Friendly Сompetition ( Intro )
General | Posted 5 years ago(This is the first of the last two videos that I make to order this month)
Hi,
I think (but during editing, I can change the idea) - the plot of the video will be in the style - two married couples (young and more experienced) - decide to spend a very relaxed certain time in a private house, and each couple, wanting to properly demonstrate their partners to the other couple - will be laid out for 100% ...
I will try not to delay too much with the installation of the project, and finish everything within 4-5 days, and then I will immediately start working on the second order, and I will also try to finish it as soon as possible, so that there is more energy for the next update of the game project.
The Link On Intro in this post - https://www.furaffinity.net/view/40.....oad-successful
Thank You for Your attention ^^
Hi,
I think (but during editing, I can change the idea) - the plot of the video will be in the style - two married couples (young and more experienced) - decide to spend a very relaxed certain time in a private house, and each couple, wanting to properly demonstrate their partners to the other couple - will be laid out for 100% ...
I will try not to delay too much with the installation of the project, and finish everything within 4-5 days, and then I will immediately start working on the second order, and I will also try to finish it as soon as possible, so that there is more energy for the next update of the game project.
The Link On Intro in this post - https://www.furaffinity.net/view/40.....oad-successful
Thank You for Your attention ^^
The Unforgettable Night ( Intro )
General | Posted 5 years agoHi ^.^,
this will not be the simplest project (since it is made on order, and I will have to combine quite a few poses with each other, and I will need to do it with logic), but I think - I can handle it, and maybe even without delays...
Anyway, the story of video project would be based on the situation, where younger type of Shine will need to find a place to spend the night, and fortunately for her - one of her family's friends will not be far away, and will gladly receive her for the night ... Well ... And actually - everything, as usual - will not go exactly as planned ... But definitely no one will be disappointed ... =^.~=
I will try to finish this project in 3 days, but could take 2 more extra days, if I will ask my friend ShuraGear525 some help with dialogues fix again, but, the intro to this project is already done, links to it are here -
https://www.furaffinity.net/view/40576664/
Hope - You would like it =^.~=
this will not be the simplest project (since it is made on order, and I will have to combine quite a few poses with each other, and I will need to do it with logic), but I think - I can handle it, and maybe even without delays...
Anyway, the story of video project would be based on the situation, where younger type of Shine will need to find a place to spend the night, and fortunately for her - one of her family's friends will not be far away, and will gladly receive her for the night ... Well ... And actually - everything, as usual - will not go exactly as planned ... But definitely no one will be disappointed ... =^.~=
I will try to finish this project in 3 days, but could take 2 more extra days, if I will ask my friend ShuraGear525 some help with dialogues fix again, but, the intro to this project is already done, links to it are here -
https://www.furaffinity.net/view/40576664/
Hope - You would like it =^.~=
LOKP - The New Adventure - Act-2 (v0.04)
General | Posted 5 years agoHi,
In this update, I completely closed all possible plot twists that could happen to Krystal when she entering the spare hangar, in which the player has the opportunity to engage in battle with the enemy (depending on the victory or defeat in this battle - there will be different developments), or to avoid the battle (there will also be several possible scenarios). Total - there will be 5 different finals in version 0.04, one of which will even lead to the loss of the game (First *Game Over* ending), so I hope You enjoy what I have prepared for You... ^^
The link(s) on the game are here - https://www.furaffinity.net/view/40430996/
Thank You for Your attention ^^
P.S. I have not yet decided what exactly will be in version 0.05, but there are two possible ways - some more serious battle, or a possible continuation of the development of relations with the Commander... So feel free to leave in the comments what You want to see first... ^.~
P.S.S. And of course, I would like to express a special gratitude to my friends Dapvhir and ShuraGear525 for helping me create the project, since without their assistance the work would have lasted even longer... =^.^=
In this update, I completely closed all possible plot twists that could happen to Krystal when she entering the spare hangar, in which the player has the opportunity to engage in battle with the enemy (depending on the victory or defeat in this battle - there will be different developments), or to avoid the battle (there will also be several possible scenarios). Total - there will be 5 different finals in version 0.04, one of which will even lead to the loss of the game (First *Game Over* ending), so I hope You enjoy what I have prepared for You... ^^
The link(s) on the game are here - https://www.furaffinity.net/view/40430996/
Thank You for Your attention ^^
P.S. I have not yet decided what exactly will be in version 0.05, but there are two possible ways - some more serious battle, or a possible continuation of the development of relations with the Commander... So feel free to leave in the comments what You want to see first... ^.~
P.S.S. And of course, I would like to express a special gratitude to my friends Dapvhir and ShuraGear525 for helping me create the project, since without their assistance the work would have lasted even longer... =^.^=
LOKP - The New Adventure - V0.04 Is Almost Finished
General | Posted 5 years agoHi,
As the title suggests, the work on the 0.04 update is almost ready, and I think I will finish everything tomorrow, and put it on download for the night, so in 2 days (if the Internet is not buggy) - the game project will be online.
However, already now I would like to say that, alas, I made a few mistakes and noticed them too late, but they are not too significant to redo all the video materials because of them. Namely, it was a novelty for me to record with such a filter, and therefore, the computer mouse movement also was recorde ... Well, it's still not fatal, next time I will just shove it into the lower corner of the screen, and it will be hidden behind the dialog box...
With the dialogues, everything was somewhat delayed, however, I wrote 250 dialog boxes (for 1 video project I usually write 60-80), during the writing of which I also noticed several mistakes, namely, the dialogue itself directly in sexual positions ... It's not so easy to write beautifully, since the dialogue goes directly in front of the characters ... And in the future, I will look for a solution - how to diversify such communication. Perhaps, at some moments, I will even write the thoughts of not only the main character, but also those with whom she contacts ... Although, it seems to me, this will not be entirely correct, because, in fact, only Krystal's thoughts should us to be known ...
Well, okay ... In all other respects, I don't see any significant flaws, so wait a couple more days and the game will be ready! ^^
As the title suggests, the work on the 0.04 update is almost ready, and I think I will finish everything tomorrow, and put it on download for the night, so in 2 days (if the Internet is not buggy) - the game project will be online.
However, already now I would like to say that, alas, I made a few mistakes and noticed them too late, but they are not too significant to redo all the video materials because of them. Namely, it was a novelty for me to record with such a filter, and therefore, the computer mouse movement also was recorde ... Well, it's still not fatal, next time I will just shove it into the lower corner of the screen, and it will be hidden behind the dialog box...
With the dialogues, everything was somewhat delayed, however, I wrote 250 dialog boxes (for 1 video project I usually write 60-80), during the writing of which I also noticed several mistakes, namely, the dialogue itself directly in sexual positions ... It's not so easy to write beautifully, since the dialogue goes directly in front of the characters ... And in the future, I will look for a solution - how to diversify such communication. Perhaps, at some moments, I will even write the thoughts of not only the main character, but also those with whom she contacts ... Although, it seems to me, this will not be entirely correct, because, in fact, only Krystal's thoughts should us to be known ...
