UPDATE! New Drawing Project - Civilisation V (LONG JOURNAL)
13 years ago
UPDATE!
I have completed the game. I had to play twice because the first run was totally unfair:
Egypt was out on turn 72 before I had a chance to find him.
Secret, Garn and Bunny were all undiscovered by turn 300+ because I had no access to the sea to explore, and India wouldnt allow me through his territory to explore by land.
That and it was getting almighty boring to play, so I restarted... and the second game was much fairer, all nations found within 150 turns, many interactions occurred, and some nations fell! Plenty of pictures to draw so I've got my hands full x3
If I have approached you about this sequence already, please read as much as you can. Anyone else, I encourage you to read too - theres is a TL:DR at the bottom!
As I stand right now, I’m happy about the quality of my art. I am always striving to get better of course, but most pictures I draw these days I’m happier with than I was a year ago. What I’m NOT happy about is my speed to draw these pictures. I know you can’t rush a good thing, but I know for sure this is something I can improve on. For example, I recently have started trying a new shading technique which shaves off a lot of time. I used to hate shading because it was long and hard to do; now it’s the opposite. I still need to iron a couple bugs with it, but the important thing is I’m faster whilst still maintaining a good quality. Now I need to work on sketching and inking speeds.
To do this I’ve decided to begin a project which involves drawing lots of pictures that for the most part, won’t be coloured. Sort of like an Iron Artist challenge, but like I say, I don’t think I’m fast enough to do that yet. This project is designed to MAKE me fast enough to do something like that... hopefully! I’m basically going to do a long sequence very similar to one
is doing currently – a Civilisation 5 Run. I saw his sequence and thought it was cool but didn’t think to try one myself because it would be copying his idea. However I approached him (because I’d been meaning to say hi) and he actually encouraged me to do one! So here I am trying it out, except I am including the recent expansion into my sequence. I gave him one of the 11 slots I was going to need for this as thanks.
How the Run Works
For those who don’t know, Civ 5 is a turn based strategy game where you pick a famous empire and one of its most iconic figures in its history and build an empire that can stand the test of time from 4000BC right to the modern day. There are a number of victory conditions to you can achieve: Domination (wiping out all other civs), Science (be the first to build a rocket ship), Culture (the first to build the Utopia Project), Diplomatic (be voted the World Leader by the other nations) or Time (total score in the year 2050AD). I’m turning the last one off because getting one of the other victory conditions can be done before then anyway, and I hate the feeling of being rushed.
I have had 11 friends pick a nation. I am going to play on the largest map size (12 civs) on King difficulty (just above normal) and play against the AI that my friends chose – because hoping 11 people from around the globe will all be online at the same time for a long enough period of time and a stable internet connection is maybe a bit hopeful! As certain events unfold (war, peace, trade, etc) I will draw them out, but with my friends’ chars acting as the leaders. I’m going to try and keep it furry themed and silly as much as I can, even throw in some vore (when a civ is destroyed), nudity and yiff (when civs are friendly) and embarrassing humiliation (when one civ seems to be getting picked on). I’ll even throw in the stats I have on the turns events happen, just a nice little extra the civ fans can view, and scrutinise my terrible playing skill!
Rules
- I am playing on King difficulty. This is above normal difficulty, gives me a challenge, and the AI are likely to do something I can draw. Also going to use a ‘Standard’ length of time, so this should take about 450 turns.
- I have chosen a Pangea Map. The sea is less important but still can be used to explore and invade from. I feel this map will be fairer for those involved (see below).
- The vore is a definite: if your civ is destroyed, you are gulped up for the rest of the game! Regarding the yiff and stuff, I’m attempting to be lenient with my friends because not everyone likes everything. So they can be spared some of these themes, I will just draw something else instead. Thankfully, everyone is ok with the vore.
- I may have to play the game twice because it may be possible I am wiped out quite early. If it happens, I cannot continue and see what the other civs do. It may also be possible for a nation to be wiped out before I’ve met them, so they won’t even appear in the sequence at all (except as pudge!).
- If I get a long way into the game and another civ wipes me out/wins by another method, I will accept the loss. I will obviously play to win, but if I don’t then I’m not going to rig it. I just want the game to go a long way before victory can be claimed. Maybe even draw a reward picture for the winner!
- This is all down to chance: the nations that border me will appear in the sequence more often. Of course I will attempt to find all 11 nations as fast as I can with scouts and ships to increase the fairness. Pangea I feel is the fastest to achieve this (I can just sail round the land and find most civs) hence why I have chosen it. Continental maps need ships that sail the ocean rather than shallow seas, which takes longer to get. It does also depend how the AI behaves: if your chosen nation doesn’t do much, I can’t draw it. There’s only so many things I can control, so please don’t complain if you’re not drawn much.
