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[(04/16/2024) Number 16 in the 'over 3000 views club']
[Number 11 in the over-2000 views club]
A fully-colored version of the pencil version two years previously, this pic finds Tatiana now hip deep in the sloppy mud of a drained pond. Emboldened by the ease with which she's able to slog through the bog (remember, she's a sprinter and has massively powerful thighs), she prepares to go even deeper.
How much deeper, you say? Well some of you have already seen the pencils two years back in my gallery. For those who didn't look back that far, notice that she's tying her hair up. Yes, the feeling of power coming from the protection this shiny rubber suit offers has encouraged her to go to waist-deep and even more. The mud is also starting to get more watery and sloppy, as evidenced by the bubbles of air popping on the surface, dislodged by Tatiana's steady progress.
Technical:
After puzzling over coloring the rubber suit in the previous pic, I finally hit on a more efficient means of rendering the effect of shiny rubber (hence the title), and by starting with the highlights atop the base color, lessened the need for extensive shading. It only helped things along that I had inked most of the pic with vectors before shelving the project way back when. With this accelerated workflow the project took much less time than the last pic, although it didn't do much to reduce the file size, topping out at 15 layers in its native format.
Pencil on bristol inked with Inkscape, colored in Micrografx Picture Publisher 10. 15 layers, 195MB at full size.
[(04/16/2024) Number 16 in the 'over 3000 views club']
[Number 11 in the over-2000 views club]
A fully-colored version of the pencil version two years previously, this pic finds Tatiana now hip deep in the sloppy mud of a drained pond. Emboldened by the ease with which she's able to slog through the bog (remember, she's a sprinter and has massively powerful thighs), she prepares to go even deeper.
How much deeper, you say? Well some of you have already seen the pencils two years back in my gallery. For those who didn't look back that far, notice that she's tying her hair up. Yes, the feeling of power coming from the protection this shiny rubber suit offers has encouraged her to go to waist-deep and even more. The mud is also starting to get more watery and sloppy, as evidenced by the bubbles of air popping on the surface, dislodged by Tatiana's steady progress.
Technical:
After puzzling over coloring the rubber suit in the previous pic, I finally hit on a more efficient means of rendering the effect of shiny rubber (hence the title), and by starting with the highlights atop the base color, lessened the need for extensive shading. It only helped things along that I had inked most of the pic with vectors before shelving the project way back when. With this accelerated workflow the project took much less time than the last pic, although it didn't do much to reduce the file size, topping out at 15 layers in its native format.
Pencil on bristol inked with Inkscape, colored in Micrografx Picture Publisher 10. 15 layers, 195MB at full size.
Category Artwork (Digital) / General Furry Art
Species Housecat
Size 750 x 958px
File Size 136.2 kB
I always pictured the suit as bring rain-slicker shiny. But the reflection characteristics of chrome were something I had in mind...or rather the appearance of a shiny car in daylight.
The amount of reflected light intensifies across a curved surface as more and more of it bounces directly toward the viewer's eyes. Below the brightest part, the highlight drops off suddenly since all the reflected light below that line is now going below your eyes.
The tricky part is positioning that "bright line" to imply the 3-D curved surfaces and accounting for overall ambient light hitting the various surfaces (the first two pics in this series didn't account for the blue sky). Not yet perfect, but working on it :).
The amount of reflected light intensifies across a curved surface as more and more of it bounces directly toward the viewer's eyes. Below the brightest part, the highlight drops off suddenly since all the reflected light below that line is now going below your eyes.
The tricky part is positioning that "bright line" to imply the 3-D curved surfaces and accounting for overall ambient light hitting the various surfaces (the first two pics in this series didn't account for the blue sky). Not yet perfect, but working on it :).
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