Silent Hill: Revelation 3D (coming soon)
13 years ago
As a hardcore fan of the games (1-3 + Origins) I must say I'm quite excited over the new movie that comes out this October.
http://www.youtube.com/watch?v=KMWrZmD0AN4
What kind of horrors awaits poor Heather? Is Pyramidhead still an exhibitionist? Have the nurses learnt their lesson about not wielding their scalpels like fly swats in crowded areas (like they did in the first movie)? Will Malcolm McDowell get a memorable role?
There's always the chance that the movie ends up as rubbish, but I still have my high hopes. It is after all Silent Hill. The town that gives it's visitors the greatest mindfuck of all.
Since we're already talking about Silent Hill... Yes, Pyramidhead is a hunk. He creeped the hell out of me in 2001 when I was playing Silent Hill 2 for the first time. But after a couple of playthroughs I started to feel something else than dread when I saw him. And that feeling slowly blossomed to a sexual obsession of some kind. By then it was done. I could never go back and be scared by his bizarre looks and behaviour anymore. No matter how much I tried, all I could think of was how he looked under that coat of his. Was he naked? Or wearing a speedo? Thong? Boxer shorts with red hearts on? Or silk boxer shorts with Pink Panther's face on the back and front? Anyway... What I am grateful for, is that neither the games or the movie have decided to show a Pyramidhead's face. Sometimes we need those mysteries to stay a mystery.
In the end I just want to say something about the games.
Silent Hill: It introduced me to psychological horror while being able to BE the main character. Before it was only movies that could to that, but with those you had to imagine yourself being the one getting tormented and haunted. Now I could finally explore the nightmares on my own. The story and all those references to horror in general sealed my fate as a Silent Hill fan forever.
Silent Hill 2: Where do I start? This took psychological horror to a new level, but it also had some sadness over it. It was not just all about survival anymore. The emotional impact it made on me is indescribable. Then there's Pyramidhead, my favorite nightmarish beast that loves to molest both humans and other monsters.
Silent Hill 3: It was great to continue the story from the first game. Both the horror and mindraping was strong in this one. And it showed that even if you manage to get out of Silent Hill, you are still not all out. Silent Hill will find you wherever you are.
Silent Hill 4: The Room: Rubbish. Sacrilege. The music was good, but the rest sucked. What makes it worse is that it wasn't even a Silent Hill game until it was over halfway done. It started out as something else, but then someone said "hey, let us put some elements from Silent Hill in it and call it Silent Hill 4".
Silent Hill: Origins: A prequel to the first game. Here we get to learn more about the story and the characters from the first one. The game was a bit short, but they managed to keep the eerie and disturbing atmosphere which made Silent Hill so well known in the first place. Oh Lisa Garland, you didn't deserve the treatment and cruelty you got.
Silent Hill: Shattered Memories: Is this actually a Silent Hill game? It was supposed to be a remake, but ended up as a reimagining instead. I have to admit I didn't play through it, it was just too nagging and stressful. I'm still unsure of what to think of it.
Silent Hill: Homecoming: Take away the horror and put some more guns and more action in it, yes that may be a good idea... What they did was removing what Silent Hill is all about and instead made a new *bang* *bang* *boom* game. Tougher and bigger enemies doesn't mean better and scarier. The game just felt as a poor attempt at copying the first ones, just with a more "western" mindset. And it didn't work. Stealing elements from the Silent Hill movie didn't work either.
Silent Hill: Downpour: Mnyees, maybe. They could have made it into something great, but why the need of putting action elements in the latter Silent Hill games? Silent Hill is horror and twisted, tormented enemies. Not zombie like enemies that you have to shoot over and over again. I fear Silent Hill as we know the franchise is beyond repair. If a new Silent Hill game is announced in the future I may just go "meh".
Silent Hill; Heaven for some, Hell for others. :p
http://www.youtube.com/watch?v=KMWrZmD0AN4
What kind of horrors awaits poor Heather? Is Pyramidhead still an exhibitionist? Have the nurses learnt their lesson about not wielding their scalpels like fly swats in crowded areas (like they did in the first movie)? Will Malcolm McDowell get a memorable role?
There's always the chance that the movie ends up as rubbish, but I still have my high hopes. It is after all Silent Hill. The town that gives it's visitors the greatest mindfuck of all.
