how i wanted to be a visual novel artist
3 years ago
Headlines can also be like "How to burn out in five days without even drawing".
Yes, these are cool stories.
What can I say, I love talking.
It hurt me that I had to give up creating merch for n.e.e.t. because the organizer was...very strange and inexperienced. I had to drop it because the correspondence consisted of strange statements and inability to answer banal questions. I expect my art to be stolen for merch lol.
I think because of the situation in the country I will no longer have a chance to participate in this.
Somewhat depressed, I decided that by all means I want to participate in any project. And I decided to participate in the creation of a visual novel, for free, with gameplay for 2-3 hours. I thought that since the project is small, then with the team we will definitely bring it to the finish line, and I will not have time to get tired in the process.
I don't know if there is something similar in english forums, but russian visual novel creators are clowns.
I mean, they come to me with the fact that I need to make 7 sprites, each with 5 poses (drawing a new and different character each time while maintaining his appearance is not very easy, it's easier to make one sprite and change emotions). And "no more "10 cg. By the way, could you also make backgrounds and animations? Hope it's fast.
This is for free. For a short story for 2-4 hours, taking into account different routes.
I was told that if there weren’t a hundred arts, it would be boring to make a short story, and a short story would take half an hour. I didn't understand it. Is it boring to prescribe the code and the plot until you feel how they draw 24/7 for you, when it is not even clear what the project is?
The idea of drawing art so that it would be a second on the screen sucks, the art will not be done in a second or even in a day, you know.
It was even better when they came even without a synopsis of the plot but already demanded a lot of drawings.
In the end, I settled on two projects. One is a paid porn visual novel, the other is free.
The porn novel is no longer new, and everything is planned in the process. Seeing an adequate "director" who is fully able to answer all questions is priceless. I want to cry with happiness.
But at the same time, these guys give a test task that is a little suspicious. Feeling that my art will be stolen without taking me into the project.
A free visual novel attracts me because of the constant attention paid to it. Well, this thing is just cute - something about witches and references to imageboards.
But as soon as I tried to find out what was generally needed from the artist, very vague answers began. For me, they were too lazy to throw off references for the work, that's all I got - a simple old draft of the project, a bust of an anime girl generated by AI, and vague wishes. I have no idea what these guys expect from me.
I was told that my style is not suitable for the project, and I have to understand this. But what style should I do?! All that is in the project is 2.5 pieces of art that are all different and all of the same dubious quality and nothing meets the stated requirements.
I don't like that I had to be pushy and argue with the author of the visual novel.
I don't see a problem with making a reference board to show the possible options to the director. Honestly, that's what their concept artist should have been doing. But it seems that any suggestions and criticism are prohibited. I feel like the hero of a typical russian fairy tale: Find something, I don't know what, go there, I don't know where.
In fact, I was wondering - does anyone often perform a test task for a free project?
When I asked how much work awaits me if I do the test, they told me, as much as you want.
*sigh*
then I listen for an interview with a dude where he says that planning is a deterrent to a project
*heavy sigh*
All this led me to the idea that I simply refuse to do anything for free, because some kind of shit is starting.
Just thinking about all the options and what's going on made me tired lol. I feel terrible.
Yes, these are cool stories.
What can I say, I love talking.
It hurt me that I had to give up creating merch for n.e.e.t. because the organizer was...very strange and inexperienced. I had to drop it because the correspondence consisted of strange statements and inability to answer banal questions. I expect my art to be stolen for merch lol.
I think because of the situation in the country I will no longer have a chance to participate in this.
Somewhat depressed, I decided that by all means I want to participate in any project. And I decided to participate in the creation of a visual novel, for free, with gameplay for 2-3 hours. I thought that since the project is small, then with the team we will definitely bring it to the finish line, and I will not have time to get tired in the process.
I don't know if there is something similar in english forums, but russian visual novel creators are clowns.
I mean, they come to me with the fact that I need to make 7 sprites, each with 5 poses (drawing a new and different character each time while maintaining his appearance is not very easy, it's easier to make one sprite and change emotions). And "no more "10 cg. By the way, could you also make backgrounds and animations? Hope it's fast.
This is for free. For a short story for 2-4 hours, taking into account different routes.
I was told that if there weren’t a hundred arts, it would be boring to make a short story, and a short story would take half an hour. I didn't understand it. Is it boring to prescribe the code and the plot until you feel how they draw 24/7 for you, when it is not even clear what the project is?
The idea of drawing art so that it would be a second on the screen sucks, the art will not be done in a second or even in a day, you know.
It was even better when they came even without a synopsis of the plot but already demanded a lot of drawings.
In the end, I settled on two projects. One is a paid porn visual novel, the other is free.
The porn novel is no longer new, and everything is planned in the process. Seeing an adequate "director" who is fully able to answer all questions is priceless. I want to cry with happiness.
But at the same time, these guys give a test task that is a little suspicious. Feeling that my art will be stolen without taking me into the project.
A free visual novel attracts me because of the constant attention paid to it. Well, this thing is just cute - something about witches and references to imageboards.
But as soon as I tried to find out what was generally needed from the artist, very vague answers began. For me, they were too lazy to throw off references for the work, that's all I got - a simple old draft of the project, a bust of an anime girl generated by AI, and vague wishes. I have no idea what these guys expect from me.
I was told that my style is not suitable for the project, and I have to understand this. But what style should I do?! All that is in the project is 2.5 pieces of art that are all different and all of the same dubious quality and nothing meets the stated requirements.
I don't like that I had to be pushy and argue with the author of the visual novel.
I don't see a problem with making a reference board to show the possible options to the director. Honestly, that's what their concept artist should have been doing. But it seems that any suggestions and criticism are prohibited. I feel like the hero of a typical russian fairy tale: Find something, I don't know what, go there, I don't know where.
In fact, I was wondering - does anyone often perform a test task for a free project?
When I asked how much work awaits me if I do the test, they told me, as much as you want.
*sigh*
then I listen for an interview with a dude where he says that planning is a deterrent to a project
*heavy sigh*
All this led me to the idea that I simply refuse to do anything for free, because some kind of shit is starting.
Just thinking about all the options and what's going on made me tired lol. I feel terrible.
creamlapine
~creamlapine
There are visual novel programs on Steam that you could use to make your own. I think some of them have free art that comes with it, but you could create your own instead. Some of them don't require coding experience so all you would need to do is work on the story.
FA+