Well, okay ... In all other respects, I don't see any significant flaws, so wait a couple more days and the game will be ready! ^^
Potential Increase In Video Projects Costs
General | Posted 5 years agoUpdated January 28 :
Hi, the price increase has already happened, Thank You For Your Attention
Older Post :
Hi,
I decided to create this topic due to the fact that too often I began to receive orders for projects that are clearly not to my taste, but therefore, if I treat my creativity as a job, and not creating something that I like, then and the price should be appropriate.
For example, to completely create a video project (taking into account the preparation of the filming location, recording, editing, writing history and dialogues) - creating a 30-minute project takes me about 15 hours, and sometimes more (most often it is writing a story and dialogues, thinking over a plot - takes not a small fraction of this time), and if use simple mathematics, and divide how much I usually ask for such a project by the time spent - the figure turns out to be so ridiculous that I begin to understand why when some people refuse their order - I feel relief, not loss of potential profit, which is not good, and since my work is creative - if I take on the work of a video project that I don't quite like - it certainly doesn't look fair for the such amount of money.
And therefore - I would like to hear Your opinion - what would be an honest price for such work (if we talk about an order that is not quite to my taste, and is more done as a job), but if You have any recommendations or tips - just do not hesitate to leave them in the comments.
Thank You for Your attention.
P.S. Perhaps - I will add more categories for video projects, for example - starting from a price of $ 30 there will be a 15-20 minute video only, without dialogues and story, or something like that, I still need to think it over this is how it should be.
Hi, the price increase has already happened, Thank You For Your Attention
Older Post :
Hi,
I decided to create this topic due to the fact that too often I began to receive orders for projects that are clearly not to my taste, but therefore, if I treat my creativity as a job, and not creating something that I like, then and the price should be appropriate.
For example, to completely create a video project (taking into account the preparation of the filming location, recording, editing, writing history and dialogues) - creating a 30-minute project takes me about 15 hours, and sometimes more (most often it is writing a story and dialogues, thinking over a plot - takes not a small fraction of this time), and if use simple mathematics, and divide how much I usually ask for such a project by the time spent - the figure turns out to be so ridiculous that I begin to understand why when some people refuse their order - I feel relief, not loss of potential profit, which is not good, and since my work is creative - if I take on the work of a video project that I don't quite like - it certainly doesn't look fair for the such amount of money.
And therefore - I would like to hear Your opinion - what would be an honest price for such work (if we talk about an order that is not quite to my taste, and is more done as a job), but if You have any recommendations or tips - just do not hesitate to leave them in the comments.
Thank You for Your attention.
P.S. Perhaps - I will add more categories for video projects, for example - starting from a price of $ 30 there will be a 15-20 minute video only, without dialogues and story, or something like that, I still need to think it over this is how it should be.
The New Year's Party =^.^=
General | Posted 5 years agoHi,
In this project, I will try to show a story where Shine will discuss with Krystal the possible development of the plot of the game project in which she participates, however, while they are busy with this discussion, the party organizer will join them, who admits that he has long wanted to get to know Krystal better , and Shine, being his good friend, will decide to make this acquaintance both for him and for Krystal herself very memorable... =^.^=
As I said earlier - I will try to finish montage on this project till New Year, but, the intro to this project is already done, links to it are here -
https://www.furaffinity.net/view/39822064/
Hope - You would like it, and - Merry Christmas =^.~=
P.S. male avatar belongs to
, females - both mine ^.^
In this project, I will try to show a story where Shine will discuss with Krystal the possible development of the plot of the game project in which she participates, however, while they are busy with this discussion, the party organizer will join them, who admits that he has long wanted to get to know Krystal better , and Shine, being his good friend, will decide to make this acquaintance both for him and for Krystal herself very memorable... =^.^=
As I said earlier - I will try to finish montage on this project till New Year, but, the intro to this project is already done, links to it are here -
https://www.furaffinity.net/view/39822064/
Hope - You would like it, and - Merry Christmas =^.~=
P.S. male avatar belongs to
, females - both mine ^.^My Game Project Need Your Support
General | Posted 5 years agoHi,
firstly - don't worry, nothing terrible happened, however, one of my friends wrote to me yesterday and dropped a link to a forum that hosts my game with very mediocre reviews. At first I did not attach any importance to this, you never know how many forums on the Internet with toxic people on those, however, when I noticed the popularity of this forum (More than 130 thousand views of the thread with my game) - what my friend told me - did not seem so harmless to me anymore.
In reviews of my game, many people do not understand at all (or they do, but they are just trying to vent their hatred somewhere, unhappy people) what they are comparing it to, not paying attention to the fact that I create a visual novel (mostly) with using the Ren'Py engine, and they unfairly like to compare it with games of completely different genres, with a completely different budget (as I was told, there were even comparisons with quality of top modern games, what is generally on the verge of absurdity), and therefore, to restore justice - I would like to ask you to come to this forum and leave your honest opinion about my game project (((I am not asking you to give me 5 stars, you can put as many as you see fit, but justify your position correctly in the review, pointing out the strengths and weaknesses of my game project, and also - please - do not forget to what category my game belongs to in general))), since, even as many toxic reviews have already been deleted by forum moderators - haters keep coming.
The link to the game forum is here - https://www.furaffinity.net/view/39592948/
Thanks in advance for Your time ^^
firstly - don't worry, nothing terrible happened, however, one of my friends wrote to me yesterday and dropped a link to a forum that hosts my game with very mediocre reviews. At first I did not attach any importance to this, you never know how many forums on the Internet with toxic people on those, however, when I noticed the popularity of this forum (More than 130 thousand views of the thread with my game) - what my friend told me - did not seem so harmless to me anymore.
In reviews of my game, many people do not understand at all (or they do, but they are just trying to vent their hatred somewhere, unhappy people) what they are comparing it to, not paying attention to the fact that I create a visual novel (mostly) with using the Ren'Py engine, and they unfairly like to compare it with games of completely different genres, with a completely different budget (as I was told, there were even comparisons with quality of top modern games, what is generally on the verge of absurdity), and therefore, to restore justice - I would like to ask you to come to this forum and leave your honest opinion about my game project (((I am not asking you to give me 5 stars, you can put as many as you see fit, but justify your position correctly in the review, pointing out the strengths and weaknesses of my game project, and also - please - do not forget to what category my game belongs to in general))), since, even as many toxic reviews have already been deleted by forum moderators - haters keep coming.
The link to the game forum is here - https://www.furaffinity.net/view/39592948/
Thanks in advance for Your time ^^
LOKP - The New Adventure - Act-2 (v0.03)
General | Posted 5 years agoHi,
In this update, I made minor fixes to the game itself, and I also decided to add a combat system. Fights will not be an obligatory part of the gameplay (mostly), but for those players who will prefer to keep * the innocence * and * dignity * of the main character of the game - to win in battle - there will be one of the way to do it.
