April Update!
3 years ago
Just got done with a week off, so I thought I'd drop a quick update to let people know where I'm at!
Rusty Seas: Rusty Seas (a game I'm working on) is still being made. I'm gonna gear up for creating lots of stuff for World 2, and I'm waiting on some music before I go public with a demo of World 1 and the subsequent crowd-funding. Once World 2 is finished, I should be... 40-50% done? It depends on how much grief the code gives me. But the demo is slated for SOON ™.
Additionally, commissions, which I'm sure people are chomping at the bit over. I plan on opening up for a quick round of them once I get some manner of crowdfunding up. Once again, that falls in the SOON ™ camp, but I'd expect slots to open up within a month, pending how things pan out. To repeat for people who haven't read the top of my page, I do commissions by opening up forms for a week, then picking from among the forms. For budgeting, I'd recommend planning on at least 100-110 USD to start per figure. Additionally, as much fun as the comics have been, I might lean away from something so extensive, lest it get caught up and delayed if it takes long enough that I'm getting back to gamedev again in the time it takes to finish it.
Next, comment catch-ups! I had made it a point in the past to respond to every comment on my submissions (at least, going through the first week's worth and moving on), but I've been quite lax about that lately (read: since December). So I'm gonna go back and get caught up on responding to comments on the last submission I didn't respond to, and work forward from there, so expect a few notifications from some old art.
Lastly, I need to mention book-keeping/management/business type stuff. There's a LOT I need to manage that keeps falling to the wayside, and it's only going to pile up more as I officially go the self-employed route. I don't actually know what I'm going to do about any of this, but I feel like the only place to carve out the time is from one of my streaming days. I'll keep everyone posted if I have to change my streaming schedule to accommodate the boring, business stuff. I'd really rather not do it, since I'm down to four days a week and people are convinced I don't do it anymore (hint: I've been doing it consistently for months), but we'll see what develops.
That should be it for now! I'll tack on edits if I think of any other points that need addressed.
Rusty Seas: Rusty Seas (a game I'm working on) is still being made. I'm gonna gear up for creating lots of stuff for World 2, and I'm waiting on some music before I go public with a demo of World 1 and the subsequent crowd-funding. Once World 2 is finished, I should be... 40-50% done? It depends on how much grief the code gives me. But the demo is slated for SOON ™.
Additionally, commissions, which I'm sure people are chomping at the bit over. I plan on opening up for a quick round of them once I get some manner of crowdfunding up. Once again, that falls in the SOON ™ camp, but I'd expect slots to open up within a month, pending how things pan out. To repeat for people who haven't read the top of my page, I do commissions by opening up forms for a week, then picking from among the forms. For budgeting, I'd recommend planning on at least 100-110 USD to start per figure. Additionally, as much fun as the comics have been, I might lean away from something so extensive, lest it get caught up and delayed if it takes long enough that I'm getting back to gamedev again in the time it takes to finish it.
Next, comment catch-ups! I had made it a point in the past to respond to every comment on my submissions (at least, going through the first week's worth and moving on), but I've been quite lax about that lately (read: since December). So I'm gonna go back and get caught up on responding to comments on the last submission I didn't respond to, and work forward from there, so expect a few notifications from some old art.
Lastly, I need to mention book-keeping/management/business type stuff. There's a LOT I need to manage that keeps falling to the wayside, and it's only going to pile up more as I officially go the self-employed route. I don't actually know what I'm going to do about any of this, but I feel like the only place to carve out the time is from one of my streaming days. I'll keep everyone posted if I have to change my streaming schedule to accommodate the boring, business stuff. I'd really rather not do it, since I'm down to four days a week and people are convinced I don't do it anymore (hint: I've been doing it consistently for months), but we'll see what develops.
That should be it for now! I'll tack on edits if I think of any other points that need addressed.


❤️

Klay
~pythix
Woooo! Love your work!

Sash3
~sash3
It's funny to me that anyone would think you didn't stream anymore given that fact that you do so quite often. I'm used to people I follow on picarto going weeks if not months in between streams.