only found out about 5mins prior for most of the day.
8) Thursday. Apparently there shouldn't be much left to do, I should be able to manage it by the end of the day. Requirements change again.
9) Friday. They are pissed because it's not done. The site just needs a few images and it is done. A redesign of a large page is demanded. Also, several other pages need a redesign...
And it goes on. Progress is made, but it can never be finished as the endpoint shifts constantly. The inability to finish is my fault, I get the shit for it, they say they're going to make me do one of the jobs I absolutely hate and they'll hire a "real developer".
Long story short, the time I tell them to go fuck themselves is drawing near. I'd like to try and get an alternative income before then, so I'm trying to push for more Patreon in the hopes I can maybe make this stuff work.
https://www.patreon.com/methodiaRascal
The main benefit at the moment is you'll get to see episodes usually a week before they get released, as well as snippets of scenes and Patron access to Discord where you can tell me how much I suck. I might actually make a specific abuse channel if people want it. The surprise also has a Patron adjacent thing which I'm still figuring out, and I'm thinking of pushing more Patron only content, though I'd prefer to make everything available so a bit of a dilemma there. I'd do timed releases, but I have a shit memory and would never remember to properly release things a few days afterwards.
TL:DR; Please consider supporting me on Patreon so I can try and push this to fulltime. Also I like to talk to people because I'm a sad and lonely human-adjacent semi-sentient lump, why not join the discord or something.
Feedback please
Posted 4 years agohttps://forms.gle/PxtsHjb6P6SiwJ8S9
I've noticed that the last Wilderness episode sort of fell flat with people, so as an attempt at course-correction, I've set up a questionnaire for everyone to bully me. I'd appreciate feedback, preferably constructive or honest and at the very least things I have control over (I know America is on fire or drowning. I cannot fix that.), so I can use it to unfuck whatever I have fucked.
I've noticed that the last Wilderness episode sort of fell flat with people, so as an attempt at course-correction, I've set up a questionnaire for everyone to bully me. I'd appreciate feedback, preferably constructive or honest and at the very least things I have control over (I know America is on fire or drowning. I cannot fix that.), so I can use it to unfuck whatever I have fucked.
Shameful plugging
Posted 4 years agoThis is a tricky one to do, and some people might have some or part of the story, so it's worth having a little recap before the sales pitch.
Last year, I got put on furlough from my job. At the time, I was not earning enough to cover my bills, so was slowly going more and more into debt. The furlough only covered 80% of my wages, and when I got brought back to work, it never went back up to the full amount. Luckily, I didn't really trust the company not to fuck me over, so I'd bought a van and had been kitting it out as a camper. The idea was to use it for my mountain biking and travelling when I could, but it was also a backup in case I lost my job.
In the event, it turned out that 20% paycut was what did it, and I became homeless 11 months ago. I've been living in my van since.
I moved on from that job to another company, but at the same wage, so I couldn't really go back to renting again. I started saving with the plan to eventually put down a deposit on my own house. That fell apart a few weeks back when I got let go due to lack of demand, which is fucking infuriating after months of evenings and weekends working to try to keep up with demanded work.
So, here I am now. Homeless and jobless. I've got the saved money for the house deposit, so I have some flexibility in when I look for work, but given that after 2 years software development experience and little to no progress in skills and gradually reducing wages, I don't know if I want to go back to it. It just feels like companies that want to take what they can from you then throw you out as soon as they've consumed what they need. And to be honest, I've heard stories of companies putting applicants through 4 or 5 interviews before rejecting them, and I have so little patience for bullshit, someone is liable to get thrown out a window.
So, in the free time I have at the moment, I'm trying to put as much time into improving my animation and putting out more content, more frequently. So far this week, I've been over full-time hours on various things. 2 pre-vis animations, a set of Efa images, 40 seconds of the next episode, 2min of pre-vis episode and built, textured, furred and clothed a brand new character (look out for him soon!). This is where I plug Patreon. Sorry.
I really don't want to paywall content, which is why I'm not. What I am doing though is giving all my Patrons polls on what content to put out. The main Wilderness series is still driven by the audience, but it's the guys on Patreon who drive the side projects now. Currently we have a selection of 4 different scenarios up for vote. One of them I came up with, while the other 3 are either suggestions or ideas spawned by their suggestions. Patrons also get to see the early pre-vis animations and first drafts of finished episodes, usually a few weeks before they actually go live (I fix the things they spot first!)
