YAMMER YAMMER YAMMER
16 years ago
General
When I was but a lad, I would cheat at video games every chance I got. I had game genies and game sharks for all my stupid little Nintendo consoles with all my stupid little Nintendo games. The first thing I'd do upon discovering some new PC game demo was look online for cheat codes. I'd played one, maybe two "ordinary" games of The Sims. All the rest were bizarre social and architectural experiments using money and item placement cheats. I have a cousin who seems have a new Steam account every other week due to being VAC banned. I look at his activities with a mixture of regret and disdain, but I probably would have done the same when I was his age. I'm just lucky online gaming wasn't as prevalent back then.
Which segues me into Starcraft. I bought Starcraft pretty much the day it came out. I awaited with eager anticipation the release of Brood War. I LOVED that game. I loved the ambiance, the story. One thing I didn't like, though, was skirmishes against the computer. See, I was terrible at Starcraft, mostly because I cheated. Voraciously. I'd cheat my way through the single player campaigns, built custom maps that pitted my powerful forces against a swarm of weak enemies. I never even tried multiplayer, and skirmishes against the computer were difficult because, if I recall correctly, cheats applied to everyone on the map.
The computer terrified me. I'd get a sizable force going in my base, only to discover that the computer had seized control of the entire map. I could never get my head around expanding. Hell, I could never get my head around building more than a small handful of workers, or more than one barracks, or hotkeying a comsat station ... I was so used to cheating my way through single player that I couldn't adapt against an actual opponent (or playing another race, ha. I stuck exclusively to Terran).
And ... that just kind of carried over. I eventually learned to actually PLAY games, and even got good at other RTSs, but Starcraft always kind of haunted me. So when I heard about the Starcraft 2 beta opt-in, I kind of panicked. Oh wow, that looks really fun, but they're sticking to the same mechanics, and I'm just not fast enough, and I suck at Starcraft anyway, etc etc.
So I picked up the original again, and played through single player. And got good at it. And then I played a skirmish, and got my ass kicked. So I watched the replay, learned from my mistakes, played it again and won. I play another skirmish, macro up my economy, nearly fall to an attacking force at my back door, but hold it off and eventually prevail. I play more single player campaigns. I systematically expand across the entire map while keeping up a strong economy, guarding my bases, harassing the enemy workers and attacking with a diverse range of units. I AM READY.
So I opt-in to the beta. FAR TOO LATE. And hope that a new wave of invites happens soon. Hoh hum.
TL;DR: WINNERS DON'TDO DRUGS CHEAT, and I rant about Starcraft for some reason.
Which segues me into Starcraft. I bought Starcraft pretty much the day it came out. I awaited with eager anticipation the release of Brood War. I LOVED that game. I loved the ambiance, the story. One thing I didn't like, though, was skirmishes against the computer. See, I was terrible at Starcraft, mostly because I cheated. Voraciously. I'd cheat my way through the single player campaigns, built custom maps that pitted my powerful forces against a swarm of weak enemies. I never even tried multiplayer, and skirmishes against the computer were difficult because, if I recall correctly, cheats applied to everyone on the map.
The computer terrified me. I'd get a sizable force going in my base, only to discover that the computer had seized control of the entire map. I could never get my head around expanding. Hell, I could never get my head around building more than a small handful of workers, or more than one barracks, or hotkeying a comsat station ... I was so used to cheating my way through single player that I couldn't adapt against an actual opponent (or playing another race, ha. I stuck exclusively to Terran).
And ... that just kind of carried over. I eventually learned to actually PLAY games, and even got good at other RTSs, but Starcraft always kind of haunted me. So when I heard about the Starcraft 2 beta opt-in, I kind of panicked. Oh wow, that looks really fun, but they're sticking to the same mechanics, and I'm just not fast enough, and I suck at Starcraft anyway, etc etc.
So I picked up the original again, and played through single player. And got good at it. And then I played a skirmish, and got my ass kicked. So I watched the replay, learned from my mistakes, played it again and won. I play another skirmish, macro up my economy, nearly fall to an attacking force at my back door, but hold it off and eventually prevail. I play more single player campaigns. I systematically expand across the entire map while keeping up a strong economy, guarding my bases, harassing the enemy workers and attacking with a diverse range of units. I AM READY.
So I opt-in to the beta. FAR TOO LATE. And hope that a new wave of invites happens soon. Hoh hum.
TL;DR: WINNERS DON'T
FA+

I really, really suck at it though. I haven't won a match yet.
I'M SORRY! DON'T HIT ME!
I cheated my first time through for the story.. but learned after that. I don't think I would ever have one an RTS without it. I couldn't finish any command and conquer without cheating.
... I wonder how it holds up. I haven't touched it in years.
Where is Ghost, you bastards!!?
As long as they don't try to do a World of Starcraft MMO I'll be good.
