Phasing out SAM.
a year ago
(This is a write-up primarily directed at those who want to use the Devourment+SAM+HIMBO body.
or if you want to just see me ramble, you do you :) )
Let's talk for a moment.
I LOVE the SAM morphs, especially the muscle-based Samson slider. I'm sure I need not give you a reason as to why I'd like to use such sliders on a bunch of Skyrim NPCs, including my own player character. Paired with something like SkyFurry, having a bunch of hyper-manly beastmen with extremely dynamic physiques roaming around in the wild whose guts can be filled with prey of all shapes and sizes is truly a prime gaming experience that always made for a fun way to waste some time whenever I had any to spare!
(Author's Note: There was a statement here featuring a mini-rant about SAM. After taking into consideration I honestly don't care as much as the statement initially let on, I decided to just nuke this section. Bye-bye!)
Enter HIMBO. You may as well read the page for yourself in you want a glimpse into all the features it has, but the most important part is that it's more up-to-date and modern than SAM. Even better: HIMBO seems to work just fine with a Devourment+SkyFurry NG setup, especially if you use the officially curated version of the body that is on the Devourment page itself.
All of this is to say that, moving forward, that "Devourment+SAM+HIMBO" journal will be effectively depreciated. No point in deleting it in the event you want to use it for yourself anyway (this, too, is a decision you are free to make) but don't expect too much help from me about getting it to work. The HIMBO + Devourment body is just so much more compatible with things on the whole, to the point where you might even see some 'exotic' races in the future that always fell flat due to SAM's obnoxious, rigid setup requirements (THE SEAMS. THE SEEEEEEEEEEEEEEEEEEEEEAMS).
I'm sure characters are going to look a bit different as a result of this change, some getting hit harder than others.
...or maybe not? Again, HIMBO is so feature/slider-rich that it's probably just a matter of me needing to properly mess around with it and finding an alternative setup for slider combinations to use. I'll tell you what, though: the butt-based sliders are much smoother-looking, meaning that male butts will properly look curvy in screenshots/videos that use them. I know of a certain purple serpent from my gallery that will benefit from this change heavily, in that regard!
One last thing to note: this change is more of a 'behind-the-scenes' one. I've been making an A.E setup on a different computer, and while I'm closing in on finalizing the more foundational things, I still have a few unfinished screenshots that I'd prefer to post while still using my current S.E setup. There likely won't be many more posts that use this old setup, but some of them are too far along for me to feel like it'll be worth redoing through an A.E setup, especially since I haven't even set up posing stuff for A.E yet.
There's technically a lot more to say about the entire ordeal, but I'll cover everything else accordingly in their appropriate places, such as another journal that describes the Devourment + HIMBO process, and direct changes to mods featured in the Google doc. Just wanted to get ahead and write this up now since it likely won't take much longer before I feel ready to implement these changes.
Perhaps one last thing I'll tease: with enough luck, screenshots/videos from the A.E setup will look better than ever, and I'm not talking about solely with regard to the bodies...
"Stay tuned"!
or if you want to just see me ramble, you do you :) )
Let's talk for a moment.
I LOVE the SAM morphs, especially the muscle-based Samson slider. I'm sure I need not give you a reason as to why I'd like to use such sliders on a bunch of Skyrim NPCs, including my own player character. Paired with something like SkyFurry, having a bunch of hyper-manly beastmen with extremely dynamic physiques roaming around in the wild whose guts can be filled with prey of all shapes and sizes is truly a prime gaming experience that always made for a fun way to waste some time whenever I had any to spare!
(Author's Note: There was a statement here featuring a mini-rant about SAM. After taking into consideration I honestly don't care as much as the statement initially let on, I decided to just nuke this section. Bye-bye!)
Enter HIMBO. You may as well read the page for yourself in you want a glimpse into all the features it has, but the most important part is that it's more up-to-date and modern than SAM. Even better: HIMBO seems to work just fine with a Devourment+SkyFurry NG setup, especially if you use the officially curated version of the body that is on the Devourment page itself.
All of this is to say that, moving forward, that "Devourment+SAM+HIMBO" journal will be effectively depreciated. No point in deleting it in the event you want to use it for yourself anyway (this, too, is a decision you are free to make) but don't expect too much help from me about getting it to work. The HIMBO + Devourment body is just so much more compatible with things on the whole, to the point where you might even see some 'exotic' races in the future that always fell flat due to SAM's obnoxious, rigid setup requirements (THE SEAMS. THE SEEEEEEEEEEEEEEEEEEEEEAMS).
I'm sure characters are going to look a bit different as a result of this change, some getting hit harder than others.
...or maybe not? Again, HIMBO is so feature/slider-rich that it's probably just a matter of me needing to properly mess around with it and finding an alternative setup for slider combinations to use. I'll tell you what, though: the butt-based sliders are much smoother-looking, meaning that male butts will properly look curvy in screenshots/videos that use them. I know of a certain purple serpent from my gallery that will benefit from this change heavily, in that regard!
One last thing to note: this change is more of a 'behind-the-scenes' one. I've been making an A.E setup on a different computer, and while I'm closing in on finalizing the more foundational things, I still have a few unfinished screenshots that I'd prefer to post while still using my current S.E setup. There likely won't be many more posts that use this old setup, but some of them are too far along for me to feel like it'll be worth redoing through an A.E setup, especially since I haven't even set up posing stuff for A.E yet.
There's technically a lot more to say about the entire ordeal, but I'll cover everything else accordingly in their appropriate places, such as another journal that describes the Devourment + HIMBO process, and direct changes to mods featured in the Google doc. Just wanted to get ahead and write this up now since it likely won't take much longer before I feel ready to implement these changes.
Perhaps one last thing I'll tease: with enough luck, screenshots/videos from the A.E setup will look better than ever, and I'm not talking about solely with regard to the bodies...
"Stay tuned"!
FA+

I think I'll legit only need to post the custom body, along with the XML file I'm using for physics, and that's the only installation folks would need to do -- a process so heavily streamlined from the SAM + Devourment + Himbo setup that I'd assume anyone who ran into problems straight-up don't know what it is they're actually installing :P.
Still a few oddities I'm seeing with some visuals and certain mod conflicts, but generally working on the whole!