So, that's the pitch. I'd like to make this a bit more sustainable. All my content will still be publicly available, at the same time as on Patreon, but if you like my content or would like to see pre-vis stuff early, or even if you want to help drive the content of side-projects, I would be grateful if you could consider becoming a Patron. You don't actually HAVE to become one, just considering it is enough.
https://www.patreon.com/methodiaRascal
That has been my TED talk. Thank you for coming, biscuits are on the table by the exit.
Last year, I got put on furlough from my job. At the time, I was not earning enough to cover my bills, so was slowly going more and more into debt. The furlough only covered 80% of my wages, and when I got brought back to work, it never went back up to the full amount. Luckily, I didn't really trust the company not to fuck me over, so I'd bought a van and had been kitting it out as a camper. The idea was to use it for my mountain biking and travelling when I could, but it was also a backup in case I lost my job.
In the event, it turned out that 20% paycut was what did it, and I became homeless 11 months ago. I've been living in my van since.
I moved on from that job to another company, but at the same wage, so I couldn't really go back to renting again. I started saving with the plan to eventually put down a deposit on my own house. That fell apart a few weeks back when I got let go due to lack of demand, which is fucking infuriating after months of evenings and weekends working to try to keep up with demanded work.
So, here I am now. Homeless and jobless. I've got the saved money for the house deposit, so I have some flexibility in when I look for work, but given that after 2 years software development experience and little to no progress in skills and gradually reducing wages, I don't know if I want to go back to it. It just feels like companies that want to take what they can from you then throw you out as soon as they've consumed what they need. And to be honest, I've heard stories of companies putting applicants through 4 or 5 interviews before rejecting them, and I have so little patience for bullshit, someone is liable to get thrown out a window.
So, in the free time I have at the moment, I'm trying to put as much time into improving my animation and putting out more content, more frequently. So far this week, I've been over full-time hours on various things. 2 pre-vis animations, a set of Efa images, 40 seconds of the next episode, 2min of pre-vis episode and built, textured, furred and clothed a brand new character (look out for him soon!). This is where I plug Patreon. Sorry.
I really don't want to paywall content, which is why I'm not. What I am doing though is giving all my Patrons polls on what content to put out. The main Wilderness series is still driven by the audience, but it's the guys on Patreon who drive the side projects now. Currently we have a selection of 4 different scenarios up for vote. One of them I came up with, while the other 3 are either suggestions or ideas spawned by their suggestions. Patrons also get to see the early pre-vis animations and first drafts of finished episodes, usually a few weeks before they actually go live (I fix the things they spot first!)
So, that's the pitch. I'd like to make this a bit more sustainable. All my content will still be publicly available, at the same time as on Patreon, but if you like my content or would like to see pre-vis stuff early, or even if you want to help drive the content of side-projects, I would be grateful if you could consider becoming a Patron. You don't actually HAVE to become one, just considering it is enough.
https://www.patreon.com/methodiaRascal
That has been my TED talk. Thank you for coming, biscuits are on the table by the exit.
Shit the bed, nearly 500?
Posted 4 years agoI guess 500 Watchers is a milestone that should be marked in some way. Obviously it's nowhere near as good as 256, but we can't stay tied to 8 bit binary forever, can we, unless we ignore 500 and go for 512 as the milestone, but 9 bits is messy. 16 bits is a nicer number, but we could be waiting a while for 65,536, so maybe we should just watch for 500.
Any suggestions of a thing to do to mark 500?
Any suggestions of a thing to do to mark 500?
typical
Posted 4 years agoTurns out I was so shit at my job that we lost all our clients. So not only am I still homeless, I'm now jobless as well.
Just another thing to add to the list of stuff that I'm not good enough for, which now includes jobs, coding, friends, relationships, health and many many more things.
Just another thing to add to the list of stuff that I'm not good enough for, which now includes jobs, coding, friends, relationships, health and many many more things.
