QUESTION : is resolution too small ?
Posted 4 years agoIt's all in the title, do you think I post stuff at too low a resolution ?
A rafflz !
Posted 4 years agoI forgot about this but it's not too late, there's a raffle with art of mine to be won going on there :
https://www.furaffinity.net/journal/9793901
I thought you needed to watch him too to enter the raffle but apparently not ? Well whatever you can read it all yourself
https://www.furaffinity.net/journal/9793901
I thought you needed to watch him too to enter the raffle but apparently not ? Well whatever you can read it all yourself
Since Kiribbaku is apparently verboten
Posted 4 years agoWhen I do it anyway given I got blasted with a 1 week suspend, that one Kiribaku pic I posted on twitter won't be posted here ! Nor the one pic next week !
So you know when to find it. Or on Newgrounds
So you know when to find it. Or on Newgrounds
I finished the Kiribaku comic BTW.
Posted 5 years agoIt's on my newgrounds or twitter at this point, links on the profile page I'm too lazy to copy paste them.
If you're noticing the absence of a particular comic
Posted 5 years agoI suggest you head to https://vonboche.newgrounds.com/ to read the latest pages ! Or onto whichever yaoi websites has it re-uploaded ! I'll finish it, in fact it's almost done but obviously you won't see it here. Not sure it matters too much given that it was human-centric anyway but there ya go ye've been warned.
How does that even work.
Posted 5 years agoI try to make it so that the YAGM folder is below the Spit Low and Disintegrity remake folders since it's pretty much done. Since it's horribly inconvenient to order those folder around, you have to press arrows to make them go up ad down and it reloads the page everytime, you can't just assign a number to it.
But wait ! You press the arrow down for the folder at the top... It goes down 3 rows. Not 1. And the folder that used to be 3 rows down is now at the top, not the folder that was just below the top.
It gets even better tho ! Line 2&3 ? Can't move them up. You just can't, you press the up arrow and nothing happens. That being said, if you press down on any of these two... they also go to line 4. But then again, if you press up arrow on that 4th line folder ? It goes to line 1, right ? Well yes, except, no. Sometimes it gets the 5th line folder onto line 2.
So, how to you get the folder that used to be line 3 but is now line 4 into line 2 ? You press the down arrow twice, then the up arrow once.
Simple, really.
But wait ! You press the arrow down for the folder at the top... It goes down 3 rows. Not 1. And the folder that used to be 3 rows down is now at the top, not the folder that was just below the top.
It gets even better tho ! Line 2&3 ? Can't move them up. You just can't, you press the up arrow and nothing happens. That being said, if you press down on any of these two... they also go to line 4. But then again, if you press up arrow on that 4th line folder ? It goes to line 1, right ? Well yes, except, no. Sometimes it gets the 5th line folder onto line 2.
So, how to you get the folder that used to be line 3 but is now line 4 into line 2 ? You press the down arrow twice, then the up arrow once.
Simple, really.
I enabled the shinies thingy.
Posted 6 years agoDon't really know if it's gonna cost me my paypal account given the rocky relationship between PP and FA but okay...
y am i gettin watchers i haven't uploaded in a while
Posted 6 years agoNevermind. You know at some point I'll have like 100 pages of remade comic to upload and that'll be reaally satisfying.
Well, well, welcome tumblrite in exodus
Posted 7 years agoSucks, eh ?
I'd like to mention that this is the best music in the world
Posted 7 years agohttps://www.youtube.com/watch?v=OQ7.....s0&t=1839s
And if you don't like it you're going to hell before you die
And if you don't like it you're going to hell before you die
>>I need MORE pinions
Posted 7 years agoOkay, first one is chosen, now what pattern is better ?
https://twitter.com/RodVonBoche/sta.....00451934920705
https://twitter.com/RodVonBoche/sta.....00451934920705
>I need opinions
Posted 7 years agoWhy am I getting watchers ?
Posted 7 years agoI haven't posted anything in like a week, where do you people come from ?
A question to trans people in my audience, if I've any
Posted 8 years agoIs "trap" offensive ?
Is swallowing cannibalism ?
Posted 8 years agoI think it's an important question. Does gurgling cum makes you a cannibal ?
