Importing Update
10 months ago
So, to give a summary of the adjustments...
1. Moved up to Blender 4.2.3, and thus having to get the plugins I downloaded and used in the past again. I will try to resume work on commissions, just motivation being a bitch on that front.
2. Due to a miscommunication, the wrong folder of VTF stuff was plopped in. While it does have some of what I have been using, it does not have all of the texture sheets of the 'mons I've been using outside of customized ones. Will have to get that sorted out.
--2.1. Since Gmod had been neutered as of April, and that I've long since uninstalled it, anything that I want to pluck from it will be impossible. SFM might still doable as a model source, but will be relying on other sites for such.
3. Getting the apps I used back bit by bit. Got Paint.net, and GIMP is to be swapped out with Krita, while I need to get LibreOffice again.
4. Games. Enough said.
1. Moved up to Blender 4.2.3, and thus having to get the plugins I downloaded and used in the past again. I will try to resume work on commissions, just motivation being a bitch on that front.
2. Due to a miscommunication, the wrong folder of VTF stuff was plopped in. While it does have some of what I have been using, it does not have all of the texture sheets of the 'mons I've been using outside of customized ones. Will have to get that sorted out.
--2.1. Since Gmod had been neutered as of April, and that I've long since uninstalled it, anything that I want to pluck from it will be impossible. SFM might still doable as a model source, but will be relying on other sites for such.
3. Getting the apps I used back bit by bit. Got Paint.net, and GIMP is to be swapped out with Krita, while I need to get LibreOffice again.
4. Games. Enough said.
liberatepluck models from there ceased to work due to how they changed how add-ons were slotted in, meaning that I was SOL for any models from there at that point.