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Here are the answers for the last Patreon Q&A, where my patrons could ask questions from Estella, Evie, or others from my comics :)
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Here are the answers for the last Patreon Q&A, where my patrons could ask questions from Estella, Evie, or others from my comics :)
If you want to help me to make more original contents, like comics and pictures, or if you are interrested in exclusive sketches, progressions, wips, PSD files, Q&As or monthly votes, Patreon exclusive streams and progress videos, and having access to all of my artworks 1 month before they get published, support me on Patreon! :)
https://www.patreon.com/zummeng
You can even buy our merchandise!
https://www.redbubble.com/people/Zummeng/explore
Or you can buy me a coffee :)
https://ko-fi.com/zummeng
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Always reminded of the final duel from Wizards - https://www.youtube.com/watch?v=4cZqRzHnI8s
Yes! i've been trying to find that clip. It's an awesome subversion. While he does do a lot of talking himself, it's probably the biggest flaw with magic users, is that they're often comfortable that having distance, and knowledge of how to defend from magic makes them, only to not react in time to suddenly getting shot by a gun.
Though, counter point to that, if you could empower yourself to be so fast, what reason do you have to not already do that? It would make you utterly invincible against melee weapons, and bows.
I can think of a few examples where a given character already, with magic, makes use of some kind of slow time/speed spell, but they do so without any presence of guns within the setting, and half the time, the spell wouldn't be fast enough to allow them to dodge a bullet. Especially since they have to be consciously cast, and few have actual reaction time to cast the spell in time.
That's generally the problem with assuming that "magic is involved, you can do anything" because you have to consider what's possible with magic based on the setting. Firstly, by considering that if you think there's an obviously best thing you can do with magic, but it's not being used anywhere, then you have to figure out why that is. And usually it's because, just wanting the magic to work that way, doesn't mean it does.
I can think of a few examples where a given character already, with magic, makes use of some kind of slow time/speed spell, but they do so without any presence of guns within the setting, and half the time, the spell wouldn't be fast enough to allow them to dodge a bullet. Especially since they have to be consciously cast, and few have actual reaction time to cast the spell in time.
That's generally the problem with assuming that "magic is involved, you can do anything" because you have to consider what's possible with magic based on the setting. Firstly, by considering that if you think there's an obviously best thing you can do with magic, but it's not being used anywhere, then you have to figure out why that is. And usually it's because, just wanting the magic to work that way, doesn't mean it does.
Our (hypothetical) caster may be low-leveled :P it may look like I'm joking, but a beginner caster won't be casting Ultima (Final Fantasy anyone?) like second nature. One could say that this speed-enhacing spell (which I'm going to refer as Haste since it's usually this spell that does does that) is inacessible to weaker mages or just can't be used all the time.
Which is fair. I'm just pointing out that, If such a spell exists, then there's no reason not to use it even if guns didn't exist. That also doesn't necessarily mean it's a perfect counter to guns. You'd still need to cast it when you know that, someone is about to shoot. any sort of delay after the shot is made, and the caster will be dead before they can cast the spell. Or severely injured and need to cast some kind of healing spell, but obviously that delays using the Haste spell again.
Typically the reason why some games, like Final Fantasy, gets away by having semi/automatic guns in their games is usually because the actual game play underpowers how strong those guns would actually be, or give the characters some innate features/magical defense that reduce how effective those guns are.
in general, depending on how a magic system works, drawing a gun and shooting, (especially sniping from a long distance) will typically be faster and more effective than a caster who, depending on the magic system, either has to say an incantation, or some other gesture that takes longer than the "draw and shoot" that the gun wielder has to do.
Fable even made a joke on this. where the main bad guy is all powered up and making a big monologue, and clearly able to one shot any of you or your party members with magic. But of course, you can draw a gun and just shoot him. and he dies. Or if you don't do it, one of your party members draws a gun, and shoots him.