Space Stuff - Watch some history maybe explode
Posted 5 years agoI love sci-fi and space stuff. This is why I've been following SpaceX and their Starship progress. For anyone who doesn't know, they are planning the first proper testflight up to 12.5km and a fancy landing. It is being livestreamed right now:
https://www.youtube.com/watch?v=OLpN8Cco3mU
This is potentially the next big milestone for space exploration, and I'm excited to watch it happen. If this is your kind of thing, this could be launching really soon. They've started loading fuel, so now is the time to start watching. It's either going to be a big bit of history being made, or a huge explosion as it twats itself into the ground. This is known as a win/win situation.
https://www.youtube.com/watch?v=OLpN8Cco3mU
This is potentially the next big milestone for space exploration, and I'm excited to watch it happen. If this is your kind of thing, this could be launching really soon. They've started loading fuel, so now is the time to start watching. It's either going to be a big bit of history being made, or a huge explosion as it twats itself into the ground. This is known as a win/win situation.
Free 3d model! Efa V1 (link in journal)
Posted 5 years agoRather than repeat it all but without pictures, I've just added the Version1 of Efa to Patreon for free. You don't even need an account to go in and grab it.
All I ask if you want to use it for something is to add a credit to myself and link to the patreon post, and if you ever upload something using it, then comment it on either the patreon post or this journal so I can get a look at what people are creating with her!
https://www.patreon.com/posts/40525024
https://www.patreon.com/posts/40525024
https://www.patreon.com/posts/40525024
Also, as a bit of a plug, there's a ton of other content on Patreon, all Public. There is no paywall. Patrons get a name credit at the end of The Wilderness episodes, and the only tier is minimum £1 on a pay-what-you-want model.
Hoping to see what people get up to with her!
All I ask if you want to use it for something is to add a credit to myself and link to the patreon post, and if you ever upload something using it, then comment it on either the patreon post or this journal so I can get a look at what people are creating with her!
https://www.patreon.com/posts/40525024
https://www.patreon.com/posts/40525024
https://www.patreon.com/posts/40525024
Also, as a bit of a plug, there's a ton of other content on Patreon, all Public. There is no paywall. Patrons get a name credit at the end of The Wilderness episodes, and the only tier is minimum £1 on a pay-what-you-want model.
Hoping to see what people get up to with her!
The Wilderness Update and where to find more...
Posted 5 years agoThis is as close as I'm happy to get for shameless promotion...
I've added another weekly update on The Wilderness with some sneak peek stuff and a bunch of information on progression and behind the scenes stuff on the Patreon Page at: https://www.patreon.com/posts/39642057
If you want to see a bunch more stuff from Kyn and Efa, the best place is on Patreon where you can see it all for free. No paywall, just free shit. In this update, Efa is up to some questionable stuff. She knows no manners. If you don't want to visit the link, here's a condensed version: Clothing hard, Kyn has updated model, 2min10 finished of 5min. Aiming for some time next week completion.
Maybe see you next week!
I've added another weekly update on The Wilderness with some sneak peek stuff and a bunch of information on progression and behind the scenes stuff on the Patreon Page at: https://www.patreon.com/posts/39642057
If you want to see a bunch more stuff from Kyn and Efa, the best place is on Patreon where you can see it all for free. No paywall, just free shit. In this update, Efa is up to some questionable stuff. She knows no manners. If you don't want to visit the link, here's a condensed version: Clothing hard, Kyn has updated model, 2min10 finished of 5min. Aiming for some time next week completion.
Maybe see you next week!
Ok, so there might be a Patreon now...
Posted 5 years agoStop! Don't unsubscribe! Let me explain first!
Yes, it IS true that I have made a Patreon. Yes, I have put Patreon exclusive content on that Patreon. No, I am not getting airs and graces just because some nice people gifted me some coffees on Ko-fi and decided I need to jump to the big-time.
This is partly because of those nice people on Ko-fi. What I discovered, is that Ko-fi is not really a place if you do Adult work. You can use it, but it's not great to link back to what you do. Plus every time someone donates a coffee, I get an email with their paypal address and usually their real names. This is not something I feel comfortable storing in my inbox, so I'd like a layer of abstraction that uses a payment processor that says "this guy is awesome" but doesn't give me their personal details.
