ARTISTS: BE BRUTALLY HONEST
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Ah, yes... The dreaded 3/4 view...
Did my best with these attempts. I tried to think of not being the most perfect just yet; for now, I wanted to feel as though I got the form right. Quite honestly, however, I don't think I have a firm grip of that yet. I always get thrown off with how far that initial sketched circle's supposed to stick out for the muzzle. On top of that, I have to determine how much more of the face I'm supposed to show beyond/behind that muzzle (if I'm saying that right); I can never correctly determine how much is too much no matter how hard I try. I mean, for now, I'm okay with the headshot on the right, but I know it's probably a million steps away from being as good as any other artists' muzzle styles.
And don't get me started on the headshot to the right. I tried to draw the head as though it was looking up and to his left. Instead, I pretty much drew a tumor. It looks way unnatural and compressed. I don't know if I should've gone up higher with the face or if it was too high. Also perspective's hard to begin with especially when it comes to determining what parts should be drawn smaller and/or further away from the viewer and how they should be drawn. I get so frustrated I can never get it right even if it was just the one time I tried it (again, don't judge me, lol). With that mind, even the nose is still drawn rather crude and rigid as if I'm drawing geometrically (which is how I've been drawing [as pointed out by others]) rather than loosely (which is how I should be drawing [again, pointed out by others]).
The sad thing is that for every direction I've got my headshot facing, I seem to inadvertently make it look uglier each time mainly through its bang placement. It annoys me all the time when I have to figure out how much of the hair and bangs should be showing as well as how much of the ears are being covered. I can't even find a clever method as far as what amount of hair to cover - or "cut off" - the ears with.
Rest assured that I don't want to give up. But I really hate having to learn and grow gradually.
Temporarily going back to trying out headshots seeing as how I haven't been in my usual drawing groove in quite a while.
As always, I'm willing to improve, so please don't feel bad critiquing me; it's the only way I'll learn. Thank you very much!
PROGRESS
<<< PREV | FIRST | NEXT >>>
Ah, yes... The dreaded 3/4 view...
Did my best with these attempts. I tried to think of not being the most perfect just yet; for now, I wanted to feel as though I got the form right. Quite honestly, however, I don't think I have a firm grip of that yet. I always get thrown off with how far that initial sketched circle's supposed to stick out for the muzzle. On top of that, I have to determine how much more of the face I'm supposed to show beyond/behind that muzzle (if I'm saying that right); I can never correctly determine how much is too much no matter how hard I try. I mean, for now, I'm okay with the headshot on the right, but I know it's probably a million steps away from being as good as any other artists' muzzle styles.
And don't get me started on the headshot to the right. I tried to draw the head as though it was looking up and to his left. Instead, I pretty much drew a tumor. It looks way unnatural and compressed. I don't know if I should've gone up higher with the face or if it was too high. Also perspective's hard to begin with especially when it comes to determining what parts should be drawn smaller and/or further away from the viewer and how they should be drawn. I get so frustrated I can never get it right even if it was just the one time I tried it (again, don't judge me, lol). With that mind, even the nose is still drawn rather crude and rigid as if I'm drawing geometrically (which is how I've been drawing [as pointed out by others]) rather than loosely (which is how I should be drawing [again, pointed out by others]).
The sad thing is that for every direction I've got my headshot facing, I seem to inadvertently make it look uglier each time mainly through its bang placement. It annoys me all the time when I have to figure out how much of the hair and bangs should be showing as well as how much of the ears are being covered. I can't even find a clever method as far as what amount of hair to cover - or "cut off" - the ears with.
Rest assured that I don't want to give up. But I really hate having to learn and grow gradually.
Temporarily going back to trying out headshots seeing as how I haven't been in my usual drawing groove in quite a while.
As always, I'm willing to improve, so please don't feel bad critiquing me; it's the only way I'll learn. Thank you very much!
Category Artwork (Traditional) / Doodle
Species Lion
Size 1024 x 768px
File Size 359.2 kB
the nose needs to be on the end of the muzzle, but the way you've got it here the muzzle seems to bulge out under the nose. and don't forget that lions have a kind of :3 face, so the lips won't be a straight line, but they'll actually come up to touch the bottom of the nose in the middle.
I always draw a circle for the head, then the nose, and from there I develop my face...
I always draw a circle for the head, then the nose, and from there I develop my face...
Son of a gun, the :3 face. All this time, and I didn't think of it that way.
In my defense, I was trying to go for a sort of anime-styled cop-out of making muzzles. Notable example would be something like Dust: An Elysian Tail; it's evident they're furries, but it's only implied they have muzzles without any actual visible muzzle detail. Or some other game(s) or show(s) like that. lol
Plus this may sound stupid, but I guess I've been somewhat "afraid" of drawing the :3 face/muzzle only because through my eyes, when I tried drawing the :3 face/muzzle... it looked unnatural or like my feline(s) had ugly hairlips. Plus there's also the matter of successfully making expressions with muzzles (especially in 3/4 view).
Of course, at the end of the day, I realise that that's all a matter of me being hard on myself; I'm my own worst critic/enemy. I gotta get past that and just try it, no matter how "ugly" the results may be... Right?
In my defense, I was trying to go for a sort of anime-styled cop-out of making muzzles. Notable example would be something like Dust: An Elysian Tail; it's evident they're furries, but it's only implied they have muzzles without any actual visible muzzle detail. Or some other game(s) or show(s) like that. lol
Plus this may sound stupid, but I guess I've been somewhat "afraid" of drawing the :3 face/muzzle only because through my eyes, when I tried drawing the :3 face/muzzle... it looked unnatural or like my feline(s) had ugly hairlips. Plus there's also the matter of successfully making expressions with muzzles (especially in 3/4 view).
Of course, at the end of the day, I realise that that's all a matter of me being hard on myself; I'm my own worst critic/enemy. I gotta get past that and just try it, no matter how "ugly" the results may be... Right?
If you don't draw the :3 face, or at least slightly hint at it (the top doesn't have to actually touch the nose), then your felines end up looking more... monkey-ish.
when it comes to the characters in Dust, the muzzles aren't defined at all from the front, so you just have a mouth. Even in 3/4 view it's essentially a human face with a little animal nose: http://thequicktimeevent.com/wp-con.....7-08_00031.jpg
when it comes to the characters in Dust, the muzzles aren't defined at all from the front, so you just have a mouth. Even in 3/4 view it's essentially a human face with a little animal nose: http://thequicktimeevent.com/wp-con.....7-08_00031.jpg
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