Typically the reason why some games, like Final Fantasy, gets away by having semi/automatic guns in their games is usually because the actual game play underpowers how strong those guns would actually be, or give the characters some innate features/magical defense that reduce how effective those guns are.
in general, depending on how a magic system works, drawing a gun and shooting, (especially sniping from a long distance) will typically be faster and more effective than a caster who, depending on the magic system, either has to say an incantation, or some other gesture that takes longer than the "draw and shoot" that the gun wielder has to do.
Fable even made a joke on this. where the main bad guy is all powered up and making a big monologue, and clearly able to one shot any of you or your party members with magic. But of course, you can draw a gun and just shoot him. and he dies. Or if you don't do it, one of your party members draws a gun, and shoots him.
I mean, Haste is used a lot in RPGs even without guns present, especially when you're facing a boss.
You could also have battles being like Saint Seiya where everyone attacks at the speed of sound/light, thus avoiding the problem of this spell being underused (although these are less spells-based magic and more like Shonen Manga Power systems, which are basically magic by another name :V)
Besides, in the case of RPGs it's not totally far-fetched to believe that the characters are all a super-human team and can't be killed by gunshots since they can survive stuff like Tsunamis, meteors shoved at their faces and all kinds of crazy high level spells.
And yeah, it does depend of the magic system and, if you think about it, this whole talk depends heavily on what magic system is being used. Going back to shonen manga for example, the bullet speed problem is easily solved because the fighters usually have what is essentially earth shattering powers and can "cast" their abilities in extremely short time windows
You could also have battles being like Saint Seiya where everyone attacks at the speed of sound/light, thus avoiding the problem of this spell being underused (although these are less spells-based magic and more like Shonen Manga Power systems, which are basically magic by another name :V)
Besides, in the case of RPGs it's not totally far-fetched to believe that the characters are all a super-human team and can't be killed by gunshots since they can survive stuff like Tsunamis, meteors shoved at their faces and all kinds of crazy high level spells.
And yeah, it does depend of the magic system and, if you think about it, this whole talk depends heavily on what magic system is being used. Going back to shonen manga for example, the bullet speed problem is easily solved because the fighters usually have what is essentially earth shattering powers and can "cast" their abilities in extremely short time windows
I understand, though we're not talking about shonan Manga. We're talking about more traditional fantasy worlds. Yeah, shonan Manga worlds are going to basically have people with super human powers and guns basically stop having any sort of effect simply because the characters involved just have inherent hyperspeed or invulnerabilities..
But most fantasies don't function that way. And even then, only a select number of Shonan Manga feature that kind of inherent power scaling of characters.
The discussion is more specifically. A wizard using magic will more often than not, be unable to defend themselves from a modern gun, simply because of how quick and effective it is to kill.
But most fantasies don't function that way. And even then, only a select number of Shonan Manga feature that kind of inherent power scaling of characters.
The discussion is more specifically. A wizard using magic will more often than not, be unable to defend themselves from a modern gun, simply because of how quick and effective it is to kill.
I'm actually not familiar with any setting that makes completely nullifying a physical damage as a thing. especially as a "low level" spell. really dependent on what setting you're talking about.
for example. Elder scrolls has no such spell. the best you get are the shield spells from oblivion, and "flesh" spells from skyrim, but even they don't fully negate all physical damage received.
So really, can't say i'd buy it, unless the specific setting allows for such a spell to exist that is supposedly so easy to cast.
for example. Elder scrolls has no such spell. the best you get are the shield spells from oblivion, and "flesh" spells from skyrim, but even they don't fully negate all physical damage received.