Evil Within 2
Posted 8 years agoEeeeyy I know you all come here to read in depth reviews of games that I don't think anyone cares about, so here we go ! I finished The Evil Within 2 and here’s what I think :
Eh.
It’s a far less interesting game than its predecessor was and doesn’t really improve in the way I would have wanted. The first game was a 3rd person shooter that stood out from the crowd in how you could be effective with your very limited ressources while NOT playing stealthily, essentially being Resident Evil 4 again rather than the Last Of Us, which was cool. Nothing too special, but it was fun if janky and had some pretty decent level design to accompany it, good visuals and pacing even if the story and characters were non-existent. Evil Within 2 has removed a lot of the jank but a lot of the fun too, it alos removed the tight level design, visuals have their moments still but there’s nowhere near the amount of variety that was present in the first game, story and characters are arguably better but still not good. It ends up much closer to The Last Ofu Us rather than RE4, so fuck me I guess.
Evil Within 2 removed some of the options that made stealth merely an option. So you’re forced into it. And it’s better than it was in the first game ! But a lot less enjoyable than the action is, said action suffered as a result of the looser level design and enemy that stagger much less than they did in the first game and move a lot more making headshots a lot harder to pull off. So it’s all about stealth, which I only ever used to get a lay of the land in the first game to know where to lead enemy around once I start shooting. Here, there’s nothing to lead them to. There are hardly any traps to lead them into, no point in clumping them together to take them out in one swoop, so you just single them out and knife them. I’d be lying if I said it wasn’t fun in some respect but it’s not what I wanted, and its easily abusable.
When push comes to shove, the level design doesn’t hold a candle to that of the first game. It was always very tight, very linear with occasionally some more open spaces which offered you some small amount of exploration. The second game now has a lot of its playtime spent inside large open levels, which largely serves to fuck up the pacing of the game by forcing you into safe zones to save often so that you don’t have to re-do all you just did.
Still there remains linear levels focused on being approached one way, too bad they’re just worse than what we saw in the previous title. A similar situation occurs in both games around the same time. You’re stuck in a room and you know enemies will soon flood the place. In the first game it’s obvious due to the amount of traps around which you will have to make use of, so you make a plan first then start the wave and kill em all efficiently, it’s all gamey and dumb but it’s also fun. In the second game, you see the enemies on the floor and behind locked doors, you’ll know they’ll come, there’s nothing in the level to help you, it’s basically a flat space full of nothing. The best you can do is kill the few in your reach before the wave starts, perhaps placing a bomb there if you have any…
One asks you to use the environment carefully as to make sure you waste as little ressources as possible, the other just asks you to throw your ressources away without any more subtlety to it.
Speaking of ressources, the first game had crafting ! … Well you could craft bolts for your crossbow. So it was simple, and it worked fine. This sequel has crafting ! The typical kind. The annoying kind. You grab some shit here and there to make bullets later. I don’t see what’s fun about that. Just give me bullets. I don’t need to make them myself, just give me fucking ammo. You also have two other ressources to gain some new abilities and improve your weapons, both of which were a snigle ressource in the first game forcing you to choose between firepower and defense. Now you don’t need to.
Story wise, it’s mediocre. The basline is cliché but whatever, a story is only as compelling as its characters, if you care for them, then you care for what happens to them. Problem is the voice acting is average, character design is average, the dialog are typical video-game fare, only serviceable and sadly completely devoid of subtlety. It’s just pretty damn meh. There’s nothing special in there.
The plot does nothing to improve that. You’re chasing after your daughter ! Who, as players, we have never seen, so fuck if I care. The first game had this problem as well, often making us chase after a mentally handicapped character without ever bother to show us why we should care about his well being beyond the fact that “it’s a hummaaan beeeeing”. You’d think they’d learn. But they didn’t.
What they did improve on was simply putting MORE plot in there. The first game felt aimless for the most part. This one is much easier to follow, way more talkative than was the first as well. To the point where the main characters just has this video game habit to mutter to himself all the time. He seemed strangely disconnected from everything in the first game, now he can’t shut up.
The antagonists could have saved it all I suppose. But they don’t, they don’t impact the world as heavily as the first game’s antagonist thus they feel less relevant, they’re not particularly charismatic and they come at you one after another, which makes the second villain feel so utterly forced. He could easily be written off the script without anything of substance being lost, the hallmark of a great character ! He’s not the only character like that, they’re all expednables and add nothing much to it all but break the silence.
