Nov changes
a week ago
I don’t really know how to start this, but suffice it to say that I’ve had a crazy amount of comm demands lately. While I’m incredibly thankful for the business and love for my work, my queue has actually been growing faster than I can finish pieces, and that’s been pretty stressful. I by no means wanna come across and ungreatful for all the interest, it’s just that it’s hard to keep up with. Becasue of this, starting Nov 1st, I’m going to try out a slight price increase to see if that brings demand more in-line with what I can supply. I kinda hate doing it becasue I know a lot of people in the community with very limited budgets, but it’s just not feasible for me to keep going at my current pace. Right now, I’m just going to increase the base rate for each rendering level by $10, so lineart now starts at 40, flat color at 60, and shading at 80, and for now the price of add-ons will stay the same. Again, this takes effect Nov 1, so if we’ve already talked and I have you in my queue, you’re still grandfathered in to the old prices. That also goes for any new comms before the start of the month, but any that come after the 1st will be with the new prices.
God I hate economics. I’d do this for free if I didn’t have to pay bills :’)
God I hate economics. I’d do this for free if I didn’t have to pay bills :’)
SlickDratini
~slickdratini
I totally get that. Don't worry -- if people really want your work, the price change will be just something to make the wait sweeter. Nothing's worth it if it's easy to reach, you know?
FA+