Which brings us to Patreon. I've always said that whenever I do projects, I would never paywall content. The good news is that is still the case. Every post on patreon will be public. I do plan on dropping patreon exclusive content like updates on episodes, the odd work in progress image or things like wallpapers of bits and pieces. Those will all be on only Patreon. However all you have to do is go to Patreon and just grab them for free if you want them. I've even ignored the whole Tier system. There is one Tier and it is set at £1. What that means is it's a pay what you want. That's the minimum I could set it to, but people wanting to throw money at it can set the amount they'd actually like to give.
I've also set it up so that anyone becoming a Patron does not get pre-charged. Patreon does this for the first month as a way to avoid people pledging, grabbing content then running and cancelling the pledge. This is not an issue because my shit is free! You can pledge and run if you want, but it's kind of a waste of time when you can get the stuff without the effort.
There is only one perk of becoming a Patron. The end of each episode will list all the Patrons and add thanks.
I've pre-added some content already. We've got some Efa wallpapers showing off the range of clothing she could have chosen in the last episode as well as a progress report with a little sneak peek on the current episode, and I'll be adding stuff as I plod along.
You can find it here if you want free shit or even feel like Patreonizing: https://www.patreon.com/methodiaRascal
Yes, it IS true that I have made a Patreon. Yes, I have put Patreon exclusive content on that Patreon. No, I am not getting airs and graces just because some nice people gifted me some coffees on Ko-fi and decided I need to jump to the big-time.
This is partly because of those nice people on Ko-fi. What I discovered, is that Ko-fi is not really a place if you do Adult work. You can use it, but it's not great to link back to what you do. Plus every time someone donates a coffee, I get an email with their paypal address and usually their real names. This is not something I feel comfortable storing in my inbox, so I'd like a layer of abstraction that uses a payment processor that says "this guy is awesome" but doesn't give me their personal details.
Which brings us to Patreon. I've always said that whenever I do projects, I would never paywall content. The good news is that is still the case. Every post on patreon will be public. I do plan on dropping patreon exclusive content like updates on episodes, the odd work in progress image or things like wallpapers of bits and pieces. Those will all be on only Patreon. However all you have to do is go to Patreon and just grab them for free if you want them. I've even ignored the whole Tier system. There is one Tier and it is set at £1. What that means is it's a pay what you want. That's the minimum I could set it to, but people wanting to throw money at it can set the amount they'd actually like to give.
I've also set it up so that anyone becoming a Patron does not get pre-charged. Patreon does this for the first month as a way to avoid people pledging, grabbing content then running and cancelling the pledge. This is not an issue because my shit is free! You can pledge and run if you want, but it's kind of a waste of time when you can get the stuff without the effort.
There is only one perk of becoming a Patron. The end of each episode will list all the Patrons and add thanks.
I've pre-added some content already. We've got some Efa wallpapers showing off the range of clothing she could have chosen in the last episode as well as a progress report with a little sneak peek on the current episode, and I'll be adding stuff as I plod along.
You can find it here if you want free shit or even feel like Patreonizing: https://www.patreon.com/methodiaRascal
The Wilderness Update 21/6/20
Posted 5 years agoIt's coming!
Stupidly, I decided that obviously the bit with a load of dialogue was going to be the quick bit to do. Ha. Hopefully, the whole thing will be completed this week, but I'm just finishing up the last major chunk of animation ready for rendering, which unfortunately is a 17 hour block of time to do.
The bits still to do on this are:
* Render talky bit
* Rejig intro section and fix clothsim
* Attempt to fix part where Efa fetches the box of clothes
* animate & render final 2 short scenes
* finish cut
If I can't get the clothsim to work right I'll just ditch that and the fetching the box. It's a fun scene, but if I can't get it working I'd rather put it offscreen than have a repeat of the wolf walking thing. The two final scenes shouldn't take more than a day to do, so hopefully this week coming should see it released. Because of that, I've ended the poll.
It's coming, don't panic!
Stupidly, I decided that obviously the bit with a load of dialogue was going to be the quick bit to do. Ha. Hopefully, the whole thing will be completed this week, but I'm just finishing up the last major chunk of animation ready for rendering, which unfortunately is a 17 hour block of time to do.