It all sounds pretty damning, more than I wish to be since in all honesty I enjoyed my time with the game. It’s fine enough. It often looks very good, sounds good, feels good, there’s nothing too wrong with it. It’s just bland, blander than the first game. It’s sad given that imagination is at the center of the games since it all happens within the character’s minds and yet it’s formulaic as hell. I would have hoped the sequel would be wilder than the first game, make true on the promise that was shown then, expand on the ideas thrown rather than them just being window dressing. I’m not mad, not even that disappointed. But looking at it objectively, I can’t praise it as much as I can bash it.
Eh.
It’s a far less interesting game than its predecessor was and doesn’t really improve in the way I would have wanted. The first game was a 3rd person shooter that stood out from the crowd in how you could be effective with your very limited ressources while NOT playing stealthily, essentially being Resident Evil 4 again rather than the Last Of Us, which was cool. Nothing too special, but it was fun if janky and had some pretty decent level design to accompany it, good visuals and pacing even if the story and characters were non-existent. Evil Within 2 has removed a lot of the jank but a lot of the fun too, it alos removed the tight level design, visuals have their moments still but there’s nowhere near the amount of variety that was present in the first game, story and characters are arguably better but still not good. It ends up much closer to The Last Ofu Us rather than RE4, so fuck me I guess.
Evil Within 2 removed some of the options that made stealth merely an option. So you’re forced into it. And it’s better than it was in the first game ! But a lot less enjoyable than the action is, said action suffered as a result of the looser level design and enemy that stagger much less than they did in the first game and move a lot more making headshots a lot harder to pull off. So it’s all about stealth, which I only ever used to get a lay of the land in the first game to know where to lead enemy around once I start shooting. Here, there’s nothing to lead them to. There are hardly any traps to lead them into, no point in clumping them together to take them out in one swoop, so you just single them out and knife them. I’d be lying if I said it wasn’t fun in some respect but it’s not what I wanted, and its easily abusable.
When push comes to shove, the level design doesn’t hold a candle to that of the first game. It was always very tight, very linear with occasionally some more open spaces which offered you some small amount of exploration. The second game now has a lot of its playtime spent inside large open levels, which largely serves to fuck up the pacing of the game by forcing you into safe zones to save often so that you don’t have to re-do all you just did.
Still there remains linear levels focused on being approached one way, too bad they’re just worse than what we saw in the previous title. A similar situation occurs in both games around the same time. You’re stuck in a room and you know enemies will soon flood the place. In the first game it’s obvious due to the amount of traps around which you will have to make use of, so you make a plan first then start the wave and kill em all efficiently, it’s all gamey and dumb but it’s also fun. In the second game, you see the enemies on the floor and behind locked doors, you’ll know they’ll come, there’s nothing in the level to help you, it’s basically a flat space full of nothing. The best you can do is kill the few in your reach before the wave starts, perhaps placing a bomb there if you have any…
One asks you to use the environment carefully as to make sure you waste as little ressources as possible, the other just asks you to throw your ressources away without any more subtlety to it.
Speaking of ressources, the first game had crafting ! … Well you could craft bolts for your crossbow. So it was simple, and it worked fine. This sequel has crafting ! The typical kind. The annoying kind. You grab some shit here and there to make bullets later. I don’t see what’s fun about that. Just give me bullets. I don’t need to make them myself, just give me fucking ammo. You also have two other ressources to gain some new abilities and improve your weapons, both of which were a snigle ressource in the first game forcing you to choose between firepower and defense. Now you don’t need to.
Story wise, it’s mediocre. The basline is cliché but whatever, a story is only as compelling as its characters, if you care for them, then you care for what happens to them. Problem is the voice acting is average, character design is average, the dialog are typical video-game fare, only serviceable and sadly completely devoid of subtlety. It’s just pretty damn meh. There’s nothing special in there.
The plot does nothing to improve that. You’re chasing after your daughter ! Who, as players, we have never seen, so fuck if I care. The first game had this problem as well, often making us chase after a mentally handicapped character without ever bother to show us why we should care about his well being beyond the fact that “it’s a hummaaan beeeeing”. You’d think they’d learn. But they didn’t.
