Doing a little Rpg work.
15 years ago
I'm designing a table top RPG game from scratch.
I working out a simple system not heavy on stats, something that you can get into quick.
I working out a simple system not heavy on stats, something that you can get into quick.
FA+

I've had a tabletop game that I had in testing about 4 years ago, but ended up putting on the back burner as I was looking for ways to play through it in under 8 hours.
A robust and flexible system that's fast isn't any easy thing.