In the future, I plan to add more events related to battles, maybe even limited use of weapons, magic, as well as the ability to add more than 1 enemy, and the ability to have an ally as well ( will see, I already know how to do that, however, the coding process itself will not be simple).
Anyway, the LINKS to project(s) are below:
((( LINKS ARE HERE - https://www.furaffinity.net/view/39497966/ )))
I hope You enjoy it, and feel free to leave Your opinion! =^.~=
In this update, I made minor fixes to the game itself, and I also decided to add a combat system. Fights will not be an obligatory part of the gameplay (mostly), but for those players who will prefer to keep * the innocence * and * dignity * of the main character of the game - to win in battle - there will be one of the way to do it.
In the future, I plan to add more events related to battles, maybe even limited use of weapons, magic, as well as the ability to add more than 1 enemy, and the ability to have an ally as well ( will see, I already know how to do that, however, the coding process itself will not be simple).
Anyway, the LINKS to project(s) are below:
((( LINKS ARE HERE - https://www.furaffinity.net/view/39497966/ )))
I hope You enjoy it, and feel free to leave Your opinion! =^.~=
The Limitless Night =^.^=
General | Posted 5 years agoHi,
I think - in this story - I will show a young couple in love who decides to diversify their relationship, and therefore - they decide to have some fun outside nearly an expensive sports car of one of their close friends, and this idea will agitate their minds so much that will erase many of their inner boundaries, which, in the end, will lead them to something that they would never have agreed to before... But they will definitely love this... =^.~=
I do this video project to order, and it will be about 2 times larger than my last works, and therefore - do not wait for it earlier than in 8 days (but could take 2 more extra days, if I will ask my friend ShuraGear525 some help with dialogues fix again), and maybe - I will rec some more filming material for this video project, which may also affect the release date (but will see), but, the intro to this project is already done, links to it are here -
https://www.furaffinity.net/view/39059967/
Hope - You would like it =^.~=
I think - in this story - I will show a young couple in love who decides to diversify their relationship, and therefore - they decide to have some fun outside nearly an expensive sports car of one of their close friends, and this idea will agitate their minds so much that will erase many of their inner boundaries, which, in the end, will lead them to something that they would never have agreed to before... But they will definitely love this... =^.~=
I do this video project to order, and it will be about 2 times larger than my last works, and therefore - do not wait for it earlier than in 8 days (but could take 2 more extra days, if I will ask my friend ShuraGear525 some help with dialogues fix again), and maybe - I will rec some more filming material for this video project, which may also affect the release date (but will see), but, the intro to this project is already done, links to it are here -
https://www.furaffinity.net/view/39059967/
Hope - You would like it =^.~=
The Mating Season =^.^=
General | Posted 5 years agoHi,
in this project I will try to show the situation, where Akiko, wanting to hide from the impending bad weather, enters a very unusual cave. And while she try to figure out about who this cave belongs to, and whether its owners will be against her temporary presence, plans are already being made for her, since the mating season is in full swing in the tribe of wolves, and the uninvited guest is perfect for giving offspring... ^^
I will try to finish this project in 5 days, but could take 2 more extra days, if I will ask my friend ShuraGear525 some help with dialogues fix again, but, the intro to this project is already done,
and links are available here -
https://www.furaffinity.net/view/38827549/
Hope - You would like it =^.~=
in this project I will try to show the situation, where Akiko, wanting to hide from the impending bad weather, enters a very unusual cave. And while she try to figure out about who this cave belongs to, and whether its owners will be against her temporary presence, plans are already being made for her, since the mating season is in full swing in the tribe of wolves, and the uninvited guest is perfect for giving offspring... ^^
I will try to finish this project in 5 days, but could take 2 more extra days, if I will ask my friend ShuraGear525 some help with dialogues fix again, but, the intro to this project is already done,
and links are available here -
https://www.furaffinity.net/view/38827549/
Hope - You would like it =^.~=
LOKP - The New Adventure - Act-2 (v0.02)
General | Posted 5 years agoHi,
I think - I more or less managed to do what I wanted for version 0.02, and all possible errors, inaccuracies and shortcomings - I will already correct in future versions.
(((The link(s) on the game are here - https://www.furaffinity.net/view/38747526/ )))
Hope You will enjoy the update =^.~=
P.S. The villain in the hangar can be changed if I find a better candidate for version 0.03. I also plan to add a combat system in version 0.03, it may be simplified at first, and will gradually improve depending on the quality and luck of my programming training ^^
P.S.S. But, before next update - I need to finish about two vids on order first, so will need to wait a bit, since I also need rest after this coding experiment ^^
I think - I more or less managed to do what I wanted for version 0.02, and all possible errors, inaccuracies and shortcomings - I will already correct in future versions.
(((The link(s) on the game are here - https://www.furaffinity.net/view/38747526/ )))
Hope You will enjoy the update =^.~=
P.S. The villain in the hangar can be changed if I find a better candidate for version 0.03. I also plan to add a combat system in version 0.03, it may be simplified at first, and will gradually improve depending on the quality and luck of my programming training ^^
P.S.S. But, before next update - I need to finish about two vids on order first, so will need to wait a bit, since I also need rest after this coding experiment ^^
LOKP - The New Adventure - Act-2 (v0.01)
General | Posted 5 years agoHi,
although it took more time than I planned, I managed (in general) to implement the ideas that I wanted to show in the first update of the second act of my game project, in which the gameplay that I planned to show is already present (in the future, changes to this gameplay are possible, but not much), and I hope You will like it!...=^.^=
(((The link(s) on the game are here - https://www.furaffinity.net/view/37956920/ )))
I must say right away that Yiff will not appear in my game project too soon, because, first of all, I do try to give the game a script and a soul, but don't worry, over time, a lot of vulgar scenes will appear in the game... =^,~=
Oh and yes, I would like to give special thanks to my friends Dapvhir ( For Helping With Space Station Building ) and ShuraGear525 ( For Dialogues Fix ), since they definitely helped to make the game project looks better! =^.^=
Thanks for Your time and Your support,
Your Naughty ShineSL =^.^=
P.S. I want to say that with proper motivation (and writing code is much more difficult than making standard video projects + I am working on the game with a much more serious effort, since I know the exactingness of Krystal's fans) - I plan to release quite voluminous content updates, but the next game update will only be after I complete several orders for video projects, but maybe my plans will change if people show more interest in my game project.
although it took more time than I planned, I managed (in general) to implement the ideas that I wanted to show in the first update of the second act of my game project, in which the gameplay that I planned to show is already present (in the future, changes to this gameplay are possible, but not much), and I hope You will like it!...=^.^=
(((The link(s) on the game are here - https://www.furaffinity.net/view/37956920/ )))
I must say right away that Yiff will not appear in my game project too soon, because, first of all, I do try to give the game a script and a soul, but don't worry, over time, a lot of vulgar scenes will appear in the game... =^,~=
Oh and yes, I would like to give special thanks to my friends Dapvhir ( For Helping With Space Station Building ) and ShuraGear525 ( For Dialogues Fix ), since they definitely helped to make the game project looks better! =^.^=
Thanks for Your time and Your support,
Your Naughty ShineSL =^.^=
P.S. I want to say that with proper motivation (and writing code is much more difficult than making standard video projects + I am working on the game with a much more serious effort, since I know the exactingness of Krystal's fans) - I plan to release quite voluminous content updates, but the next game update will only be after I complete several orders for video projects, but maybe my plans will change if people show more interest in my game project.
