Name: Kaden Delandro Halgrim.
Title: NightBlade.
Race: Halgrim GreyWolf.
Age: 340
Appearance: 6’5ft, Medium build, lean and trim, light blue/grey fur, bluish silver eyes.
Gender: male
Bio: The First son to Yanagi and Ark. Kaden is the most stoic of characters. While lacking much of a personality he makes up for it by being an efficient spy and assassin. That being said Kaden does have thoughts and feelings, he just pushes them so damn deep that sometimes he forgets what it's like to be (well for a lack of a better word) “Human”. Thankfully he has his family to remind him of who he is.
Later he sired Anastasia with the Inhwilder Void Sword as Her Mother. At Anas Birth, the Inhilwder Bound itself to her daugher Anastastia and has remained with her ever sense. Kaden has also seem to Lighten up some and stoped being a total asshole. tho he still treated Ana like a solder more than a daughter. and trained her in some of his swordsmenship. she later Dumped her dad in favor for a better family in the Freelancers. until she met Emerald and Jinshin and fell into a Love triangle with the two and sense then quite the freelancers to Join them on their adventures.
Armor: NightMasters leather:
Ability/Trait: Muffled Sounds:This armor is well oiled and magically constructed so that it not only makes little sound, but it dampens sound around it. It adds a +5 circumstance bonus to its wearer's Move Silently checks. (The armor's armor check penalty still applies normally.)
Weapon:
1. Inhwilder. +9 Void Weapon.
Ability/Trait: Void Enchanted: Void weapons exist in between the realms. And are not of the material plane, for this reason they can only be summoned through the one it is bound to. Void weapons may take the shape of any Edged weapon, Simple, Martial or Exotic melee or ranged the holder desires (this does not include modern or futuristic weapons such as firearms, flamethrowers, rocket launchers, antimatter rifles, siege weapons and so on) the moment it is brought into existence and deal that type of damage as physical (ie dagger 1d4, longsword 1d8, longbow 1d8 and so on). The wielder is treated as having proficiency (even if they don't already have proficiency) with the form of weapon they choose and may use it without penalty.
In addition to the physical damage, Void weapons are always considered Vorpal, Keen and deals an extra 2d6 points of cold damage. Void weapons cannot be removed or disarmed unless by magical means, and if such an event does occur it simply returns to its own pocket dimension where it waits to be called back by its owner during their next turn.
Other magical weapons and armor may be used to block a void weapon if it's enchantment bonus is higher, otherwise treat those objects as tho they were normal. Force Fields, Arcane shields and Divine barriers may also stop void weapons but again the spells DC must be higher. The same applies for spells or spell-like abilities that attempt to disarm or remove the weapon from the material plane, spells such as banish or gate.
Because Void weapons are not made of the same material components as other magical weapons they may ignore armor and pass through non-living materials. Void weapons can only affect living or organic material. Animated objects, Golems and other such constructs brought to life by magical means can be effected but do not receive the physical damage of a void weapon. For the purpose of cybernetic or robotic objects again the weapon does not deal it's physical damage, however the cold damage acts as Disruptive to the electrical or chemical components by freezing those areas.
Multiple versions of the weapon may also exist at once, Which means the holder may have two weapons, one in each hand or in the case of ranged weapons a bow and arrow are provided. The number of weapons may be unlimited, however only as many as the holder can wield at a time and only “through” the person summoning it. Meaning the weapon cannot appear suddenly behind an opponent or through walls, floors and ceiling. It must come from the wielder and other characters cannot pick it up or take it from the holder.
Void weapons have a maximum throwing distance of 90ft (Daggers, shurikens and Spears), and a draw distance (for bows, crossbows and the like) of 160 yards, once it reaches that distance or comes into contact with something living or dead (passes through inanimate objects and constructs) the ammunition or thrown weapon will disappear after it makes contact. Once the weapon leaves the holders hand it will disappear and return to its own pocket dimension.
Equipment:
Mask of Darkness. See invisible, Darkvision, Detect magic, Detect life.
Cloak of Shadows. Darkness, Turn Invisible, Shadow Step.
Special Abilities/Traits/Skills:
Umbramancy.
Void magic.
Stealth.
Martial Arts.
Assassination.
Backstab.
Intimidate.
Snipe.
Dual Wield.
Relationships:
Mother- Yanagi
Father- Ark
Siblings- Angar, Ashra, Calgar, Rothgar, Xander.
Mentor- Varashi
Lovers- Diana The Crystal Maiden (Unknown). Gwen (Deceased). Inhwilder (active)
Son- Kalen (With Diana).
Son- Kalum (with Gwen now Deceased).
Daughter- Anastasia Delandro.
Title: NightBlade.
Race: Halgrim GreyWolf.
Age: 340
Appearance: 6’5ft, Medium build, lean and trim, light blue/grey fur, bluish silver eyes.
Gender: male
Bio: The First son to Yanagi and Ark. Kaden is the most stoic of characters. While lacking much of a personality he makes up for it by being an efficient spy and assassin. That being said Kaden does have thoughts and feelings, he just pushes them so damn deep that sometimes he forgets what it's like to be (well for a lack of a better word) “Human”. Thankfully he has his family to remind him of who he is.
Later he sired Anastasia with the Inhwilder Void Sword as Her Mother. At Anas Birth, the Inhilwder Bound itself to her daugher Anastastia and has remained with her ever sense. Kaden has also seem to Lighten up some and stoped being a total asshole. tho he still treated Ana like a solder more than a daughter. and trained her in some of his swordsmenship. she later Dumped her dad in favor for a better family in the Freelancers. until she met Emerald and Jinshin and fell into a Love triangle with the two and sense then quite the freelancers to Join them on their adventures.
Armor: NightMasters leather:
Ability/Trait: Muffled Sounds:This armor is well oiled and magically constructed so that it not only makes little sound, but it dampens sound around it. It adds a +5 circumstance bonus to its wearer's Move Silently checks. (The armor's armor check penalty still applies normally.)
Weapon:
1. Inhwilder. +9 Void Weapon.
Ability/Trait: Void Enchanted: Void weapons exist in between the realms. And are not of the material plane, for this reason they can only be summoned through the one it is bound to. Void weapons may take the shape of any Edged weapon, Simple, Martial or Exotic melee or ranged the holder desires (this does not include modern or futuristic weapons such as firearms, flamethrowers, rocket launchers, antimatter rifles, siege weapons and so on) the moment it is brought into existence and deal that type of damage as physical (ie dagger 1d4, longsword 1d8, longbow 1d8 and so on). The wielder is treated as having proficiency (even if they don't already have proficiency) with the form of weapon they choose and may use it without penalty.
In addition to the physical damage, Void weapons are always considered Vorpal, Keen and deals an extra 2d6 points of cold damage. Void weapons cannot be removed or disarmed unless by magical means, and if such an event does occur it simply returns to its own pocket dimension where it waits to be called back by its owner during their next turn.
Other magical weapons and armor may be used to block a void weapon if it's enchantment bonus is higher, otherwise treat those objects as tho they were normal. Force Fields, Arcane shields and Divine barriers may also stop void weapons but again the spells DC must be higher. The same applies for spells or spell-like abilities that attempt to disarm or remove the weapon from the material plane, spells such as banish or gate.
Because Void weapons are not made of the same material components as other magical weapons they may ignore armor and pass through non-living materials. Void weapons can only affect living or organic material. Animated objects, Golems and other such constructs brought to life by magical means can be effected but do not receive the physical damage of a void weapon. For the purpose of cybernetic or robotic objects again the weapon does not deal it's physical damage, however the cold damage acts as Disruptive to the electrical or chemical components by freezing those areas.
Multiple versions of the weapon may also exist at once, Which means the holder may have two weapons, one in each hand or in the case of ranged weapons a bow and arrow are provided. The number of weapons may be unlimited, however only as many as the holder can wield at a time and only “through” the person summoning it. Meaning the weapon cannot appear suddenly behind an opponent or through walls, floors and ceiling. It must come from the wielder and other characters cannot pick it up or take it from the holder.
Void weapons have a maximum throwing distance of 90ft (Daggers, shurikens and Spears), and a draw distance (for bows, crossbows and the like) of 160 yards, once it reaches that distance or comes into contact with something living or dead (passes through inanimate objects and constructs) the ammunition or thrown weapon will disappear after it makes contact. Once the weapon leaves the holders hand it will disappear and return to its own pocket dimension.
Equipment:
Mask of Darkness. See invisible, Darkvision, Detect magic, Detect life.
Cloak of Shadows. Darkness, Turn Invisible, Shadow Step.
Special Abilities/Traits/Skills:
Umbramancy.
Void magic.
Stealth.
Martial Arts.
Assassination.
Backstab.
Intimidate.
Snipe.
Dual Wield.
Relationships:
Mother- Yanagi
Father- Ark
Siblings- Angar, Ashra, Calgar, Rothgar, Xander.
Mentor- Varashi
Lovers- Diana The Crystal Maiden (Unknown). Gwen (Deceased). Inhwilder (active)
Son- Kalen (With Diana).
Son- Kalum (with Gwen now Deceased).
Daughter- Anastasia Delandro.
Category Designs / Fantasy
Species Wolf
Size 637 x 889px
File Size 778.9 kB
FA+

Comments