Working on the Cobra Dancing game feels weird...
5 months ago
...It feels weird working on the Cobra game.
The first time I envisioned making it was around 6 years ago.
I had crappy 3D tools, the models had poor rigging and I was really bad at animating. Had no coding experience really...
I got better within those 6 years in modeling, texturing, animations and rigging. And I now can code better.
And now it's slowly becoming a thing. Seeing the Cobra v6.1 model grab that pole and actually performing a Pole Dance move (even though I am only creating a rough animation for the prototype) just feels... weird.
I dunno how to say it.
It just feels odd. I don't know how to name it.
The original game idea had nothing. A v1 Cobra model and a Dream.
Now I have a proper GDD written to know what to make and code.
The v6.1 Cobra model in Blender actually can be animated for it and the planned out rig looks to work great.
I can actually code the game and Godot manages to handle it well.
The only thing I don't have is funding and VAs for the girls.
It just feels odd to see it start becoming a thing after 6 years of different failed projects.
Like all those experiments were sacrificed so this game could have a chance to exist.
The first time I envisioned making it was around 6 years ago.
I had crappy 3D tools, the models had poor rigging and I was really bad at animating. Had no coding experience really...
I got better within those 6 years in modeling, texturing, animations and rigging. And I now can code better.
And now it's slowly becoming a thing. Seeing the Cobra v6.1 model grab that pole and actually performing a Pole Dance move (even though I am only creating a rough animation for the prototype) just feels... weird.
I dunno how to say it.
It just feels odd. I don't know how to name it.
The original game idea had nothing. A v1 Cobra model and a Dream.
Now I have a proper GDD written to know what to make and code.
The v6.1 Cobra model in Blender actually can be animated for it and the planned out rig looks to work great.
I can actually code the game and Godot manages to handle it well.
The only thing I don't have is funding and VAs for the girls.
It just feels odd to see it start becoming a thing after 6 years of different failed projects.
Like all those experiments were sacrificed so this game could have a chance to exist.

NutjobGTO
~nutjobgto
It's a life version of New Game +

idsaybucketsofart
~idsaybucketsofart
OP
That's one way of calling it. XP