Music Ambiance
Dreamrider - Lazerhawk
An old collab with
Yukitashi
She did the sketch as a lovely gift and I decided to continue it, it was hard to get back to drawing tho with her help I managed to get a result that I'm happy with!
It's also one of the last drawings with this version of Luwfo (if the wish of drawing him as this version doesn't come to me)
Thank you Yumke!! <3 =3
Sketch ©
YukitashiShading/Color ©
Luwfo
Category Artwork (Digital) / Scenery
Species Unspecified / Any
Size 1280 x 1090px
File Size 178.5 kB
I try to get back a bit by using 3D now! That was something I had in mind for a long but didn't manage to do it yet. I was impressed by how empty my 2022 folder was XDDD
Don't expect me to post every month tho but I'm definitely in the mood for creating stuff now \°0°/ !!
Don't expect me to post every month tho but I'm definitely in the mood for creating stuff now \°0°/ !!
Thanks it took me a lot of time to figure out how to do it! It isn't perfect but I think for now I won't touch it 👀💦
I'll maybe do a male model has for now I use a mix bag of the female version with some free male model 🐛
Tho I would like to see if there is a way to use them for vr chat 👀👀👀
Yeah that's the spirit! At some point drawing was more frustrating than anything due to how less free time I have now so I did a break.
Today I still don't have much free time but motivation is there 👀👀👀
I'll maybe do a male model has for now I use a mix bag of the female version with some free male model 🐛
Tho I would like to see if there is a way to use them for vr chat 👀👀👀
Yeah that's the spirit! At some point drawing was more frustrating than anything due to how less free time I have now so I did a break.
Today I still don't have much free time but motivation is there 👀👀👀
I can imagine! I recently got into learning Blender last year and it is a lot to learn and do to say the least >_< But hey if you ever need help with getting them into VRChat, I'd be more than happy to lend a hand 😌
The lack of drawing time is always a struggle when you have another job and other various life activities 😩 I am glad to hear that you have motivation once again tho o:
The lack of drawing time is always a struggle when you have another job and other various life activities 😩 I am glad to hear that you have motivation once again tho o:
Yeah it's crazy the amount of things to learn when it comes to 3d, I wish as it's it's more accessible but I'm scared to get back to learn every shortcuts and tool agdhndnd
Ooooo I'm curious about it! /👁️0👁️\
I would love to have some basic about it as I really have difficulty to understand what I exactly need to make something usable on vr chat (I've heard it needs a certain amount of polygone but idk about the Rigging part sounds a bit complex)
The more years are going the more I really feel like we need an additional 24h in days sghshs (even if the sun might probably turn us into liquid sponges)
Ooooo I'm curious about it! /👁️0👁️\
I would love to have some basic about it as I really have difficulty to understand what I exactly need to make something usable on vr chat (I've heard it needs a certain amount of polygone but idk about the Rigging part sounds a bit complex)
The more years are going the more I really feel like we need an additional 24h in days sghshs (even if the sun might probably turn us into liquid sponges)
LMAO that's understandable X_X Right now I have at least rigging and weight painting down, but actually fully modeling is something that I still need to cover >>;
Rigging body movement for VRChat is pretty easy thankfully (as long as you're making solely humanoid models and rigs, as quadrupeds are a whole 'nother universe to explore)! It's just being sure that you have the right bones in the correct placement and getting the weight paint to actually cover the parts that need to move. I can definitely send a guide your way if it helps any 👁️ Plugins like CATS for Blender can help refine the model for VRChat and help out with fixing any potential errors ^_^ Now if we're talking eye movement, lip sync, and blend shapes to add the extra pizazz to the avatar,,,,, That's something that I still need to study on LOL >_>;;
dsJDFJD I am not sure if I would want to become a liquid sponge, but additional hours in the day is always welcomed xD
Rigging body movement for VRChat is pretty easy thankfully (as long as you're making solely humanoid models and rigs, as quadrupeds are a whole 'nother universe to explore)! It's just being sure that you have the right bones in the correct placement and getting the weight paint to actually cover the parts that need to move. I can definitely send a guide your way if it helps any 👁️ Plugins like CATS for Blender can help refine the model for VRChat and help out with fixing any potential errors ^_^ Now if we're talking eye movement, lip sync, and blend shapes to add the extra pizazz to the avatar,,,,, That's something that I still need to study on LOL >_>;;
dsJDFJD I am not sure if I would want to become a liquid sponge, but additional hours in the day is always welcomed xD
Ahdhhdhf funny cause I learned first modeling, I got some concept of Rigging but there is still some stuff misterious 👀💦
I'm not sure what the best way to do modeling on blender, personally I prefer to do the sculpting and when I'm done I do a retopology of that sculpture and then add subdivision model to fit the sculpture. There is also the possibility to do the topology first and then the sculpting but I found it hard to practice 💦💦
I see so I guess I need to do specifics bones 🤔
I'm not even bothering to learn about Rigging quadrupède hshdhd two legs are already hard to handle 👀💦
Tho I'm curious if my model would works as I made it digipaw 🤔
I would love to see some tutorials yes 👁️
Good to know that there is magic plugging too 👀 (I fear that I'll be spa me of errors tho aghdjd)
I never understood how to animate face, I feel like it will be the most challenging vsbxvsnd
Join the liquid sponge gang, we have disinfectant and glass washing products offered for the newbies 😁
I'm not sure what the best way to do modeling on blender, personally I prefer to do the sculpting and when I'm done I do a retopology of that sculpture and then add subdivision model to fit the sculpture. There is also the possibility to do the topology first and then the sculpting but I found it hard to practice 💦💦
I see so I guess I need to do specifics bones 🤔
I'm not even bothering to learn about Rigging quadrupède hshdhd two legs are already hard to handle 👀💦
Tho I'm curious if my model would works as I made it digipaw 🤔
I would love to see some tutorials yes 👁️
Good to know that there is magic plugging too 👀 (I fear that I'll be spa me of errors tho aghdjd)
I never understood how to animate face, I feel like it will be the most challenging vsbxvsnd
Join the liquid sponge gang, we have disinfectant and glass washing products offered for the newbies 😁
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