FOLLOW UP to "Game making vent"
4 weeks ago
Yeah, I sort of had some thoughts bubbling around my head and I wanted to sort of follow up on that post, maybe with better wording. I feel much better about all of it, but the general point still stands.
As I mentioned a lil bit in the last journal, I quit vaping and smoking cold turkey a couple weeks ago now, and I've kinda noticed that a lot of my emotions are much... stronger. I overall feel so much better, kinda shot out of a canon in a good way most of the time. MUCH better sleep, holy shit. It kinda started as a discipline thing to cut the addiction I was feeling ashamed and kinda mad at myself for letting it control me... but now feeling the difference is making me want nothing to do with any nicotine again. Vaping in particular was way too easy and accessible, it kept me hooked BAD, worse than hookah did after I was introduced to that, which is the thing that did me in with the addiction when smoking for a while becomes a staple of hangouts... I kinda miss having a cigar every now and then, but I donno if any nicotine exposure will completely suck me back in again since I've been hooked once already. I don't think I want to bother now with the difference I feel. I'll just let the occasional booze during cons or parties be my only vice now. hahah.
Back more onto the main point, I think what I'm going to do is stop the patreon pay-wall on the WIPs soon. I might take down the patreon in favor of maybe something like Ko-fi or whatever, or I might repurpose the patreon. I'm not 100% sure on that, but that's for me to decide a bit later.
I think at this point, if anything, I'll just leave support for it, optional. If you wanna tip me for the content, that's awesome, but I'm not expecting it anymore, at least not right now.
What I intend to do is make a few tweaks to my fighting game system characters for IkemenGo, and put them out, as is and unfinished, for free. I will likely still work on these and make some updates to them whenever the mogo is there, but I no longer intend to seek support for this work. It's a passion project, and I honestly would at least like to finish some of these characters to be stand alone "finished projects" and not scatterbrain my ass out on moving projects JUST YET.
I did do a whole beat'em-up system rework on a copy of the IkemenGo engine and that system is basically ready to go, for when I feel ready to go, I kind of want to give myself some time to think on exactly how I want to handle that version of things, because I might not do a traditional beat'em-up with long stages, but instead have it play out like a semi-boss-rush kind of deal. Some enemies baked into the levels, but the focus of many of the battles might be specific targets. Something to, again, keep it simple. I'll see as I think on it!
FOR NOW, I'd like to finish some of what I started here and I actually learned a good amount on how I can actually rework the fighting game system a lil bit to downsize that and make my life even easier there as well. I'm gonna be trimming movesets and bit more to remove redundant, unneeded shit. I still have a lot of fun playing with these characters in my IkemenGo build with various other things to fight against. I'm not wanting to push it off to the side just yet.
Also, I'm going to say this when I put the download out too, but I'm going to say it here:
THESE CHARACTERS ARE NOT FOR MUGEN. THEY WILL CRASH MUGEN IF YOU TRY TO RUN THEM IN IT. IF YOU COME TO ME ASKING WHY YOUR MUGEN IS CRASHING, I MIGHT MAKE FUN OF YOU AND CALL YOU A POOPYBUTT FOR NOT READING MY POST.
--IKEMENGO ONLY--
I WILL --NOT-- MAKE A MUGEN VERSION OF ANY OF THEM.
IkemenGo legit as various things in place now to be automatically compatible with whatever version of mugen characters loaded in say they are supposed to be for. There is NO EXCUSE to make me do extra work cuz you dun wanna upgrade. I'm not catering to a dead engine. >:O
Sooo, yeah. I'm thinking I'm just gonna coast on this for a while, and sort out some work on the current IkemenGo characters, maybe will package my out premade IkemenGo build with them so people have everything set up that is needed for them with some rulesets I made them for ready to go. I will just toss this stuff out there into the wilds at some point.
I'll probs follow this up with a main gallery post at some point soon. Ionno!
Thats it for now, me thinks.
