
Watch it here: http://www.youtube.com/watch?v=GMe_dL3lhIY
Make sure you click "Watch in High Quality" then pause and let the whole thing load, and watch it once it's all loaded.
Also, turn your speakers on, and up.
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This is a 3d project for class, where the goal was to use 3d dynamics, particles, fluids containers, and nCloth.
I couldn't keep it simple and just FOCUS on the goal, so the quality is a bit spread out on this one, because I INSISTED on making a little short, instead of some random, meaningless, demo.
I used my video game character, Baron, who unfortunately is a bit TOO low-poly for my liking. I really wanted to go back and making him just a FEW more polygons higher, especially in a few specific places on his body, but oh well.
This project has raised my comfort level in 3d. Eventually, I want to make Keto in 3d, somewhere between high and low poly.
Make sure you click "Watch in High Quality" then pause and let the whole thing load, and watch it once it's all loaded.
Also, turn your speakers on, and up.
_______________________________________________________________________
This is a 3d project for class, where the goal was to use 3d dynamics, particles, fluids containers, and nCloth.
I couldn't keep it simple and just FOCUS on the goal, so the quality is a bit spread out on this one, because I INSISTED on making a little short, instead of some random, meaningless, demo.
I used my video game character, Baron, who unfortunately is a bit TOO low-poly for my liking. I really wanted to go back and making him just a FEW more polygons higher, especially in a few specific places on his body, but oh well.
This project has raised my comfort level in 3d. Eventually, I want to make Keto in 3d, somewhere between high and low poly.
Category All / General Furry Art
Species Bear (Other)
Size 720 x 486px
File Size 170.2 kB
That was such an awesome video! I'm actually going into my Animation 2 class very soon which is when we finally get to work with character models instead of boring non organic things heh. Anyway, you did a great job on this. I hope my final for Animation 1 turns out even half as good as thing lol.
Thank you! Yeah, it's really hrd for me to settle for just normal "practices" when I do anything. I usually have to try and push myself to go a notch higher. <=)
The modeling, texturing, rendering, and animation for this one was done in Maya, then composited in AfterEffects. :)
Thanks again!
The modeling, texturing, rendering, and animation for this one was done in Maya, then composited in AfterEffects. :)
Thanks again!
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