- As I said, I’m going to try and find everyone before they are dominated. If a neighbour bordering me empire is wiped out early on, I may still continue because I would’ve met him early on anyway and gotten a chance to doodle a few pictures with them already.
- I won’t be attempting a Domination Victory – I’m crap at it. I will wage war if I have something to gain but it’s not my intention (despite how much I love vore!). I usually go Culture or Science, sometimes Diplomatic if I’m forced into it. As I said above, I’m excluding a Time Victory. Being on King difficulty, the AI gets advantages over me and will no doubt have a better score. I never usually hit the year 2050AD anyway by winning another victory.
Meet the Civilisations
These furs, as well as myself, will be appearing regularly in the project. I’m not very good at coming up with silly names, and where I failed, I tried to come up with a title reminiscent of their nation.
The mighty and ferocious,
Secret the Hun (Atilla of the Huns)
The tropical island leader,
Garn the Great (Kamehameha of Polynesia)
Grand Duchess of the Yarn Empire,
Queen Snackcat (Maria Theresa of Austria)
His Imperial Majesty,
Tsar Freaky (Catherine of Russia)
The divine and wonderful,
Queen Bunny (Dido of Carthage)
The great dark ruler,
Pharaoh Taluthus (Ramses II of Egypt)
The Macedonian Hero,
Teio the Great (Alexander of Greece).
The powerful and beautiful,
Empress Mackenya (Theodora of Byzantium)
The wise and peaceful,
Mahatma Typhos (Ghandi of India)
The tactful and unifier,
Oda Zephyx (Oda Nobunaga of Japan)
Emperor Moonblossom,
Sefra Bonaparte (Napoleon of France)
Some people picked the same nations (Egypt and Greece) so I had to flip a coin for those people. The loser got their backup nation, as I got everyone to pick a couple of nations in case clashes occurred. As for me, you will see on the first drawing.
What also appears in this game are ‘City States’: Small neutral cities which cannot expand their empire (but can expand their borders) or win the game. Civs can choose to interact, trade, ignore or conquer them. There are going to be 24 in total on the map.
suggested using them as a way of having guests! So you may find your own char randomly appearing in the game once or twice, depending which City State they represent and what happens to that state. I may not do ALL 24 but I’ve got a list of some people I want to include. I thought it was a BRILLIANT idea to include some people who I wanted to be a civilisation, but ran out of room. So thank you Freaky!
I realise I’m locking myself into a VERY big project and lots of uncoloured art is going to result from this. 99% will go to my scraps folder, and I will take a few breaks to keep my mind fresh – I have a list of drawings I can do to stop me going insane! So whether you are partaking or just a viewer, do please ask any questions you may have! I will begin this sequence as soon as I think I’ve got a good game running.
So without further delays, I need to get playing! :D
TL:DR
I’m slow at drawing, going to draw a looong sequence. Hopefully it will help me draw faster. Involves Civ 5, bit of vore, yiff and general silliness. Please do watch, you might just appear in it!
I have completed the game. I had to play twice because the first run was totally unfair:
Egypt was out on turn 72 before I had a chance to find him.
Secret, Garn and Bunny were all undiscovered by turn 300+ because I had no access to the sea to explore, and India wouldnt allow me through his territory to explore by land.
That and it was getting almighty boring to play, so I restarted... and the second game was much fairer, all nations found within 150 turns, many interactions occurred, and some nations fell! Plenty of pictures to draw so I've got my hands full x3
_____________________________________If I have approached you about this sequence already, please read as much as you can. Anyone else, I encourage you to read too - theres is a TL:DR at the bottom!
As I stand right now, I’m happy about the quality of my art. I am always striving to get better of course, but most pictures I draw these days I’m happier with than I was a year ago. What I’m NOT happy about is my speed to draw these pictures. I know you can’t rush a good thing, but I know for sure this is something I can improve on. For example, I recently have started trying a new shading technique which shaves off a lot of time. I used to hate shading because it was long and hard to do; now it’s the opposite. I still need to iron a couple bugs with it, but the important thing is I’m faster whilst still maintaining a good quality. Now I need to work on sketching and inking speeds.
