Shape Of The Future!
3 months ago
Okay so, arms, legs, body, head... genitals. Tail? Should tail be a separate target, or just mirror body or legs? Anyway.
Yes, I am not done the current CYOA so I am obviously not going to be actually working on the next one for a long, long while. BUT that doesn't mean I cannot be THINKING and PLANNING the next CYOA now. And probably should be. A project that big needs careful planning. Change For A Dollar certainly won't be story-heavy in the slightest but it will be complicated in that it will have a lot of options.
So, what I have been thinking of recently- what base parts am I working with? What are you allowed to use in the story to TF with? I am currently shooting for 25 different animals, and 10 exotic forms. Exotic are stuff like PE, BE, WeightGain, Shrinking, Giant, CTF, Multiboob, etc. But what animals should I select? Some of them are kinda 'well duh' but others not so much. Like bugs! I have to have at least one bug available but like... there are a lot of different types of bugs and they are wildly different from one another. But bug isn't a particularly popular choice, so how many of the 25 choices do I dedicate to bugs realistically?? Lizard? Lots of them but how many do I actually put on the roster? Donkey and horse have very different vibes but both are equine so do I really have them as separate options?
25 different species, but they can be applied individually to the different parts, and there is 5 or 6 targetable body parts. So the actual options for your TF are actually 25x6 .... 150 different transformations. Oh... but also you can select three different characters who are Male, Female, and Herm, which affects the TF via gender... which means there is actually 450 different transformations planned. And some changes bleed into one another- changing two bodyparts side-by-side can result in some traits affecting others. I also plan to have the different body parts of the various animals affect overall mass, keeping track of your compounded size and body weight. 25 is also, like, max scenario. I don't need to use all 25 possibilities. It is just that if I am going to be using one variable to keep track of all changes, and I use the letters of the alphabet to represent each species, there are 25 letters in the alphabet (uhm actually there are 26. Yes, i am aware. There also needs to be a default human designation- and that obviously doesn't count as a TF). So I can't have more than that. Exotic TFs would use numbers- and thus I could have ten. 0-9. If we cannot brainstorm 25 good enough options- I can definitely go lower, lol.
1 Canine
2 Feline
3 Equine
4 Bovine
5 Ermine
6 Rodent (mouse)
7 Caprine
8 Cervine
9 Porcine
...
10 whale
11 bug (but which?)
12 giraffe, camel?
13 serpent
14 bird (BUT WHICH ONE?!?!)
15 bat? (kinda close to mouse but obviously very different in at least one aspect)
16 dragon?
17 Hellhound
Before anyone mentions a mythic creature like a Chimera, Centaur, Pegasus ; these pre-determined hybrids will appear as wildcards, not selectable targets. Almost all of them are hybrids of other existing parts from other creatures- so it makes a lot more sense to offer the component parts than it is to pick the parts off a creature that is already a jumble of parts before you did anything.
Yes, I am not done the current CYOA so I am obviously not going to be actually working on the next one for a long, long while. BUT that doesn't mean I cannot be THINKING and PLANNING the next CYOA now. And probably should be. A project that big needs careful planning. Change For A Dollar certainly won't be story-heavy in the slightest but it will be complicated in that it will have a lot of options.
So, what I have been thinking of recently- what base parts am I working with? What are you allowed to use in the story to TF with? I am currently shooting for 25 different animals, and 10 exotic forms. Exotic are stuff like PE, BE, WeightGain, Shrinking, Giant, CTF, Multiboob, etc. But what animals should I select? Some of them are kinda 'well duh' but others not so much. Like bugs! I have to have at least one bug available but like... there are a lot of different types of bugs and they are wildly different from one another. But bug isn't a particularly popular choice, so how many of the 25 choices do I dedicate to bugs realistically?? Lizard? Lots of them but how many do I actually put on the roster? Donkey and horse have very different vibes but both are equine so do I really have them as separate options?
25 different species, but they can be applied individually to the different parts, and there is 5 or 6 targetable body parts. So the actual options for your TF are actually 25x6 .... 150 different transformations. Oh... but also you can select three different characters who are Male, Female, and Herm, which affects the TF via gender... which means there is actually 450 different transformations planned. And some changes bleed into one another- changing two bodyparts side-by-side can result in some traits affecting others. I also plan to have the different body parts of the various animals affect overall mass, keeping track of your compounded size and body weight. 25 is also, like, max scenario. I don't need to use all 25 possibilities. It is just that if I am going to be using one variable to keep track of all changes, and I use the letters of the alphabet to represent each species, there are 25 letters in the alphabet (uhm actually there are 26. Yes, i am aware. There also needs to be a default human designation- and that obviously doesn't count as a TF). So I can't have more than that. Exotic TFs would use numbers- and thus I could have ten. 0-9. If we cannot brainstorm 25 good enough options- I can definitely go lower, lol.
1 Canine
2 Feline
3 Equine
4 Bovine
5 Ermine
6 Rodent (mouse)
7 Caprine
8 Cervine
9 Porcine
...
10 whale
11 bug (but which?)
12 giraffe, camel?
13 serpent
14 bird (BUT WHICH ONE?!?!)
15 bat? (kinda close to mouse but obviously very different in at least one aspect)
16 dragon?
17 Hellhound
Before anyone mentions a mythic creature like a Chimera, Centaur, Pegasus ; these pre-determined hybrids will appear as wildcards, not selectable targets. Almost all of them are hybrids of other existing parts from other creatures- so it makes a lot more sense to offer the component parts than it is to pick the parts off a creature that is already a jumble of parts before you did anything.
Actually, if I swap dragon with Chameleon, put Spider in the current bug slot, add Octopus, a Dino, and Lobster to the list... that leaves a maximum of 5 more species that can be added. If I used spider AND scorpion, that would only leave 4. Ah! Slug! I should add Slug! Hmm... or snail?