LOKP - The New Adventure - ACT-2 (How exactly will it loo...
General | Posted 5 years ago( Pictures with a map and a sequence of actions can be found here - https://www.patreon.com/posts/lokp-.....act-2-40515155 )
((( I would like to express special thanks to my friend
for his help in creating the space station, and also to Kenzo clan to allow me use their space for my stuff ^.^)))
Hi,
After a long reflection, I decided that I want to approach the creation of a game project even more seriously, and therefore - I took a rather serious amount of work that I want to complete by the first update of the second part of my game project.
I also decided to share with you the map (these are sketches, it will not be in the game, since it will still be difficult to get lost in that one), and the order of actions (in general, in view of the features of the engine - for now everything will be somewhat linear, but in the future I will find a way how to do more different directions) that await you in the first update of my game project, at least - I already have practically enough knowledge for this in terms of programming (although I honestly admit - my real work + work on video and other orders - often confuses me, and knowledge in the field of coding is dulled, but so far, it seems, I succeed deal with this problem).
I am already working on it, and I can say that by the release of the first update there will be at least 1000 lines of code (perhaps there will even be some mess in this code, which I will have to clean up later if necessary), and possibly - the update will be released later on August 22-24, but I will try not to delay the release for more than 3-5 days, however - if something goes wrong - in some places the game project may turn out to be raw, but in future updates I will fix it.
Oh, and yes, for all those who were clearly not satisfied with the large size of the project - I will trim the video materials as much as possible, but I will still try to make sure that they do not lose quality too much + in some places I will replace part animations with pictures in order to win more space. In the end, the game project will still weigh a lot, but there will also be more different amounts of gameplay in it than just one room, as in the first part (well, the spicy scenes will really be much shorter than in the first part, but not it is worth forgetting that when creating the first part, I still did not know how much, and learned in the process of coding)
I have everything for now - I hope - my train of thought and what I'm going to do - you like it. Oh and yes - everything that I'm going to do - already coincides with my skill, so I'm sure - I will not fail in the implementation of this idea. ^^
Thank you for your attention =^.^=
((( I would like to express special thanks to my friend
for his help in creating the space station, and also to Kenzo clan to allow me use their space for my stuff ^.^)))Hi,
After a long reflection, I decided that I want to approach the creation of a game project even more seriously, and therefore - I took a rather serious amount of work that I want to complete by the first update of the second part of my game project.
I also decided to share with you the map (these are sketches, it will not be in the game, since it will still be difficult to get lost in that one), and the order of actions (in general, in view of the features of the engine - for now everything will be somewhat linear, but in the future I will find a way how to do more different directions) that await you in the first update of my game project, at least - I already have practically enough knowledge for this in terms of programming (although I honestly admit - my real work + work on video and other orders - often confuses me, and knowledge in the field of coding is dulled, but so far, it seems, I succeed deal with this problem).
I am already working on it, and I can say that by the release of the first update there will be at least 1000 lines of code (perhaps there will even be some mess in this code, which I will have to clean up later if necessary), and possibly - the update will be released later on August 22-24, but I will try not to delay the release for more than 3-5 days, however - if something goes wrong - in some places the game project may turn out to be raw, but in future updates I will fix it.
Oh, and yes, for all those who were clearly not satisfied with the large size of the project - I will trim the video materials as much as possible, but I will still try to make sure that they do not lose quality too much + in some places I will replace part animations with pictures in order to win more space. In the end, the game project will still weigh a lot, but there will also be more different amounts of gameplay in it than just one room, as in the first part (well, the spicy scenes will really be much shorter than in the first part, but not it is worth forgetting that when creating the first part, I still did not know how much, and learned in the process of coding)
I have everything for now - I hope - my train of thought and what I'm going to do - you like it. Oh and yes - everything that I'm going to do - already coincides with my skill, so I'm sure - I will not fail in the implementation of this idea. ^^
Thank you for your attention =^.^=
The Exotic Service =^.^=
General | Posted 5 years agoHi,
in this project I will try to show the story, in which Shine will visit an extremely unusual and beautiful place (I suppose - it looks like Paris ...), and while she will enjoying the local attractions at night - at some point - she herself will become an object of observation ... And what will come of it in the end ... Well ... I think - the night will clearly not be boring ... =^.~=
I will try to finish this project in 5 days, but could take 2 more extra days, if I will ask my friend ShuraGear525 some help with dialogues fix again, but, the intro to this project is already done,
links on the intro are available here - https://www.furaffinity.net/view/37586548/
Hope - You would like it =^.~=
P.S. A beautiful renamon in the video -
P.S.S. I will try to make this project not too difficult to leave more energy to work on the game, and if all goes well - somewhere on August 22-24, I will already upload online the first version of my Act-2 game with new scripts already in use ... ( I think - I'll try to add the Krystal's room, maybe - a little wandering through the corridors of the space station ... And maybe - I'll try to add one enemy, and one positive character (with a positive character initially there will be no vulgar scenes, since I need to adhere to a certain plot, but in the future, I will find the right way to liberate the beloved blue fox by many...^.~)
in this project I will try to show the story, in which Shine will visit an extremely unusual and beautiful place (I suppose - it looks like Paris ...), and while she will enjoying the local attractions at night - at some point - she herself will become an object of observation ... And what will come of it in the end ... Well ... I think - the night will clearly not be boring ... =^.~=
I will try to finish this project in 5 days, but could take 2 more extra days, if I will ask my friend ShuraGear525 some help with dialogues fix again, but, the intro to this project is already done,
links on the intro are available here - https://www.furaffinity.net/view/37586548/
Hope - You would like it =^.~=
P.S. A beautiful renamon in the video -

P.S.S. I will try to make this project not too difficult to leave more energy to work on the game, and if all goes well - somewhere on August 22-24, I will already upload online the first version of my Act-2 game with new scripts already in use ... ( I think - I'll try to add the Krystal's room, maybe - a little wandering through the corridors of the space station ... And maybe - I'll try to add one enemy, and one positive character (with a positive character initially there will be no vulgar scenes, since I need to adhere to a certain plot, but in the future, I will find the right way to liberate the beloved blue fox by many...^.~)
LOKP-ACT2-Tests with all three codes ended successfully!