Since we're already talking about Silent Hill... Yes, Pyramidhead is a hunk. He creeped the hell out of me in 2001 when I was playing Silent Hill 2 for the first time. But after a couple of playthroughs I started to feel something else than dread when I saw him. And that feeling slowly blossomed to a sexual obsession of some kind. By then it was done. I could never go back and be scared by his bizarre looks and behaviour anymore. No matter how much I tried, all I could think of was how he looked under that coat of his. Was he naked? Or wearing a speedo? Thong? Boxer shorts with red hearts on? Or silk boxer shorts with Pink Panther's face on the back and front? Anyway... What I am grateful for, is that neither the games or the movie have decided to show a Pyramidhead's face. Sometimes we need those mysteries to stay a mystery.
In the end I just want to say something about the games.
Silent Hill: It introduced me to psychological horror while being able to BE the main character. Before it was only movies that could to that, but with those you had to imagine yourself being the one getting tormented and haunted. Now I could finally explore the nightmares on my own. The story and all those references to horror in general sealed my fate as a Silent Hill fan forever.
Silent Hill 2: Where do I start? This took psychological horror to a new level, but it also had some sadness over it. It was not just all about survival anymore. The emotional impact it made on me is indescribable. Then there's Pyramidhead, my favorite nightmarish beast that loves to molest both humans and other monsters.
Silent Hill 3: It was great to continue the story from the first game. Both the horror and mindraping was strong in this one. And it showed that even if you manage to get out of Silent Hill, you are still not all out. Silent Hill will find you wherever you are.
Silent Hill 4: The Room: Rubbish. Sacrilege. The music was good, but the rest sucked. What makes it worse is that it wasn't even a Silent Hill game until it was over halfway done. It started out as something else, but then someone said "hey, let us put some elements from Silent Hill in it and call it Silent Hill 4".
Silent Hill: Origins: A prequel to the first game. Here we get to learn more about the story and the characters from the first one. The game was a bit short, but they managed to keep the eerie and disturbing atmosphere which made Silent Hill so well known in the first place. Oh Lisa Garland, you didn't deserve the treatment and cruelty you got.
Silent Hill: Shattered Memories: Is this actually a Silent Hill game? It was supposed to be a remake, but ended up as a reimagining instead. I have to admit I didn't play through it, it was just too nagging and stressful. I'm still unsure of what to think of it.
Silent Hill: Homecoming: Take away the horror and put some more guns and more action in it, yes that may be a good idea... What they did was removing what Silent Hill is all about and instead made a new *bang* *bang* *boom* game. Tougher and bigger enemies doesn't mean better and scarier. The game just felt as a poor attempt at copying the first ones, just with a more "western" mindset. And it didn't work. Stealing elements from the Silent Hill movie didn't work either.
Silent Hill: Downpour: Mnyees, maybe. They could have made it into something great, but why the need of putting action elements in the latter Silent Hill games? Silent Hill is horror and twisted, tormented enemies. Not zombie like enemies that you have to shoot over and over again. I fear Silent Hill as we know the franchise is beyond repair. If a new Silent Hill game is announced in the future I may just go "meh".
Silent Hill; Heaven for some, Hell for others. :p
FA+

If they keep that same cinematography for this second one I'll be happy even if the rest sucks.
If the second sucks it's still Silent Hill. And as long as I get my monthly dose of Silent Hill (amongst other things) I'm happy. Not pleased, but happy. But is it like the first, it will then feel like heaven. <3
Another great example of how "western" media culture ruins/sabotages classics, are the re-makes of asian movies. Movies like The Ring, The Eye, One Lost Call, etc. was creepy. But the american re-makes made them just stupid. Mostly because of all the unnecessary special effects like cheap CGI. It's like they can't make a movie without CGI special effects. Sometimes less is better. Atmosphere is a lot more creepy than sudden screaming ghost faces that appears every five minutes.
I still dream about the day when Team Silent reunite and gives us what we desire; a new real and true Silent Hill game.
Soundtrack makes a whole difference, it's normally how we memorize remarkable events of a good game, like Silent Hill.
And like you said, americans aren't good at making horror games. They make great sport/war/racing games, but in horror games the asians take the cake