Update - Combos
14 years ago
Slowly but surely I'm getting closer to releasing a new public alpha for Glowstone, which will include two new playable characters and stages to explore. For the time being, I've produced new footage of the game itself, mostly showing the playable characters and the combos they can perform:
Glowstone - Characters and Combos (YouTube)
I'll definitely post another update once it's all built and ready to go.
Every now and then I do happen to doodle things, but most of those aren't really worth an actual upload. I've also composed plenty of new songs for the Glowstone OST. It's generally been a busy but relaxing summer over here. How has summertime been for everyone else?
anonymless
Glowstone - Characters and Combos (YouTube)
I'll definitely post another update once it's all built and ready to go.
Every now and then I do happen to doodle things, but most of those aren't really worth an actual upload. I've also composed plenty of new songs for the Glowstone OST. It's generally been a busy but relaxing summer over here. How has summertime been for everyone else?

Can't wait to see more of this.
And by that i mean ffffffffffffffffffffffffffffff
Looking pretty good, if i do say so myself :O
DO something. I've got little design docs. I fuck around in music, and i'm not very good at that. I've fucked with sprite animation, and i'm not all that good at that either. I hate programming, so i can' t do that. I've yet to even download game maker, or any of its retarded cousins, to try that out.
It's frustrating. The whole reason i'm an artist at all was to do crap like this, and i just don't seem to have it in me.
So i suppose success is frustrating?
Game designing has grown to be one of my hobbies but it's always tough to keep a project going, especially when you're doing most of the work in it. I haven't really finished an actual game project yet, but I'm hoping I can finally break that curse with Glowstone. When it comes to something like game designing, you really need the dedication, inspiration, and preferably the support to keep yourself and the project going.