General | Posted 5 years agoHi,
you have no idea what I had to go through trying to make the code for * password * work along with the code for * random event * ...
And the *funny* thing is that separately, these two codes work perfectly (but, to make them work like this - I had to tinker with them properly, adjusting them exactly to my needs, but nevertheless everything worked logically) ... But as soon as I put them together ... In general, if you ask me - which of my projects is the most depraved - I will honestly tell you - if you want to see the real debauchery - for that you should see the code I wrote when creating this short working project!!! ...
...Uff okay, I think I'm letting off steam ... so I can continue... =^.^=
And finally - time has come to try Quick time event code... Well, I did prepared my self to worse, since I was more then sure that will be problems...And sure...They was!...But...It's was solved much more easy then two previous, because my mood was more than fighting, and I was not going to retreat ... And... finally - I managed to get these 3 codes to work together in one project, so, I can call this - success, yay ^.^!
Here is the links to experimenting with code :
((( If you don't want to get bored - You can skip all another versions of testing projects and try the final version of the it right away by using those links : https://mega.nz/file/qX4RFbBL#owNcy.....VF0QjmqGhti12c & https://drive.google.com/file/d/1t9.....ew?usp=sharing )))
1) First Experiments with *random* code - https://mega.nz/file/fKByFK7Q#jDyrR.....K_A2XZmTcPQNWU & https://drive.google.com/file/d/198.....ew?usp=sharing
2) Attempt to Mix *random* code and password code (the most head pain, about which I typed a little earlier ) - https://mega.nz/file/jWBEyQwA#_ZRzF.....E_CM-aiBBmObM0 & https://drive.google.com/file/d/1Bv.....ew?usp=sharing
3) Nearly Final Experiment, *random* code mixed with password code and Quick time ones. Yay, all work! - https://mega.nz/file/nOAUhYxb#aBl6v.....N4E8FykEtK4k2U & https://drive.google.com/file/d/1P_.....ew?usp=sharing
(((Small hints : Always remove zeros! ( in future I will fix that, and won't be zeros in places where you need to print answers. Also, pay attention to the capital letters in the tooltips. Spelling the correct answer with the wrong letter size will not be accepted as correct. )))
I already have a lot of ideas - how exactly I will use these codes (((do not worry, battles with enemies will not be looks like * write the text as quick as possible *))) like in fight there definitely will be with quick time moments, and possible in future I also will try to make for every enemy the several random variations of the battle, so it's so even same opponent will not bore you to soon!
But all this will not be all at once - at the beginning I need to think over the plot, the sequence of actions, the table of these actions, and the like, so it will take time. I also need to deal with video projects and orders, so most likely the release of the first working version of the second act will be in 3-4 weeks, but already there I will try to show * something * that will justify the expectation ... ^^
So wish me luck, and thanks for your time and support,
Your naughty ShineSL =^.^=
P.S. I would also like to say that adding these codes significantly complicates the process of creating a game (even the final test project took about 700 lines of code, yes, there were gaps, but not so many), will significantly increase the amount of code that I need to work on ... But I think - since with my level of knowledge I have already reached this point and, in general - I understand the amount of work that I have to do - I have to cope with this, however - I ask you not to rush me, since a really difficult job awaits me.
P.S.S. If I will not have serious problems and conflicts between these codes and other components in act 2 - already in the act 3 I will try to risk to add inventory and maybe even a life line, but maybe it will just be a line of lust, which could work better, I guess, but...Will see, till Act-3 will past some time, and maybe I will find interesting alternatives till this time come...
you have no idea what I had to go through trying to make the code for * password * work along with the code for * random event * ...
And the *funny* thing is that separately, these two codes work perfectly (but, to make them work like this - I had to tinker with them properly, adjusting them exactly to my needs, but nevertheless everything worked logically) ... But as soon as I put them together ... In general, if you ask me - which of my projects is the most depraved - I will honestly tell you - if you want to see the real debauchery - for that you should see the code I wrote when creating this short working project!!! ...
...Uff okay, I think I'm letting off steam ... so I can continue... =^.^=
And finally - time has come to try Quick time event code... Well, I did prepared my self to worse, since I was more then sure that will be problems...And sure...They was!...But...It's was solved much more easy then two previous, because my mood was more than fighting, and I was not going to retreat ... And... finally - I managed to get these 3 codes to work together in one project, so, I can call this - success, yay ^.^!
Here is the links to experimenting with code :
((( If you don't want to get bored - You can skip all another versions of testing projects and try the final version of the it right away by using those links : https://mega.nz/file/qX4RFbBL#owNcy.....VF0QjmqGhti12c & https://drive.google.com/file/d/1t9.....ew?usp=sharing )))
1) First Experiments with *random* code - https://mega.nz/file/fKByFK7Q#jDyrR.....K_A2XZmTcPQNWU & https://drive.google.com/file/d/198.....ew?usp=sharing
2) Attempt to Mix *random* code and password code (the most head pain, about which I typed a little earlier ) - https://mega.nz/file/jWBEyQwA#_ZRzF.....E_CM-aiBBmObM0 & https://drive.google.com/file/d/1Bv.....ew?usp=sharing
3) Nearly Final Experiment, *random* code mixed with password code and Quick time ones. Yay, all work! - https://mega.nz/file/nOAUhYxb#aBl6v.....N4E8FykEtK4k2U & https://drive.google.com/file/d/1P_.....ew?usp=sharing
(((Small hints : Always remove zeros! ( in future I will fix that, and won't be zeros in places where you need to print answers. Also, pay attention to the capital letters in the tooltips. Spelling the correct answer with the wrong letter size will not be accepted as correct. )))
I already have a lot of ideas - how exactly I will use these codes (((do not worry, battles with enemies will not be looks like * write the text as quick as possible *))) like in fight there definitely will be with quick time moments, and possible in future I also will try to make for every enemy the several random variations of the battle, so it's so even same opponent will not bore you to soon!
But all this will not be all at once - at the beginning I need to think over the plot, the sequence of actions, the table of these actions, and the like, so it will take time. I also need to deal with video projects and orders, so most likely the release of the first working version of the second act will be in 3-4 weeks, but already there I will try to show * something * that will justify the expectation ... ^^
So wish me luck, and thanks for your time and support,
Your naughty ShineSL =^.^=
P.S. I would also like to say that adding these codes significantly complicates the process of creating a game (even the final test project took about 700 lines of code, yes, there were gaps, but not so many), will significantly increase the amount of code that I need to work on ... But I think - since with my level of knowledge I have already reached this point and, in general - I understand the amount of work that I have to do - I have to cope with this, however - I ask you not to rush me, since a really difficult job awaits me.
