Halo4
13 years ago
So I played right through Halo4 last night...
As far as I know, none of this will be spoilers. -If you've seen any trailers you can see most of what I talk about
I must admit, at the start I thought 343 had ruined it completely.
I even nearly stopped playing, because the almost universal ground up redesign I didn't like at all.
While I still think the warthog should look the same, and that Jackals aren't Jackals, that the elites need to put on weight again and the grunts sound like an asthmatic computer.
The inclusion of SPARTAN IVs I wasn't all that fond on ether...
So by about 15minutes in, I was disappointed.
Then I ran into the main story so suddenly that I didn't see it coming until it happened.
If you've read the books it will instantly blow your mind (it did mine anyway) and if you've not it will be explained to you soon.
Different and familiar game aspects were fun and the plethora of new enemies, locations, weapons and tactics really made me stop thinking about the design changes.
By about half way through, all was forgiven and forgotten (mainly cause I no longer had time to look at them in detail >.>) and I got majorly lost in the storyline.
By the end, I was so wrapped in the story that I didn't realise I'd been playing for 7hours (on easy cause I'm a bit of a n00b :D) and so didn't expect the end when it happened.
And boy did it happen...
I think if this was the very first Halo it would have been a hit like the first one was.
As a Halo sequel? Continuity problems with enemies and vehicles aren't really explained by the 4 year gap (not entirely anyway)
Overall? -I loved it! I honestly hope 343 undo some of the pointless/annoying changes they made as if just to make Halo "theirs" if/when Halo5 comes out but if they make another story like that....
Awesome
As far as I know, none of this will be spoilers. -If you've seen any trailers you can see most of what I talk about
I must admit, at the start I thought 343 had ruined it completely.
I even nearly stopped playing, because the almost universal ground up redesign I didn't like at all.
While I still think the warthog should look the same, and that Jackals aren't Jackals, that the elites need to put on weight again and the grunts sound like an asthmatic computer.
The inclusion of SPARTAN IVs I wasn't all that fond on ether...
So by about 15minutes in, I was disappointed.
Then I ran into the main story so suddenly that I didn't see it coming until it happened.
If you've read the books it will instantly blow your mind (it did mine anyway) and if you've not it will be explained to you soon.
Different and familiar game aspects were fun and the plethora of new enemies, locations, weapons and tactics really made me stop thinking about the design changes.
By about half way through, all was forgiven and forgotten (mainly cause I no longer had time to look at them in detail >.>) and I got majorly lost in the storyline.
By the end, I was so wrapped in the story that I didn't realise I'd been playing for 7hours (on easy cause I'm a bit of a n00b :D) and so didn't expect the end when it happened.
And boy did it happen...
I think if this was the very first Halo it would have been a hit like the first one was.
As a Halo sequel? Continuity problems with enemies and vehicles aren't really explained by the 4 year gap (not entirely anyway)
Overall? -I loved it! I honestly hope 343 undo some of the pointless/annoying changes they made as if just to make Halo "theirs" if/when Halo5 comes out but if they make another story like that....
Awesome
FA+