To do this I’ve decided to begin a project which involves drawing lots of pictures that for the most part, won’t be coloured. Sort of like an Iron Artist challenge, but like I say, I don’t think I’m fast enough to do that yet. This project is designed to MAKE me fast enough to do something like that... hopefully! I’m basically going to do a long sequence very similar to one
is doing currently – a Civilisation 5 Run. I saw his sequence and thought it was cool but didn’t think to try one myself because it would be copying his idea. However I approached him (because I’d been meaning to say hi) and he actually encouraged me to do one! So here I am trying it out, except I am including the recent expansion into my sequence. I gave him one of the 11 slots I was going to need for this as thanks.How the Run Works
For those who don’t know, Civ 5 is a turn based strategy game where you pick a famous empire and one of its most iconic figures in its history and build an empire that can stand the test of time from 4000BC right to the modern day. There are a number of victory conditions to you can achieve: Domination (wiping out all other civs), Science (be the first to build a rocket ship), Culture (the first to build the Utopia Project), Diplomatic (be voted the World Leader by the other nations) or Time (total score in the year 2050AD). I’m turning the last one off because getting one of the other victory conditions can be done before then anyway, and I hate the feeling of being rushed.
I have had 11 friends pick a nation. I am going to play on the largest map size (12 civs) on King difficulty (just above normal) and play against the AI that my friends chose – because hoping 11 people from around the globe will all be online at the same time for a long enough period of time and a stable internet connection is maybe a bit hopeful! As certain events unfold (war, peace, trade, etc) I will draw them out, but with my friends’ chars acting as the leaders. I’m going to try and keep it furry themed and silly as much as I can, even throw in some vore (when a civ is destroyed), nudity and yiff (when civs are friendly) and embarrassing humiliation (when one civ seems to be getting picked on). I’ll even throw in the stats I have on the turns events happen, just a nice little extra the civ fans can view, and scrutinise my terrible playing skill!
Rules
- I am playing on King difficulty. This is above normal difficulty, gives me a challenge, and the AI are likely to do something I can draw. Also going to use a ‘Standard’ length of time, so this should take about 450 turns.
- I have chosen a Pangea Map. The sea is less important but still can be used to explore and invade from. I feel this map will be fairer for those involved (see below).
- The vore is a definite: if your civ is destroyed, you are gulped up for the rest of the game! Regarding the yiff and stuff, I’m attempting to be lenient with my friends because not everyone likes everything. So they can be spared some of these themes, I will just draw something else instead. Thankfully, everyone is ok with the vore.
- I may have to play the game twice because it may be possible I am wiped out quite early. If it happens, I cannot continue and see what the other civs do. It may also be possible for a nation to be wiped out before I’ve met them, so they won’t even appear in the sequence at all (except as pudge!).
- If I get a long way into the game and another civ wipes me out/wins by another method, I will accept the loss. I will obviously play to win, but if I don’t then I’m not going to rig it. I just want the game to go a long way before victory can be claimed. Maybe even draw a reward picture for the winner!
- This is all down to chance: the nations that border me will appear in the sequence more often. Of course I will attempt to find all 11 nations as fast as I can with scouts and ships to increase the fairness. Pangea I feel is the fastest to achieve this (I can just sail round the land and find most civs) hence why I have chosen it. Continental maps need ships that sail the ocean rather than shallow seas, which takes longer to get. It does also depend how the AI behaves: if your chosen nation doesn’t do much, I can’t draw it. There’s only so many things I can control, so please don’t complain if you’re not drawn much.
- As I said, I’m going to try and find everyone before they are dominated. If a neighbour bordering me empire is wiped out early on, I may still continue because I would’ve met him early on anyway and gotten a chance to doodle a few pictures with them already.
- I won’t be attempting a Domination Victory – I’m crap at it. I will wage war if I have something to gain but it’s not my intention (despite how much I love vore!). I usually go Culture or Science, sometimes Diplomatic if I’m forced into it. As I said above, I’m excluding a Time Victory. Being on King difficulty, the AI gets advantages over me and will no doubt have a better score. I never usually hit the year 2050AD anyway by winning another victory.
Meet the Civilisations
These furs, as well as myself, will be appearing regularly in the project. I’m not very good at coming up with silly names, and where I failed, I tried to come up with a title reminiscent of their nation.
The mighty and ferocious,
Secret the Hun (Atilla of the Huns)The tropical island leader,
Garn the Great (Kamehameha of Polynesia)Grand Duchess of the Yarn Empire,
Queen Snackcat (Maria Theresa of Austria)His Imperial Majesty,
Tsar Freaky (Catherine of Russia)The divine and wonderful,
Queen Bunny (Dido of Carthage)The great dark ruler,
Pharaoh Taluthus (Ramses II of Egypt)The Macedonian Hero,
Teio the Great (Alexander of Greece).The powerful and beautiful,
Empress Mackenya (Theodora of Byzantium)The wise and peaceful,
Mahatma Typhos (Ghandi of India)The tactful and unifier,
Oda Zephyx (Oda Nobunaga of Japan)Emperor Moonblossom,
Sefra Bonaparte (Napoleon of France)Some people picked the same nations (Egypt and Greece) so I had to flip a coin for those people. The loser got their backup nation, as I got everyone to pick a couple of nations in case clashes occurred. As for me, you will see on the first drawing.