P.S.S. If I will not have serious problems and conflicts between these codes and other components in act 2 - already in the act 3 I will try to risk to add inventory and maybe even a life line, but maybe it will just be a line of lust, which could work better, I guess, but...Will see, till Act-3 will past some time, and maybe I will find interesting alternatives till this time come...
LOKP - The New Adventure - ACT-1 Is Finished =^.^=
General | Posted 5 years agoHi,
this is the last update for my game project of ACT-1, and this update was added a set of positions of a_n_a_l type, and I hope - You would like it =^.~=
links to the game are available here - https://www.furaffinity.net/view/37390484/
But, of course, this is far from the end of my work on this game - in the near future I will start working on the second act, but the process will not be very fast, since I will still need to read the guides on the program in parallel (in order to figure out how to add passwords to the game, quick time moments, and possibly some random events so that the enemies come across in random order), just as I need to do other work (video projects and not only), but don't worry - it definitely won't take several years, since the most difficult thing, in fact - I already have - is the engine of Second Life, so i think everything should be fine with my game streak... =^.^=
Anyway, thanks for Your time and Your support,
Your Naughty ShineSL =^.^=
P.S. The Video Project, based on the Act-1 Of my LOKParody will be online in 2-3 days, also as I will also try to find out - what is wrong with my MAC version of the game, to make it work as well ( If anyone here do have MAC and wish to help - please - leave me a message, thank You!)
this is the last update for my game project of ACT-1, and this update was added a set of positions of a_n_a_l type, and I hope - You would like it =^.~=
links to the game are available here - https://www.furaffinity.net/view/37390484/
But, of course, this is far from the end of my work on this game - in the near future I will start working on the second act, but the process will not be very fast, since I will still need to read the guides on the program in parallel (in order to figure out how to add passwords to the game, quick time moments, and possibly some random events so that the enemies come across in random order), just as I need to do other work (video projects and not only), but don't worry - it definitely won't take several years, since the most difficult thing, in fact - I already have - is the engine of Second Life, so i think everything should be fine with my game streak... =^.^=
Anyway, thanks for Your time and Your support,
Your Naughty ShineSL =^.^=
P.S. The Video Project, based on the Act-1 Of my LOKParody will be online in 2-3 days, also as I will also try to find out - what is wrong with my MAC version of the game, to make it work as well ( If anyone here do have MAC and wish to help - please - leave me a message, thank You!)
A Few Thoughts On What Will Be In TheNext Act Of My LOK G...
General | Posted 5 years agoHi,
even despite the fact that I still use my short vacation to relax - I still had time to think about where I plan to direct the plot and the general idea of my game project.
So, I don’t think that I will try to turn the game into a solid yiff (but this does not mean that it will not be enough in my project, it will be, but it will be presented more correctly than I originally planned), and first of all I’ll try to breathe life into the story, the plot, well, the actual characters that will come across in the way of Krystal, with whom she will have to interact, it is even possible to carry out some of their instructions and the like.
I have a huge space station ( if someone does not remember, or recently found out about my existence - here is a post with screenshots of this space station ( special thanks to my friend Dapvhir for help with it ^^) - https://www.patreon.com/posts/game-.....on-in-34548977 ), and I think I will find a worthy application for each of the compartments of this station ( somewhere there may be some kind of logical tasks, somewhere enemies will wait for you, and the like).
And a few words about the gameplay:
1. Most likely I will not create an inventory. Cause? As many have already noticed - even though I do some work with video materials - their base is taken from Second Life, and, each element added to the equipment will mean that I will have to rewrite a lot, and the game itself will weigh so much that not many have the patience to download it. In extreme cases, there will be inventory, but for items that will be responsible for some plot points, but if the creation of this code proves to be too problematic, I will abandon this idea.
2. So, as I like a series of game *The Walking Dead*, both for the strong plot and for the very simplicity of the implementation of the game process - the gameplay of my game will be similar to that. The main part of the tasks will be solved through dialogs, and I will also try to add * quick time events *, where you have to make decisions faster, and, in the case of not making the right choice, there will be consequences.
3. As for the video materials - I will noticeably reduce their number (since I found out that many people didn’t even understand why the game weighs so much, since they themselves missed most of these animations by skipping game scenes to fast), and, for each acting character, there will be 3 poses with 2-4 accelerations of those and 2-3 frames of 7-10 seconds per change of angle. I will also try to trim the video files without losing their quality, I think - I will win about 20-30% of their original size, so the next act will not weigh too much, at least in the beginning.
Important note - Since I am still a beginner in programming - not all my ideas will be immediately present in the second act, since as far as possible I will read the guides and learn, and only after that I will add them
Thank You for Your attention,
Your Naughty ShineSL =^.^=
P.S. And don’t worry about my not the best English, since, when it comes to the game project - my English-speaking friends will help me with story/dialogues editing ^.^
even despite the fact that I still use my short vacation to relax - I still had time to think about where I plan to direct the plot and the general idea of my game project.
So, I don’t think that I will try to turn the game into a solid yiff (but this does not mean that it will not be enough in my project, it will be, but it will be presented more correctly than I originally planned), and first of all I’ll try to breathe life into the story, the plot, well, the actual characters that will come across in the way of Krystal, with whom she will have to interact, it is even possible to carry out some of their instructions and the like.
I have a huge space station ( if someone does not remember, or recently found out about my existence - here is a post with screenshots of this space station ( special thanks to my friend Dapvhir for help with it ^^) - https://www.patreon.com/posts/game-.....on-in-34548977 ), and I think I will find a worthy application for each of the compartments of this station ( somewhere there may be some kind of logical tasks, somewhere enemies will wait for you, and the like).
And a few words about the gameplay:
1. Most likely I will not create an inventory. Cause? As many have already noticed - even though I do some work with video materials - their base is taken from Second Life, and, each element added to the equipment will mean that I will have to rewrite a lot, and the game itself will weigh so much that not many have the patience to download it. In extreme cases, there will be inventory, but for items that will be responsible for some plot points, but if the creation of this code proves to be too problematic, I will abandon this idea.
2. So, as I like a series of game *The Walking Dead*, both for the strong plot and for the very simplicity of the implementation of the game process - the gameplay of my game will be similar to that. The main part of the tasks will be solved through dialogs, and I will also try to add * quick time events *, where you have to make decisions faster, and, in the case of not making the right choice, there will be consequences.
3. As for the video materials - I will noticeably reduce their number (since I found out that many people didn’t even understand why the game weighs so much, since they themselves missed most of these animations by skipping game scenes to fast), and, for each acting character, there will be 3 poses with 2-4 accelerations of those and 2-3 frames of 7-10 seconds per change of angle. I will also try to trim the video files without losing their quality, I think - I will win about 20-30% of their original size, so the next act will not weigh too much, at least in the beginning.