What they did improve on was simply putting MORE plot in there. The first game felt aimless for the most part. This one is much easier to follow, way more talkative than was the first as well. To the point where the main characters just has this video game habit to mutter to himself all the time. He seemed strangely disconnected from everything in the first game, now he can’t shut up.
The antagonists could have saved it all I suppose. But they don’t, they don’t impact the world as heavily as the first game’s antagonist thus they feel less relevant, they’re not particularly charismatic and they come at you one after another, which makes the second villain feel so utterly forced. He could easily be written off the script without anything of substance being lost, the hallmark of a great character ! He’s not the only character like that, they’re all expednables and add nothing much to it all but break the silence.
It all sounds pretty damning, more than I wish to be since in all honesty I enjoyed my time with the game. It’s fine enough. It often looks very good, sounds good, feels good, there’s nothing too wrong with it. It’s just bland, blander than the first game. It’s sad given that imagination is at the center of the games since it all happens within the character’s minds and yet it’s formulaic as hell. I would have hoped the sequel would be wilder than the first game, make true on the promise that was shown then, expand on the ideas thrown rather than them just being window dressing. I’m not mad, not even that disappointed. But looking at it objectively, I can’t praise it as much as I can bash it.
Si des français veulent lire français
Posted 8 years agoAllons enfant de la hon hon hon
Y'a des gens, mais alors au moins trois, qui me demandent de poster des trucs mignons. Donc j'ai traduit UNE BD, parce que ça prend des plombes. Mais si ça intéresse, elle est là, cependant vous l'avez déjà lue en anglais et c'est surtout pornographique plutôt qque mignon mais ça tant pis, alors prout :
http://disintegritycomic.tumblr.com/
And for the english speakers wondering what this is all about : don't.
Anyway there won't be another page tomorrow cos shits take me forever and that makes me wanna die. Okay bye.
Y'a des gens, mais alors au moins trois, qui me demandent de poster des trucs mignons. Donc j'ai traduit UNE BD, parce que ça prend des plombes. Mais si ça intéresse, elle est là, cependant vous l'avez déjà lue en anglais et c'est surtout pornographique plutôt qque mignon mais ça tant pis, alors prout :
http://disintegritycomic.tumblr.com/
And for the english speakers wondering what this is all about : don't.
Anyway there won't be another page tomorrow cos shits take me forever and that makes me wanna die. Okay bye.
Sorry for the lack of pages
Posted 8 years agoBut I'm just struggling right now. Can't concentrate. No motivation. Nothing.
Did you know that comissions were opened ?
Posted 8 years agoCos they are.
Kay bye.
Kay bye.
Folders !
Posted 8 years agoCreate a new folder and it'll go at the end of the pile. Cos that's smart.
To bring him up you have to press a button that raises it one rank and actualizes the page.
You need to do that for every rank up since you can't just drag & drop or number it.
I'm no web designer but this is such garbage.
To bring him up you have to press a button that raises it one rank and actualizes the page.
You need to do that for every rank up since you can't just drag & drop or number it.
I'm no web designer but this is such garbage.
Sidon, double dick or single unit ?
Posted 8 years agoAll of yeh who donate to my Patreon like you ought to
Posted 8 years agoGo there and tell me what you'd prefer me working on next :
https://www.patreon.com/posts/11410156
For those of you who'd really like to know what the options are, AHAH donate to my patreon you fucko.
https://www.patreon.com/posts/11410156
For those of you who'd really like to know what the options are, AHAH donate to my patreon you fucko.
Pointless shite.
Posted 8 years agoGIMME DOUGH ON PATREON I4M ALL BOUT DAT BRED BOOOOI
Hm. Now. This is my break. Stream of consciousness incoming as my break will consist of me typing whatever I feel like on this keyboard. As you can see I started with asking money on Patreon, I figured it was a decent introduction. Obviously, it's not, and it doesn't fit anywhere, and no one will be able to understand why I thought it was worth typing, it's of no importance though. I first thought of typing something that had a point, yaknow, and I already anticipated in this text I was about to write that I would make some self-depreciative obnoxious patreon-begging joke for some reasons. No, it doesn't really legitimize it in any way, but who cares really.
So often you can see people bitching about their art, saddened by their perceived lack of improvement. I have been one such artist some time ago, while i've not improved to the point of self-aggrandizing myself and qualify what I do as "good", mostly because I don't care, today I have noticed an improvement in my art. Nothing spectacular, nothing I think anyone really paid attention to or would compliment me on.
Yet it's here. I shade hair better. It's not a pun, I'm not losing my hair, fuck off, no, I just am better at giving hair some depth. I noticed that whilst shading Angel's hair. Also I used the words "whilst", I'm a fucking GGGGGGENIUS. https://www.youtube.com/watch?v=42WcfkpaY50
It's so meager and shite. It's good to know but it's not spectacular enough to care.
When I started drawing, I was really satisfied with what I did. It wasn't good, I had no real input as to what became of every drawing I started, it might be thanks to that I ended up liking it. Rather than failing at drawing what I wanted, I succeeded in drawing whatever. It happened because I didn't care all that much. But then I did try to get control of my art, to steer it in ways that I thought would make it better and it only made me frustrated while creating years' worth of shite I couldn't watch with any bit of pride. Now that I aimed for something, I realized I couldn't hit the target for the life of me.
Little by little, I managed to get back some of the pride I had in my drawing, I hit closer and closer. But then, I got lucky. At one point, one precise point that I can pinpoint to, I suddenly got my groove. I drew something that flicked the switch in me, activated an arstyle I enjoyed and a feeling I thought lost. There's no real way to explain why it happened. An accident ? I made a mistake while drawing that I thought looked good and went with it ? I just tried something different by curiosity ? Dunnow, I forgot.
After that tho, nothing special. There hasn't been anything special in my art since then but tiny incremental improvements that are basically unoticeable. Like the hair. What would have happened had there been only those incremental improvements ? Would I be happy with what I draw ? Is that because so many never got that click that they endlessly bitch about their failings ?
I guess I am lucky, there was one point where I suddenly knew what to do, what I wanted, that I truly happy with what I was drawing. It wasn't great, it's still not, but to have a sudden surge in satisfaction for what you do is the best feeling.
I hope there are some among you who'll feel that one day in whatever field you decide to accomplish yourself in.
Anyway, that's my pointless wordings done, back to drawings butts.
Hm. Now. This is my break. Stream of consciousness incoming as my break will consist of me typing whatever I feel like on this keyboard. As you can see I started with asking money on Patreon, I figured it was a decent introduction. Obviously, it's not, and it doesn't fit anywhere, and no one will be able to understand why I thought it was worth typing, it's of no importance though. I first thought of typing something that had a point, yaknow, and I already anticipated in this text I was about to write that I would make some self-depreciative obnoxious patreon-begging joke for some reasons. No, it doesn't really legitimize it in any way, but who cares really.
So often you can see people bitching about their art, saddened by their perceived lack of improvement. I have been one such artist some time ago, while i've not improved to the point of self-aggrandizing myself and qualify what I do as "good", mostly because I don't care, today I have noticed an improvement in my art. Nothing spectacular, nothing I think anyone really paid attention to or would compliment me on.
Yet it's here. I shade hair better. It's not a pun, I'm not losing my hair, fuck off, no, I just am better at giving hair some depth. I noticed that whilst shading Angel's hair. Also I used the words "whilst", I'm a fucking GGGGGGENIUS. https://www.youtube.com/watch?v=42WcfkpaY50
It's so meager and shite. It's good to know but it's not spectacular enough to care.
When I started drawing, I was really satisfied with what I did. It wasn't good, I had no real input as to what became of every drawing I started, it might be thanks to that I ended up liking it. Rather than failing at drawing what I wanted, I succeeded in drawing whatever. It happened because I didn't care all that much. But then I did try to get control of my art, to steer it in ways that I thought would make it better and it only made me frustrated while creating years' worth of shite I couldn't watch with any bit of pride. Now that I aimed for something, I realized I couldn't hit the target for the life of me.
Little by little, I managed to get back some of the pride I had in my drawing, I hit closer and closer. But then, I got lucky. At one point, one precise point that I can pinpoint to, I suddenly got my groove. I drew something that flicked the switch in me, activated an arstyle I enjoyed and a feeling I thought lost. There's no real way to explain why it happened. An accident ? I made a mistake while drawing that I thought looked good and went with it ? I just tried something different by curiosity ? Dunnow, I forgot.
