Name: Justin Maru
Title: Master Monk.
Race: Bishonen Kangaroo.
Age: 36
Appearance: 5’7ft, Green furr over creamy tan, dark brown highlights, Blue eyes.
Gender: Male.
Bio: Justin has been a long time staple of the Inn. he is one of the inns managers, a teacher and mentor for many students (both from the orphange and other walks of life) he has studied a monumental number of philosophy and martal arts. He is a major student of the Three Rings Order. that teaches balance of Mind body and spirit. Justin is the son of Zatsumaru and Ranna Maru (one of the 5 maidans) and he loves tea.
There is so much more to cover with Justin.
Weapons:
1. Kai Maru: Staff
Ability/Trait: Holy: A holy weapon is imbued with holy power. This power makes the weapon good-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2d6 points of damage against all creatures of evil alignment. It bestows one permanent negative level on any evil creature attempting to wield it. The negative level remains as long as the weapon is in hand and disappears when the weapon is no longer wielded. This negative level cannot be overcome in any way (including by restoration spells) while the weapon is wielded.
Ability/Trait: Ki Focus: The magic weapon serves as a channel for the wielder’s ki, allowing her to use her special ki attacks through the weapon as if they were unarmed attacks. These attacks include the monk’s ki strike, quivering palm, and the Stunning Fist feat (including any condition that the monk can apply using this feat).
Ability/Trait: Ki Intensifying: The weapon channels and amplifies the wielder’s ki, allowing her to use her special ki attacks through the weapon as though they were unarmed attacks. These attacks include the monk’s ki strike, quivering palm, and the Stunning Fist feat. The save DC for ki abilities used through the weapon increases by half the enhancement bonus of the weapon (minimum 1).
After a successful strike with a ki intensifying weapon, the wielder can spend 1 ki point as a swift action to perform a combat maneuver to bull rush, disarm, reposition, or trip as a free action without provoking attacks of opportunity. Any bonuses or penalties applicable to the weapon attack also apply to this combat maneuvercheck. The wielder cannot move from her space as a part of the chosen maneuver.
Only melee weapons can have the ki intensifying ability. It cannot be placed on an amulet of mighty fist or similar non-weapon item. Weapons with the ki focus ability can be upgraded to be ki intensifying.
Ability/Trait: LifeSurge: A lifesurge weapon boosts and sustains the wielder’s life energy while he is in the throes of combat. The wielder gains a bonus on saving throws against necromantic effects—including the ability damage, ability drain, and energy drain powers of the undead—equal to the weapon’s enhancement bonus. In addition, whenever the wielder receives temporary hit pointsfrom any source, he adds the weapon’s enhancement bonus to these temporary hit points; this does not stack for temporary hit points from multiple sources, and these points are lost if the lifesurge weapon is not being wielded.
In combat, the weapon’s critical threat range is doubled against undead; this does not stack with the keenspecial ability or Improved Critical. Whenever a lifesurge weapon confirms a critical hit against an undeadcreature, it erupts with 1d8 points of positive energy (2d8 for weapons with a critical multiplier of x3, 3d8 if it is x4); the wielder may choose to deal this as damage to an undead target or to absorb half this amount as healing, with the remaining positive energy dissipating.
Title: Master Monk.
Race: Bishonen Kangaroo.
Age: 36
Appearance: 5’7ft, Green furr over creamy tan, dark brown highlights, Blue eyes.
Gender: Male.
Bio: Justin has been a long time staple of the Inn. he is one of the inns managers, a teacher and mentor for many students (both from the orphange and other walks of life) he has studied a monumental number of philosophy and martal arts. He is a major student of the Three Rings Order. that teaches balance of Mind body and spirit. Justin is the son of Zatsumaru and Ranna Maru (one of the 5 maidans) and he loves tea.
There is so much more to cover with Justin.
Weapons:
1. Kai Maru: Staff
Ability/Trait: Holy: A holy weapon is imbued with holy power. This power makes the weapon good-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2d6 points of damage against all creatures of evil alignment. It bestows one permanent negative level on any evil creature attempting to wield it. The negative level remains as long as the weapon is in hand and disappears when the weapon is no longer wielded. This negative level cannot be overcome in any way (including by restoration spells) while the weapon is wielded.
Ability/Trait: Ki Focus: The magic weapon serves as a channel for the wielder’s ki, allowing her to use her special ki attacks through the weapon as if they were unarmed attacks. These attacks include the monk’s ki strike, quivering palm, and the Stunning Fist feat (including any condition that the monk can apply using this feat).
Ability/Trait: Ki Intensifying: The weapon channels and amplifies the wielder’s ki, allowing her to use her special ki attacks through the weapon as though they were unarmed attacks. These attacks include the monk’s ki strike, quivering palm, and the Stunning Fist feat. The save DC for ki abilities used through the weapon increases by half the enhancement bonus of the weapon (minimum 1).
After a successful strike with a ki intensifying weapon, the wielder can spend 1 ki point as a swift action to perform a combat maneuver to bull rush, disarm, reposition, or trip as a free action without provoking attacks of opportunity. Any bonuses or penalties applicable to the weapon attack also apply to this combat maneuvercheck. The wielder cannot move from her space as a part of the chosen maneuver.
Only melee weapons can have the ki intensifying ability. It cannot be placed on an amulet of mighty fist or similar non-weapon item. Weapons with the ki focus ability can be upgraded to be ki intensifying.
Ability/Trait: LifeSurge: A lifesurge weapon boosts and sustains the wielder’s life energy while he is in the throes of combat. The wielder gains a bonus on saving throws against necromantic effects—including the ability damage, ability drain, and energy drain powers of the undead—equal to the weapon’s enhancement bonus. In addition, whenever the wielder receives temporary hit pointsfrom any source, he adds the weapon’s enhancement bonus to these temporary hit points; this does not stack for temporary hit points from multiple sources, and these points are lost if the lifesurge weapon is not being wielded.
In combat, the weapon’s critical threat range is doubled against undead; this does not stack with the keenspecial ability or Improved Critical. Whenever a lifesurge weapon confirms a critical hit against an undeadcreature, it erupts with 1d8 points of positive energy (2d8 for weapons with a critical multiplier of x3, 3d8 if it is x4); the wielder may choose to deal this as damage to an undead target or to absorb half this amount as healing, with the remaining positive energy dissipating.
Category Designs / Fantasy
Species Marsupial (Other)
Size 843 x 962px
File Size 1.15 MB
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