The bits still to do on this are:
* Render talky bit
* Rejig intro section and fix clothsim
* Attempt to fix part where Efa fetches the box of clothes
* animate & render final 2 short scenes
* finish cut
If I can't get the clothsim to work right I'll just ditch that and the fetching the box. It's a fun scene, but if I can't get it working I'd rather put it offscreen than have a repeat of the wolf walking thing. The two final scenes shouldn't take more than a day to do, so hopefully this week coming should see it released. Because of that, I've ended the poll.
It's coming, don't panic!
Next update is still coming...
Posted 5 years agoNope, this isn't a thing about how I've been slacking. I've been working away on this thing. Only issue is the next scene is really long. So long I've split it into two updates, with an audience choice in the middle. The first part seems to be the more complex part though, and even using Eevee for rendering and dropping the number of rendered hair strands, it's still taking 2min per frame. Obviously if more furred characters show up, I'm going to need to come up with more ways to render without huge times. More clothes would be a start.
Currently it's up to about 1m50s long, with maybe a minute or so left to do. Luckily I'm hitting the end of having more than 2 characters onscreen, so render time should speed up. This is also an excuse for not streaming. The file is getting big and even with my beefy computer, it's starting to chug while animating, so adding OBS and Picarto to the mix is just going to make it worse.
I've also closed the poll. It was obvious which way the vote had gone, and at this stage of doing the animation it didn't feel right for people to be voting on what had already been decided.
Currently it's up to about 1m50s long, with maybe a minute or so left to do. Luckily I'm hitting the end of having more than 2 characters onscreen, so render time should speed up. This is also an excuse for not streaming. The file is getting big and even with my beefy computer, it's starting to chug while animating, so adding OBS and Picarto to the mix is just going to make it worse.
I've also closed the poll. It was obvious which way the vote had gone, and at this stage of doing the animation it didn't feel right for people to be voting on what had already been decided.
Slow updating on The Wilderness
Posted 5 years agoStill working on it, was having trouble coming up with how to make what is essentially a long conversation visually interesting. Also I updated the character rigs, they had issues and I had to bin stuff that took several days to render.
Plus, I got Corona'd, got over it, got ill again, have been completely isolated for over a month now, and my mental health has been suffering. I've had no drive to do anything, then my work furloughed me, so technically I'm now jobless for the time being. Any impetus to do much has been lost. I am starting to work on the animation again though. I've split it into 4 parts, where I do the basic animation, then come along and refine it over multiple stages. I made the first 2 parts before I found the rig issues, binned part 1 and managed to fix what was wrong with part 2. Part 2 is now rendered and part 1 is 2/3rd rendered now. Just got the last two parts to get cleaned and finished. I'm hoping they're going to be as easy as part 2 was.
Another part of it is I know there's a decent amount of responses each time I post an episode, and I know you shouldn't care about how far it reaches as long as you're doing it because you want to, but sometimes it feels like a lot of time and effort goes into things that hardly anyone sees. But then that's a me problem. No matter what I do with my life, it feels like nothing ever really matters. A lot of it feels like shouting into a void. Doesn't make a difference how loud you shout, there's not going to be a response.
So there's the update. It's coming, trying to get out of yet another depression, the world is chaos and nothing matters any more.
Plus, I got Corona'd, got over it, got ill again, have been completely isolated for over a month now, and my mental health has been suffering. I've had no drive to do anything, then my work furloughed me, so technically I'm now jobless for the time being. Any impetus to do much has been lost. I am starting to work on the animation again though. I've split it into 4 parts, where I do the basic animation, then come along and refine it over multiple stages. I made the first 2 parts before I found the rig issues, binned part 1 and managed to fix what was wrong with part 2. Part 2 is now rendered and part 1 is 2/3rd rendered now. Just got the last two parts to get cleaned and finished. I'm hoping they're going to be as easy as part 2 was.
Another part of it is I know there's a decent amount of responses each time I post an episode, and I know you shouldn't care about how far it reaches as long as you're doing it because you want to, but sometimes it feels like a lot of time and effort goes into things that hardly anyone sees. But then that's a me problem. No matter what I do with my life, it feels like nothing ever really matters. A lot of it feels like shouting into a void. Doesn't make a difference how loud you shout, there's not going to be a response.