"BitTorrent is a peer-to-peer program developed by Bram Cohen and BitTorrent, Inc. used for uploading and downloading files via the BitTorrent protocol. BitTorrent was the first client written for the protocol. It is often nicknamed Mainline by developers denoting its official origins. Since version 6.0 the BitTorrent client has been a rebranded version of µTorrent"
So yeah, BitTorrent can really refer to two things, the P2P protocol (which uTorrent uses) and the official BitTorrent client (which is uTorrent).
So thanks for pointing that out, I never knew. <3 But my comment apparantly still stands, though BitTorrant and uTorrent are the same, uTorrent is the upgraded version that runs better and allows comps to run smoother for some people. Just cause they are the same doesn't mean there can't be issued cause from using older versions. =P But I digress. x3
I know I'm gonna be required to get this game and play it, but I did the same thing of cheating through single-player and being awful at the management style SC requires of you, so I'm pretty terrified of how awful I'm going to be.
http://wapsisquare.com/comic/09092001/ I just spent like two hours straight reading this one. It starts off innocently enough, but... woah.
I think this fits SC2 montages more. :D
Zooooooooom
Now if I had a close-knit group I played with regularly where we could learn each other's strengths, weaknesses and learn to operate as a team I might change my tune, but that would mean a game with cooperative multiplayer which is often done in a vs. mode and, anymore, you don't have a choice of who you play with since the servers "matchmake" for you.
I wonder if there's also a more depressing reason behind it like people not wanting to actually learn how to play a game these days and if the game can't be largely picked up in a few minutes then they don't want to play it.
But it was a really cool game.
Oh, and the look and names of many units are similar. ie Monkeylord.
YES
Wait, no, I'd use contra codes. I mean, most games that have a code for extra lives are pretty much impossible without having all those lives, right? So, that doesn't count, right?
No, wait, I also cheated in Rainbow Six. But I was like, ten at the time, and decided it was more amusing to activate god mode and only ever walk slowly through all the levels, so that I could pretend I was like... robocop or something. Also, Fast Action Response Team. The hazmat suits, they do nothing!
Now that I think of it, I also cheated sometimes in Duke Nukem. iamcornholio =D
Hmmmm... I guess I've cheated more than I thought. But that was ONLY when I was little! D: Nowadays I'm the most not-cheating-est guy in the entire world. I don't even use common SCRIPTS!
Not to mention the fun that can be had tweaking things with a hex editor.
(Metropolis Zone in Sonic 2 is actually quite interesting. It appears to have three acts while almost all other zones have two. Turns out it's actually two two-act zones, the second one tweaked to show act one as act three and the second act (which would then become Act 4) disabled. Editing the level order to point to it takes you to a Metropolis Zone act with enemies but no rings in it.
Seriously though, I love hearing about how older console games function. All the weird technical workarounds. Especially the Sonic series. Ever watch ORKAL's stuff on Youtube? http://www.youtube.com/user/ORKAL - he's got a buttload of videos with Sonic 3 and Knuckles oversights and glitches.
It was really interesting. I wish I could find it again.
Got a couple of old friends playing it again as well. It's a blast. I still kick their asses, but I'm not great against people outside my friends, probably because I don't play against better players enough.
i'm hoping I get into beta eventually. I really like how it's looking thus far.
Also one dorf survives I don't know how :c
Lots of fun, especially for any lonely dwarfs
A couple of years ago, I started playing again, no cheats, and then kindof forgot about it for a while. I think I was spurred on by the announcement of the pending Starcraft 2, tho. I'd always done a bit of multiplayer here and there, tho, as it was friends of mine who introduced me to the game, so we'd go online and play together, or against each other, or whatnot. A lot of times, we'd do stuff where we'd ally against one computer. More recently, with some other friends, we'd do this cool shared-control thing against the computer, where we got to use all three races simultaneously. We don't always win, but it's fun. We also almost inevitably get wiped out very quickly if we play against more than one computer.
I had game genie for my NES and my Genesis, tho (had no other consoles until much later). As a younger kid, I kindof needed them....too many of the games were just too hard. I think the turning point for me was playing Ocarina of Time on the N64, while using the strategy guide...there were no surprises, not even when I stopped reading ahead, and I started to realize that all I was doing was following directions. I wasn't using much skill or thought in it. After that, I started to cut back on cheats and guides, unless I started to get really stumped. It wasn't until college or even more recently, though, that I really decided to avoid any kind of cheating, and to get by on my own skill, smarts, and luck, if at all possible. Cheating I've come to consider to be a tool to help me learn about a game so that I can play it again without cheats and know what's going on. Except for Megaman on emulation. That shit's too hard. Total cheats there. And with other stuff, I sometimes abuse save-states, as a "time-saver." I like the "redo" button. I still have to get it right, bt I don't have to keep playing shit over and over again to get there.