Important note - Since I am still a beginner in programming - not all my ideas will be immediately present in the second act, since as far as possible I will read the guides and learn, and only after that I will add them
Thank You for Your attention,
Your Naughty ShineSL =^.^=
P.S. And don’t worry about my not the best English, since, when it comes to the game project - my English-speaking friends will help me with story/dialogues editing ^.^
The Pleasure Of Lust =^.^=
General | Posted 5 years agoHi,
in this project I will try to show the story, in which Life often divorces people in different directions, and Shine, like Sarah - although they were pretty close friends - quite often worked in different studios. However - this did not prevent them from communicating with each other, and when the opportunity was given to combine the work of two studios in a rather paradise of the resort, not far from the elite beaches - they gladly accepted this opportunity. However, when the working day was over, and they were heading towards their holiday houses - they only got a stronger desire to spend more time with each other ...=^.~=
Given the few days of vacation (Because, as I have a birthday very soon) - I will try to finish this project in 7-8 days, but could take 2 more extra days, if I will ask my friend ShuraGear525 some help with dialogues fix again, but, the intro to this project is already done, here is direct link on it -
( Link(s) In This Post - https://www.furaffinity.net/view/37088527/ )
Hope - You would like it =^.~=
P.S. I think that this project will have a continuation, and most likely - I plan to make group fun in the future...^^
P.S.S. This bunny was created by me with all the love for the character Sasha, the creator of which is talanted Jeremy Bernal (
EvilArt ) =^.^=
in this project I will try to show the story, in which Life often divorces people in different directions, and Shine, like Sarah - although they were pretty close friends - quite often worked in different studios. However - this did not prevent them from communicating with each other, and when the opportunity was given to combine the work of two studios in a rather paradise of the resort, not far from the elite beaches - they gladly accepted this opportunity. However, when the working day was over, and they were heading towards their holiday houses - they only got a stronger desire to spend more time with each other ...=^.~=
Given the few days of vacation (Because, as I have a birthday very soon) - I will try to finish this project in 7-8 days, but could take 2 more extra days, if I will ask my friend ShuraGear525 some help with dialogues fix again, but, the intro to this project is already done, here is direct link on it -
( Link(s) In This Post - https://www.furaffinity.net/view/37088527/ )
Hope - You would like it =^.~=
P.S. I think that this project will have a continuation, and most likely - I plan to make group fun in the future...^^
P.S.S. This bunny was created by me with all the love for the character Sasha, the creator of which is talanted Jeremy Bernal (
EvilArt ) =^.^=LOKP - The New Adventure - The *Missionary*+Bonus ^^
General | Posted 5 years agoHi,
I used a slightly new code in the process of creating the game menu *Missionary*(and the bonus menu *Cowgirl* too), so if you notice any errors in the game - please - let me know.
And for now - I posting a link to the latest version of my game :
( Link In This Post - https://www.furaffinity.net/view/37016098/ )
Hope - You would like, and
Thank You For Your Attention =^.^=
P.S. As always - I am very grateful for the help in editing dialogs by my friend - ShuraGear525 =^.^=
P.S.S. Small hint - You can always remove the dialog menu by pressing * H * or use middle mouse button. For more info - check * HELP *menu inside game ^.~
I used a slightly new code in the process of creating the game menu *Missionary*(and the bonus menu *Cowgirl* too), so if you notice any errors in the game - please - let me know.
And for now - I posting a link to the latest version of my game :
( Link In This Post - https://www.furaffinity.net/view/37016098/ )
Hope - You would like, and
Thank You For Your Attention =^.^=
P.S. As always - I am very grateful for the help in editing dialogs by my friend - ShuraGear525 =^.^=
P.S.S. Small hint - You can always remove the dialog menu by pressing * H * or use middle mouse button. For more info - check * HELP *menu inside game ^.~
LOK Parody Game Project Status
General | Posted 5 years agoHi ^^,
In order to not to be too silent, I decided to write a few words about what is happening at the moment in the process of working on my video game project...
So what would I like to say?...
I found several guides on how to add inventory items to the game, as well as how to insert logic tasks, passwords and other things that can diversify the gameplay!
Of course, it will not be easy at all to undestand all of this gides, but, I think that 2 months ago no one would believe that I could create a game project of a level that I am already making, so I have an optimistic attitude about the future of my game project, but I will try to enter these elements only after the completion of my first part of the game project.
So, in the second part of my game project - I’ll be much more serious in thinking through the sequence of actions before directly recording video files, and maybe I’ll generally make a decent-sized diagram with a script — which scenario move and which character it will be possible to complete.
But still, the main thing for me is to finally improve my health and finish several video orders, and with due luck (And after finishing first part of my game project of course) - I will start to work on second part of my game project, and I'm sure - it's will be much richer and more interesting then first one!
But, for now, that's all, Thanks for your attention,
Your Naughty ShineSL =^.^=
P.S. I will try to finish next update of my game project till weekends, or their beginning, but, for public it's will be on few days later ^^
P.S.S. And yes - if speaking about second part of my game project - there will be much less events and adult poses for each character in it to fit at least a few characters into the plot of the second part.
In order to not to be too silent, I decided to write a few words about what is happening at the moment in the process of working on my video game project...
So what would I like to say?...
I found several guides on how to add inventory items to the game, as well as how to insert logic tasks, passwords and other things that can diversify the gameplay!
Of course, it will not be easy at all to undestand all of this gides, but, I think that 2 months ago no one would believe that I could create a game project of a level that I am already making, so I have an optimistic attitude about the future of my game project, but I will try to enter these elements only after the completion of my first part of the game project.
So, in the second part of my game project - I’ll be much more serious in thinking through the sequence of actions before directly recording video files, and maybe I’ll generally make a decent-sized diagram with a script — which scenario move and which character it will be possible to complete.
But still, the main thing for me is to finally improve my health and finish several video orders, and with due luck (And after finishing first part of my game project of course) - I will start to work on second part of my game project, and I'm sure - it's will be much richer and more interesting then first one!
But, for now, that's all, Thanks for your attention,
Your Naughty ShineSL =^.^=
P.S. I will try to finish next update of my game project till weekends, or their beginning, but, for public it's will be on few days later ^^
P.S.S. And yes - if speaking about second part of my game project - there will be much less events and adult poses for each character in it to fit at least a few characters into the plot of the second part.
Experiments With Krystal On Legacy Body
General | Posted 5 years agoYes, I'm already preparing an updated version of Krystal for the next part of my game project ( I decide to cut my game project in future on parts to avoid making game to large, and also - to avoid limit my self with what is going to be in my game project as well), and I wish to hear Your opinion - which appearance is closer to You.
( Video Link(s) Is here - https://www.furaffinity.net/view/36874004/ )
In this video I have already two versions of Krystal, based on new Legacy Body, and there are several differences between them:
- Body Shape ( deferent head size, hips size, butt size etc )
- Hair type and size
- texture color ( darker and brighter )
- Gloss level
- Nipple color, piercing and few other not so important deferences.