So really, can't say i'd buy it, unless the specific setting allows for such a spell to exist that is supposedly so easy to cast.
yep, it exist in DUNGEON & DRAGON
https://icewinddale.fandom.com/wiki.....ormal_Missiles
https://baldursgate.fandom.com/wiki.....ormal_Missiles
https://www.dragonsfoot.org/forums/.....pic.php?t=4111
https://steamcommunity.com/app/2282.....8356171904990/
protection from normal missile is level 3, out of 9, so fairly low
of course the counterpoint to that spell is that ANY level of enchantment on the projectile would allow it to go trough that spell as if it wasn't there.
the intricacy is that the enchantment has to be on the projectile itself, not the gun. can you imagine having to enchant every single projectile? then again i dunno how enchanting arrows work. does it create a bundle?
of course that spell exist in D&D because magical projectiles are extremely common. its low level because only low level combat feature non-magical projectiles.
of course importing that spell in another setting would make it overpowered.
https://icewinddale.fandom.com/wiki.....ormal_Missiles
https://baldursgate.fandom.com/wiki.....ormal_Missiles
https://www.dragonsfoot.org/forums/.....pic.php?t=4111
https://steamcommunity.com/app/2282.....8356171904990/
protection from normal missile is level 3, out of 9, so fairly low
of course the counterpoint to that spell is that ANY level of enchantment on the projectile would allow it to go trough that spell as if it wasn't there.
the intricacy is that the enchantment has to be on the projectile itself, not the gun. can you imagine having to enchant every single projectile? then again i dunno how enchanting arrows work. does it create a bundle?
of course that spell exist in D&D because magical projectiles are extremely common. its low level because only low level combat feature non-magical projectiles.
of course importing that spell in another setting would make it overpowered.
Even better is I saw a post about a Rogue/Ranger who found a Ring of Dispel Magic. Except the range was if basically had to be touching things. DM intended it for dispelling magic locks, but the player had a better idea. They put it on the end of a flintlock pistol, and had the party mage shrink some cannonballs down to the size of musket balls. TADA! Now you have a broadside cannon in the palm of your hand, as the ring dispels the shrinking right as the shot leaves the barrel.
That is a brilliant use of that. XD While the iron cannon balls might be a little tough to get right for the pistol's barrel, it's not infeasible. the only thing one would have to worry about is the fact that it's a muzzle loader, so you'd have to take the ring off every time you reload, and then put it back on before firing.
But that is a fantastic "surprise" single shot.
But that is a fantastic "surprise" single shot.
Although depending on whether your DM is inclined to reward your out of the box thinking or Monkey Paw your BS attempts to break the game they could always make the first cannonball expand *within* the ring and destroy the barrel while sending the ring into the stratosphere, or make it such that the momentum of the musket balls is conserved as they become cannonballs and slow to a crawl as they leave the barrel.
I'd even be willing to bet that if you have a gun designed for taking down Moose/Bears/other big game that you could still do a real number on a lot of monsters/beasties. A house sized ancient dragon would probably still hold up well against anything short of actual antitank munitions; but dire wolves, minotaurs, juvenile dragons, etc... IE anything within the size limitations of animals in our world would still be in for a major hurt from a bullet of sufficient stopping power.
When I was a kid, a popular toy was the spud gun- You stuck the muzzle into a potato, then you could shoot a harmless potato plug. It was strictly an outdoors toy. Mom would get very upset if she found moldering spud bullets scattered on the living room carpet or stuck to the couch. It was fun, running around the neighborhood with a spud gun in one hand, the biggest Idaho russet you could find in the pantry in the other, whooping and engaging in starchy fire-fights until somebody lost control and threw his potato like a grenade. I tell you, getting hit in the side of the head with a raw potato hurt!
1) The closest thing to a book I've read as outside of comics/mangas was the Covenant of Primus.
2) Yes. Yes we are.
3) I don't how you take an overreaction and turn it into a nightmare, but congratulations, you made it work.
4) It's not that bad. Especially not as bad as question number 3
5) To be fair, I'm not camera expert either. Also 5 question is a new record for you. That I'm aware of.
2) Yes. Yes we are.
3) I don't how you take an overreaction and turn it into a nightmare, but congratulations, you made it work.
4) It's not that bad. Especially not as bad as question number 3
5) To be fair, I'm not camera expert either. Also 5 question is a new record for you. That I'm aware of.
The first Q&A with more than four questions answered was back in September 2017. https://www.furaffinity.net/view/24978019/
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