So there's the update. It's coming, trying to get out of yet another depression, the world is chaos and nothing matters any more.
No Subject
Posted 5 years agohttps://picarto.tv/TheMethodiaRascal
Yet more kobold animation. Today she explores on top of a table and finds something stabby.
Yet more kobold animation. Today she explores on top of a table and finds something stabby.
Kobold animation livestream
Posted 5 years agoAnother stream, got to get done
Posted 5 years agohttps://picarto.tv/TheMethodiaRascal
More work on animation. Hoping to complete this today. I have 6 complete scenes out of 12 total, with 27 issues to fix or complete in them.
More work on animation. Hoping to complete this today. I have 6 complete scenes out of 12 total, with 27 issues to fix or complete in them.
Streaming I guess
Posted 5 years agoStreaming more animation because lets face it, I do this shit because I don't have any form of life or social structures to stop me going insane so I might as well do something.#
https://picarto.tv/TheMethodiaRascal
Streaming until boredom, hunger or suicide. Whichever comes first.
https://picarto.tv/TheMethodiaRascal
Streaming until boredom, hunger or suicide. Whichever comes first.
Streaming animation but the animator is shit
Posted 5 years agoQuick stream notice, I'm live for now. Stream is basic because of the computer meltdown.
https://picarto.tv/TheMethodiaRascal
Doing rough draft of the next chapter of The Wilderness
https://picarto.tv/TheMethodiaRascal
Doing rough draft of the next chapter of The Wilderness
Stupid holidays / days
Posted 5 years agoThere's too many of them these days. I like to categorise special days or holidays as "things relevant to me" and "things that I have no stakes in and should be ignored". Annoyingly, it seems the former category is empty, while everything is in the latter.
You get people saying dumb things like "oh, but you must do something for christmas/birthday/whatever". No, no I don't must do something. It's like when someone made up these holidays, they put in entry requirements, and somehow I seem to fail in pretty much every single one of them. Christmas, you need: a) family who don't hate you or b) friends with no family they like or c) a combination of a and b. Valentines requirements are: a) Someone who doesn't detest everything about you. b) don't get it confused with Halloween. Ok, that's simple qualifications there, but still.
This is all a fancy way of saying I'm getting old, everything hurts, I've wasted my life, everything is pointless and I want to die. That's the millennial way.
You get people saying dumb things like "oh, but you must do something for christmas/birthday/whatever". No, no I don't must do something. It's like when someone made up these holidays, they put in entry requirements, and somehow I seem to fail in pretty much every single one of them. Christmas, you need: a) family who don't hate you or b) friends with no family they like or c) a combination of a and b. Valentines requirements are: a) Someone who doesn't detest everything about you. b) don't get it confused with Halloween. Ok, that's simple qualifications there, but still.
This is all a fancy way of saying I'm getting old, everything hurts, I've wasted my life, everything is pointless and I want to die. That's the millennial way.
Bad things happened
Posted 6 years agoJust a quick update...
I've been working away on The Wilderness for over a month now. It has some complex bits in it that have taken some time to figure out and get to work right. A few days ago, I had a full cut of it, rendered it and reviewed it and found a list of changes to do. Stuff like clothing phasing through the body or hands catching fabric, or even body parts slipping through furniture. Then there was pacing issues, some scenes played too fast, so I made a long list and started working through it all. It pushed the original cut from 1m45s to about 3m30s. I don't know the exact length, because I was busy rendering the last section, and my computer crashed. And crashed. And crashed.
I've spent days now trying to diagnose and repair it, and I've finally got it to a working state, but only after completely reinstalling Windows. The big problem is that I couldn't start windows up long enough to ensure personal data was safe, and if I could, it would crash before it got anywhere. As it stands, I have only just managed to make the system stable again, but all software is now gone. I've got to reinstall everything which also includes actual work software. I still haven't had the chance to see if anything of The Wilderness, or a second animation I've been working on to test some things out has survived. There's a high chance that everything, including the models has gone, not just what I'd been working on.