And, I would like to hear Your opinion - what do You like more in comparison between them, so that in the finale I can choose all the best, and even possibly - combine the best of both appearances into one Krystal... ^.^
Thank You for Your time and possible participation in my small * social survey * =^.~=
( Video Link(s) Is here - https://www.furaffinity.net/view/36874004/ )
In this video I have already two versions of Krystal, based on new Legacy Body, and there are several differences between them:
- Body Shape ( deferent head size, hips size, butt size etc )
- Hair type and size
- texture color ( darker and brighter )
- Gloss level
- Nipple color, piercing and few other not so important deferences.
And, I would like to hear Your opinion - what do You like more in comparison between them, so that in the finale I can choose all the best, and even possibly - combine the best of both appearances into one Krystal... ^.^
Thank You for Your time and possible participation in my small * social survey * =^.~=
FA Admin: Avatar Removal
General | Posted 5 years agoJournal update:
Yes, it seems in accordance with the rules *Section 3.3 - "Mature/Adult links are prohibited on General-rated or public areas unless the content requires a login or age verification. This includes advertisements visible on the target URL."* that links on adult content is not allowed for journal, in the info on your page or in shouts, so people - please - be careful with such things, since I've seen a lot of links on adult content, which is open for public on many pages.
Older Post :
Hi people,
today I received a Warning Notice (1st Level Offense) for my avatar to this site, which I did holded for about two years, and even as I'm still really surprised for ALL this time NO ONE said me about that something is wrong with my avatar - I know whats my mistake anyway, since I did checked only * Terms Of Service * rules, and in all other cases I was simply guided by the general rules that are used on other Internet resources - Now I will be more careful when using this Internet resource.
And in this regard - I have the following questions:
- Is it permissible to use links to adult content in the Journal?
- If the post, the description contains links for adults, and the post itself is for the PG or Mature audience, is this allowed?
- Is it allowed to leave links to adult content in public correspondence on a page or post that is intended not only for an adult audience?
- Is it allowed to have any adult links on the profile description base page ( Since anyone, who visited the user profile, can see these links )?
Thanks in advance for your answers!
Yes, it seems in accordance with the rules *Section 3.3 - "Mature/Adult links are prohibited on General-rated or public areas unless the content requires a login or age verification. This includes advertisements visible on the target URL."* that links on adult content is not allowed for journal, in the info on your page or in shouts, so people - please - be careful with such things, since I've seen a lot of links on adult content, which is open for public on many pages.
Older Post :
Hi people,
today I received a Warning Notice (1st Level Offense) for my avatar to this site, which I did holded for about two years, and even as I'm still really surprised for ALL this time NO ONE said me about that something is wrong with my avatar - I know whats my mistake anyway, since I did checked only * Terms Of Service * rules, and in all other cases I was simply guided by the general rules that are used on other Internet resources - Now I will be more careful when using this Internet resource.
And in this regard - I have the following questions:
- Is it permissible to use links to adult content in the Journal?
- If the post, the description contains links for adults, and the post itself is for the PG or Mature audience, is this allowed?
- Is it allowed to leave links to adult content in public correspondence on a page or post that is intended not only for an adult audience?
- Is it allowed to have any adult links on the profile description base page ( Since anyone, who visited the user profile, can see these links )?
Thanks in advance for your answers!
Desired Meeting - The Aftermath =^.^=
General | Posted 5 years agoHi,
in this project I want to show the continue of romantic relationship between Shine and Nicholas (
), in which, from the moment of the first part of the video project, several months have passed, and they live together, enjoying life, and each other... And even despite this - they manage to make each other night unforgettable for each other, and this night will not be an exception ... =^.~=...
I will try to finish this project in 5 days, but could take 2 more extra days, if I will ask my friend ShuraGear525 some help with dialogues fix again, and I hope - You would like the finished version of this project... =^.~=
Thanks for your time, yours naughty ShineSL =^.^=
in this project I want to show the continue of romantic relationship between Shine and Nicholas (
), in which, from the moment of the first part of the video project, several months have passed, and they live together, enjoying life, and each other... And even despite this - they manage to make each other night unforgettable for each other, and this night will not be an exception ... =^.~=...I will try to finish this project in 5 days, but could take 2 more extra days, if I will ask my friend ShuraGear525 some help with dialogues fix again, and I hope - You would like the finished version of this project... =^.~=
Thanks for your time, yours naughty ShineSL =^.^=
LOKP - The New Adventure - The *Doggystyle* Added =^.^=
General | Posted 5 years agoHi,
I finally figured out how to make transitions in dialogs and tables much more flexible, and therefore, in the near future - I will use this knowledge, but, for now - I posting a link to the latest version of my game :
( Could be find there, in the description for this post - https://www.furaffinity.net/view/36590757/ )
Hope - You would like, and
Thank You For Your Attention =^.^=
P.S. As always - I am very grateful for the help in editing dialogs by my friend - ShuraGear525 =^.^=
P.S.S. Small hint - You can always remove the dialog menu by pressing * H * or use middle mouse button. For more info - check * HELP *menu inside game ^.~
I finally figured out how to make transitions in dialogs and tables much more flexible, and therefore, in the near future - I will use this knowledge, but, for now - I posting a link to the latest version of my game :
( Could be find there, in the description for this post - https://www.furaffinity.net/view/36590757/ )
Hope - You would like, and
Thank You For Your Attention =^.^=
P.S. As always - I am very grateful for the help in editing dialogs by my friend - ShuraGear525 =^.^=
P.S.S. Small hint - You can always remove the dialog menu by pressing * H * or use middle mouse button. For more info - check * HELP *menu inside game ^.~
The International Greeting =^.^=
General | Posted 5 years agoIn this project I want to show the story of the naughty city girl, who decided to take a break from the bustle of the city in a small village in the vicinity of which ancient tribes still live, but they do not interfere with the villagers in any way due to the long-standing agreement of friendship, however - when the bunny decided to relax in the local warm springs - she simply could not go unnoticed ... =^.~=
I will try to finish this project in 5 days, but could take 2 more extra days, if I will ask my friend ShuraGear525 some help with dialogues fix again, and I hope - You would like the finished version of this project... =^.~=
Thanks for your time, yours naughty ShineSL =^.^=
P.S. It’s not a secret for many, however, I'll write again - I created this bunny being inspired by the work of one of my favorite artists - Jeremy Bernal =^.^=
I will try to finish this project in 5 days, but could take 2 more extra days, if I will ask my friend ShuraGear525 some help with dialogues fix again, and I hope - You would like the finished version of this project... =^.~=
Thanks for your time, yours naughty ShineSL =^.^=
P.S. It’s not a secret for many, however, I'll write again - I created this bunny being inspired by the work of one of my favorite artists - Jeremy Bernal =^.^=
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