After that tho, nothing special. There hasn't been anything special in my art since then but tiny incremental improvements that are basically unoticeable. Like the hair. What would have happened had there been only those incremental improvements ? Would I be happy with what I draw ? Is that because so many never got that click that they endlessly bitch about their failings ?
I guess I am lucky, there was one point where I suddenly knew what to do, what I wanted, that I truly happy with what I was drawing. It wasn't great, it's still not, but to have a sudden surge in satisfaction for what you do is the best feeling.
I hope there are some among you who'll feel that one day in whatever field you decide to accomplish yourself in.
Anyway, that's my pointless wordings done, back to drawings butts.
My characters belong to ME ! DO NOT USE !
Posted 8 years agoAs much as I understand not wanting your art/characters to be used by others without your consent, it seems so futile and counter-productive to me. It's going to happen whether you want it or not, in whatever dank cavern of the internet. More importantly, following the logic that 'it's mine ! No touchy', you implicitly destroy any sort of fan-creation.
Fan-fiction. Fan art. Porn. Mockery. As long as it uses art that belongs to someone or some company, it can be erased if they will it. It's already the case, obviously, how many tumblr blogs have been deleted on behalf of Nintendo ? How many fan-games have been struck with DMCAs ? Can you imagine if everyone suddenly became super-protective of their IP's ? I hate the thought of it.
So make up whatever rules you feel like for art/character ownership, it's your deal. You own it. But if you're okay with receiving fan-art, if you okay with people drawing famous characters in porn or whichever way they feel like expressing themselves through existing IP's, then you should be okay for randos to use your character in creepy roleplay sessions. It's like fan-fiction, but shit. Or shitter.
Obviously, it's all easy for me to say. I've nothing to lose by having my art or characters be used in ways I don't like (not that they are used anyway). I'm not one to project myself in my creations. It's not a piece of me that people are twisting into their fantasies, other might see their art/characters that way, as a personal expression, they're not owned by big company to be sold to the masses. I do get why it can hurt and why you'd try your best to get rid of that and I wouldn't condemn anyone for it.
I get why everyone would want some grip on their creations, be it for emotional or economical reasons. Still I hate seeing this double-standard permeating so much of the artwork I see. "Don't use my characters !" or "ask me first to draw fan-art !", yet on the same page seeing picture of famous characters. Bitch, please. You're no more special than whoever first created the character you didn't bother asking permission to draw, so choose a standard and stick to it, if you double that shit then your principles are lacking and you're full of piss.
That was my ramble for the day. Back to fondling my pens inappropriately.
Fan-fiction. Fan art. Porn. Mockery. As long as it uses art that belongs to someone or some company, it can be erased if they will it. It's already the case, obviously, how many tumblr blogs have been deleted on behalf of Nintendo ? How many fan-games have been struck with DMCAs ? Can you imagine if everyone suddenly became super-protective of their IP's ? I hate the thought of it.
So make up whatever rules you feel like for art/character ownership, it's your deal. You own it. But if you're okay with receiving fan-art, if you okay with people drawing famous characters in porn or whichever way they feel like expressing themselves through existing IP's, then you should be okay for randos to use your character in creepy roleplay sessions. It's like fan-fiction, but shit. Or shitter.
Obviously, it's all easy for me to say. I've nothing to lose by having my art or characters be used in ways I don't like (not that they are used anyway). I'm not one to project myself in my creations. It's not a piece of me that people are twisting into their fantasies, other might see their art/characters that way, as a personal expression, they're not owned by big company to be sold to the masses. I do get why it can hurt and why you'd try your best to get rid of that and I wouldn't condemn anyone for it.
I get why everyone would want some grip on their creations, be it for emotional or economical reasons. Still I hate seeing this double-standard permeating so much of the artwork I see. "Don't use my characters !" or "ask me first to draw fan-art !", yet on the same page seeing picture of famous characters. Bitch, please. You're no more special than whoever first created the character you didn't bother asking permission to draw, so choose a standard and stick to it, if you double that shit then your principles are lacking and you're full of piss.
That was my ramble for the day. Back to fondling my pens inappropriately.
TWATTER.
Posted 9 years agoI made one. For some reasons. No idea if I'll use it for more than two minutes cos fuck being social. Then again I hear being aggressively antisocial is a pre-requisite to twat.
https://twitter.com/RodVonBoche
https://twitter.com/RodVonBoche