It's probably going take a bit of time to get everything up and running again. Just remembering all my accounts and their passwords is taking a long time. I still haven't figured out the cause of the problem. It looks likely to be a corrupted SSD, or possibly a memory issue knackered something in paging or whatever. Long story short, if everything is gone, it's not just a month of animation gone, it's several months of models and sets gone as well.
We'll see how it all pans out, but it seems everything is breaking right when I'm the poorest. So that's fun, and I need to ask work for a raise.
I've been working away on The Wilderness for over a month now. It has some complex bits in it that have taken some time to figure out and get to work right. A few days ago, I had a full cut of it, rendered it and reviewed it and found a list of changes to do. Stuff like clothing phasing through the body or hands catching fabric, or even body parts slipping through furniture. Then there was pacing issues, some scenes played too fast, so I made a long list and started working through it all. It pushed the original cut from 1m45s to about 3m30s. I don't know the exact length, because I was busy rendering the last section, and my computer crashed. And crashed. And crashed.
I've spent days now trying to diagnose and repair it, and I've finally got it to a working state, but only after completely reinstalling Windows. The big problem is that I couldn't start windows up long enough to ensure personal data was safe, and if I could, it would crash before it got anywhere. As it stands, I have only just managed to make the system stable again, but all software is now gone. I've got to reinstall everything which also includes actual work software. I still haven't had the chance to see if anything of The Wilderness, or a second animation I've been working on to test some things out has survived. There's a high chance that everything, including the models has gone, not just what I'd been working on.
It's probably going take a bit of time to get everything up and running again. Just remembering all my accounts and their passwords is taking a long time. I still haven't figured out the cause of the problem. It looks likely to be a corrupted SSD, or possibly a memory issue knackered something in paging or whatever. Long story short, if everything is gone, it's not just a month of animation gone, it's several months of models and sets gone as well.
We'll see how it all pans out, but it seems everything is breaking right when I'm the poorest. So that's fun, and I need to ask work for a raise.
Nearly at 256, what's next, and vote on the next project
Posted 6 years agoNearly a full 8-bits of watchers!
As most people who pay attention have probably noticed, I've shifted across to 3d modelling and animation. There's a couple of reasons for this.
First, is I've kind of liked this stuff for a while, and want to try and improve. Second, is I was wanting to do a comic, but preferred the flexibility of 3d and the ability to get better and more consistent panels and characters.
Turns out that's quite hard to do and takes way more time than I have available, even if the actual production should be reduced once the assets are created. I still want to continue doing 3d and animation, which is what this is about.
I'm working on relearning Blender, because they released version 2.8, which is drastically different to the last version, and allows real-time rendering using Eevee. Previous animations took days to render. With Eevee, I can do it in minutes. So I've been playing around, and I've got a new animation that's in the final stages of work. I'm literally typing this while I wait for a 600 frame cloth simulation to bake.
But, it turns out I'm shite at decisions. I've got a few things in mind to do next, but I'd rather do something that people want to see. So, I've done a poll. Whatever wins is the next project. Simple!
If you choose Other, leave a comment. I may not be able to add it to this one, but can do it on the next!
Poll is here: https://www.strawpoll.me/18582664
As most people who pay attention have probably noticed, I've shifted across to 3d modelling and animation. There's a couple of reasons for this.
First, is I've kind of liked this stuff for a while, and want to try and improve. Second, is I was wanting to do a comic, but preferred the flexibility of 3d and the ability to get better and more consistent panels and characters.
Turns out that's quite hard to do and takes way more time than I have available, even if the actual production should be reduced once the assets are created. I still want to continue doing 3d and animation, which is what this is about.
I'm working on relearning Blender, because they released version 2.8, which is drastically different to the last version, and allows real-time rendering using Eevee. Previous animations took days to render. With Eevee, I can do it in minutes. So I've been playing around, and I've got a new animation that's in the final stages of work. I'm literally typing this while I wait for a 600 frame cloth simulation to bake.
But, it turns out I'm shite at decisions. I've got a few things in mind to do next, but I'd rather do something that people want to see. So, I've done a poll. Whatever wins is the next project. Simple!
If you choose Other, leave a comment. I may not be able to add it to this one, but can do it on the next!
Poll is here: https://www.strawpoll.me/18582664
FA+