What also appears in this game are ‘City States’: Small neutral cities which cannot expand their empire (but can expand their borders) or win the game. Civs can choose to interact, trade, ignore or conquer them. There are going to be 24 in total on the map.
suggested using them as a way of having guests! So you may find your own char randomly appearing in the game once or twice, depending which City State they represent and what happens to that state. I may not do ALL 24 but I’ve got a list of some people I want to include. I thought it was a BRILLIANT idea to include some people who I wanted to be a civilisation, but ran out of room. So thank you Freaky!I realise I’m locking myself into a VERY big project and lots of uncoloured art is going to result from this. 99% will go to my scraps folder, and I will take a few breaks to keep my mind fresh – I have a list of drawings I can do to stop me going insane! So whether you are partaking or just a viewer, do please ask any questions you may have! I will begin this sequence as soon as I think I’ve got a good game running.
So without further delays, I need to get playing! :D
TL:DR
I’m slow at drawing, going to draw a looong sequence. Hopefully it will help me draw faster. Involves Civ 5, bit of vore, yiff and general silliness. Please do watch, you might just appear in it!
FA+


And I may drop you a note sometime. Been meaning to say hi :)
Also giant statues of Garn on the coast for me.
And I didnt know male moonblossoms were rare
And i'll be saw to do some sight seeing in Polynesia to check out the statues :P sorry you didnt get Egypt. Flipped a coin for you and Tal. Naturally Tal was given tails, and you head... Tal won x3
And didn't you notice in Sefra's run everyone but Sefra who was a moonbunny was a female
There are like 15% of the population, the other 75% are female
There's always DEATHMATCH lol.
BTW I havednt heard from ya in a long time, how youve been?
And it has hasn't it O.O I've updated/changed my messenger once or twice and may have lost some email addresses on the way
1: Tiles are now Hexagons, so its 6 directions you can move as opposed to 9.
2: There are no more stacks of doom due to the allowance of only one Military & Civilian (anything that doesn't attack) unit per hexagon. With a few exceptions for certain boats in the first expansion that can stack as a 3rd unit on those tiles. Unit formations are much more important to advance and surround cities as well as enemy armies to win.
3: Maintenance costs are in general higher due to many buildings now having them. This usually results in not being able to field as large an army and having to put more emphasis on unit conversation and careful movement to compensate if you don't specialize into warfare.
4: City Health & Uncleanliness is no longer a feature. Happiness in general plays a more prominent role on limiting your city growth as it will slow your city growth tremendously if under 0 and Citizens will never refuse to work due to a lack of happiness.
5: Cities themselves have their own attack strength and health values and can no longer be simply captured by any military unit simply stepping onto the city tile if there is no friendly unit protecting it. Cities now protect themselves as stationary 2 range units that can retaliate. Buildings like walls, Castles, and Military bases now increase the city's Hp, increase its damage output, and decrease the amount of damage they take from siege weaponry so taking a city is again much more tactical than just throwing enough units at it to successfully take it.
I could probably list off at least another 10 things that have changed compared to 4. but in general the end result is, Civ V is a much faster paced game that requires less micromanagement on the city level and more planning on the military level to be successful in general. A lot of things have been streamlined to be simpler to get into and in general, the game is much easier to grasp if its your first game in the series compared to say jumping into the middle of Civ 4 Beyond the Sword and having to get used to all of the normal rules and things like Spies, Religion, Vassal Civs and whatnot all at once.
Suffice to say, if you like all the small touches and small pieces that work together to make the generally considered masterpiece that Civ 4 and its expansions are to most fans of the series. you may find 5 lacking. If you liked Civilization, but found it a bit too complicated to really get into without a lot of time set aside to learn all the nuances, 5 should prove to fit the bill much better.
Assuming anyone read all that, You get a free great person of your choice and an E-cookie. c:
send me yours again and i'll see where its got to
You'd have to wait until endgame, but by checking the replay data, it would be possible to determine who eliminated the early death civ by checking to see who they were at war with. But with the way you're planning things, that probably won't be an issue to worry about... but just figured I'd mention it.
Wishing you the best of luck there Fox of science! Try to not sell open borders to everyone you meet for gold eh? as much as 100 pictures of you being friendly might be entertaining ;p.
But I like shinies! D: