I've been working on a collection of tracks for a Video Game Music class at UCLA with Lennie Moore. Each assignment represents a different aspect of game music or music implementation (stems, looping, transition cues, etc). The assignments were delivered with each segment/layer/loop separate for audio engine implementation, but I've posted them publicly just rendered together as static audio files simulating what it might sound like in the game.
To hear all the tracks, go here: https://soundcloud.com/jaredcowing/.....me-ucla-tracks
This track: A simple 30-second seamless loop, the very first assignment. Mp3s on this site can't loop seamlessly, but you'll get the idea of how it sounds in a game engine.
To hear all the tracks, go here: https://soundcloud.com/jaredcowing/.....me-ucla-tracks
This track: A simple 30-second seamless loop, the very first assignment. Mp3s on this site can't loop seamlessly, but you'll get the idea of how it sounds in a game engine.
Category Music / Game Music
Species Unspecified / Any
Size 50 x 50px
File Size 5.05 MB
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