As I mentioned a lil bit in the last journal, I quit vaping and smoking cold turkey a couple weeks ago now, and I've kinda noticed that a lot of my emotions are much... stronger. I overall feel so much better, kinda shot out of a canon in a good way most of the time. MUCH better sleep, holy shit. It kinda started as a discipline thing to cut the addiction I was feeling ashamed and kinda mad at myself for letting it control me... but now feeling the difference is making me want nothing to do with any nicotine again. Vaping in particular was way too easy and accessible, it kept me hooked BAD, worse than hookah did after I was introduced to that, which is the thing that did me in with the addiction when smoking for a while becomes a staple of hangouts... I kinda miss having a cigar every now and then, but I donno if any nicotine exposure will completely suck me back in again since I've been hooked once already. I don't think I want to bother now with the difference I feel. I'll just let the occasional booze during cons or parties be my only vice now. hahah.
Back more onto the main point, I think what I'm going to do is stop the patreon pay-wall on the WIPs soon. I might take down the patreon in favor of maybe something like Ko-fi or whatever, or I might repurpose the patreon. I'm not 100% sure on that, but that's for me to decide a bit later.
I think at this point, if anything, I'll just leave support for it, optional. If you wanna tip me for the content, that's awesome, but I'm not expecting it anymore, at least not right now.
What I intend to do is make a few tweaks to my fighting game system characters for IkemenGo, and put them out, as is and unfinished, for free. I will likely still work on these and make some updates to them whenever the mogo is there, but I no longer intend to seek support for this work. It's a passion project, and I honestly would at least like to finish some of these characters to be stand alone "finished projects" and not scatterbrain my ass out on moving projects JUST YET.
I did do a whole beat'em-up system rework on a copy of the IkemenGo engine and that system is basically ready to go, for when I feel ready to go, I kind of want to give myself some time to think on exactly how I want to handle that version of things, because I might not do a traditional beat'em-up with long stages, but instead have it play out like a semi-boss-rush kind of deal. Some enemies baked into the levels, but the focus of many of the battles might be specific targets. Something to, again, keep it simple. I'll see as I think on it!
FOR NOW, I'd like to finish some of what I started here and I actually learned a good amount on how I can actually rework the fighting game system a lil bit to downsize that and make my life even easier there as well. I'm gonna be trimming movesets and bit more to remove redundant, unneeded shit. I still have a lot of fun playing with these characters in my IkemenGo build with various other things to fight against. I'm not wanting to push it off to the side just yet.
Also, I'm going to say this when I put the download out too, but I'm going to say it here:
THESE CHARACTERS ARE NOT FOR MUGEN. THEY WILL CRASH MUGEN IF YOU TRY TO RUN THEM IN IT. IF YOU COME TO ME ASKING WHY YOUR MUGEN IS CRASHING, I MIGHT MAKE FUN OF YOU AND CALL YOU A POOPYBUTT FOR NOT READING MY POST.
--IKEMENGO ONLY--
I WILL --NOT-- MAKE A MUGEN VERSION OF ANY OF THEM.
IkemenGo legit as various things in place now to be automatically compatible with whatever version of mugen characters loaded in say they are supposed to be for. There is NO EXCUSE to make me do extra work cuz you dun wanna upgrade. I'm not catering to a dead engine. >:O
Sooo, yeah. I'm thinking I'm just gonna coast on this for a while, and sort out some work on the current IkemenGo characters, maybe will package my out premade IkemenGo build with them so people have everything set up that is needed for them with some rulesets I made them for ready to go. I will just toss this stuff out there into the wilds at some point.
I'll probs follow this up with a main gallery post at some point soon. Ionno!
Thats it for now, me thinks.
Also if you intend to stay away from nicotine best to not even do one. My mom has mentioned how easy it is to be sucked back in if you have even one
Good job on kicking your nicotine and vapes, btw
...and... I don't know what more to say. Meant to respond to your previous journal, the "vent", but got just too busy to do so, and now it's tad late for it. But I want to help out and express my support to you. Want to support your art and your project/s. And don't want you to give up if then you'll always regret it... Dam, I want to say something extra helpful supportive and motivational, but I don't know what... I'm with you Vin, if you'd ever like to talk, I'd be happy to hear you out. On notes or wherever you'd like.