Dandy Toons Module (D&D) Prepwork
10 months ago
Hey howdy folks, I've been hard at work on a homebrew module to be run in FoundryVTT using D&D 5e. It's currently being tested with a party of 4 and a party of 2 before I tweak and adjust it, I might've made the module too big for a party of 4, so we'll see with this other test....
Anyway, it took me 2 straight weeks with little to no drawing involved during that, but it's essentially done. I only need to draw token art and splash art, and find some royalty free music to use. So here's the details:
Mush Mountain module includes
8 Maps (3 Battle Maps) to explore
Several Squish Inducing Traps & Antics to Avoid
Several Smush Seeking Hostiles to fight, seduce, or squoosh
And a handful of fun and flavorful NPCs to roleplay with.
Up to 6 hours of Dandy Tabletop Fun (Oh god please don't make it last more than 6 hours).
I still need to do a handful of extra preparation work outside of the actual module, like writing classes, backgrounds, and races into my Foundry system, and creating at least 9 character templates for players to use and adapt if they please.
PRICING...
Oh yeah, pricing is a thing. This is something I will figure out after my test runs, but I'm considering a flat rate to run the dungeon, depending on how long it takes, as well as throwing a very, very sketchy doodle of a toony scene from the adventure. That'd be neat and fair, I think. Really need to finish my test runs.
I got a job working at a donut shop, been trying to work at this place for a few months now, so yay. Glad I got the module mostly done before this happened! As a result, I don't know what my time availability going forward is looking like exactly, but once I finish my test runs and figure out the prices I'll post that here as well.
I'm aiming to develop this module, and a small visual guide for helping others learn how to quickly play D&D in Foundry for this module. I'd like to be able to give new players a chance to roleplay some Dandy Toons, too. We'll see if I'm a good enough DM to do that, let alone get paid for it.
Anyway, stay tooned.
Anyway, it took me 2 straight weeks with little to no drawing involved during that, but it's essentially done. I only need to draw token art and splash art, and find some royalty free music to use. So here's the details:
Mush Mountain module includes
8 Maps (3 Battle Maps) to explore
Several Squish Inducing Traps & Antics to Avoid
Several Smush Seeking Hostiles to fight, seduce, or squoosh
And a handful of fun and flavorful NPCs to roleplay with.
Up to 6 hours of Dandy Tabletop Fun (Oh god please don't make it last more than 6 hours).
I still need to do a handful of extra preparation work outside of the actual module, like writing classes, backgrounds, and races into my Foundry system, and creating at least 9 character templates for players to use and adapt if they please.
PRICING...
Oh yeah, pricing is a thing. This is something I will figure out after my test runs, but I'm considering a flat rate to run the dungeon, depending on how long it takes, as well as throwing a very, very sketchy doodle of a toony scene from the adventure. That'd be neat and fair, I think. Really need to finish my test runs.
I got a job working at a donut shop, been trying to work at this place for a few months now, so yay. Glad I got the module mostly done before this happened! As a result, I don't know what my time availability going forward is looking like exactly, but once I finish my test runs and figure out the prices I'll post that here as well.
I'm aiming to develop this module, and a small visual guide for helping others learn how to quickly play D&D in Foundry for this module. I'd like to be able to give new players a chance to roleplay some Dandy Toons, too. We'll see if I'm a good enough DM to do that, let alone get paid for it.
Anyway, stay tooned.
Would love to participate ^^