I finally just saw what they did there
14 years ago
From the fox's mouth
I don't know if it's meant to be that way or a wild coincidence, or if anyone else has caught this besides me, but once I saw it I went excited.
In the first two generations of Pokemon games (and their remakes), there is in fact a pattern in their Gyms.
GENERATION I:
Pewter (rock), Cerulean (water), Vermilion (electric), Celadon (grass), Fuschia (poison), Saffron (psychic), Cinnabar (fire), Viridian (ground)
The pattern in Generation I is that the preceding Gym has a type disadvantage over the succeeding Gym in either offense or defense (except for one gap):
Rock > Water > Electric > Grass > Poison > Psychic
Fire > Ground
GENERATION II:
Violet (flying), Azalea (bug), Goldenrod (normal), Ecruteak (ghost), Cianwood (fighting), Olivine (steel), Mahogany (ice), Blackthorn (dragon)
The pattern is the exact reverse in Generation II, with the preceding Gym having a type -advantage- over the succeeding Gym in either offense or defense (except for one gap):
Flying < Bug
Normal < Ghost < Fighting < Steel < Ice < Dragon
Isn't that freaky???!!
In the first two generations of Pokemon games (and their remakes), there is in fact a pattern in their Gyms.
GENERATION I:
Pewter (rock), Cerulean (water), Vermilion (electric), Celadon (grass), Fuschia (poison), Saffron (psychic), Cinnabar (fire), Viridian (ground)
The pattern in Generation I is that the preceding Gym has a type disadvantage over the succeeding Gym in either offense or defense (except for one gap):
Rock > Water > Electric > Grass > Poison > Psychic
Fire > Ground
GENERATION II:
Violet (flying), Azalea (bug), Goldenrod (normal), Ecruteak (ghost), Cianwood (fighting), Olivine (steel), Mahogany (ice), Blackthorn (dragon)
The pattern is the exact reverse in Generation II, with the preceding Gym having a type -advantage- over the succeeding Gym in either offense or defense (except for one gap):
Flying < Bug
Normal < Ghost < Fighting < Steel < Ice < Dragon
Isn't that freaky???!!
FA+
